Re: [Bioshock inside] System Shock 3?!?!
http://img218.imageshack.us/img218/2...20060gk.th.jpg
qui di seguito un riassunto (gli spoiler non sono poi così pesanti, in ogni caso li ho annidati "per gravità", secondo me potete anche leggerveli)
Citazione:
RIASSUNTO DEL (NON ESTRATTI DAL) ARTICOLO
The game begins
Bioshock is set in
Levine states "The focus is to create a world that we draw the player into as deeply as possible, even deeper than in System Shock 2".
As there was no conventional weaponry in Rapture, its inhabitants had to improvise and cobble them together with household items such as tomato tins, model airplane engines and office chairs. All weapons are modifiable, and Levine says "the weapons system alone is more complex and deeper than in any other FPS."
The most common enemy are
Levine says he intends this to add to the real moral choices within the game. As the game progresses you get to learn the story of the Gatherers and how they have been exploited.
The skill system is similar to SS2, with abilities, 'plasmids', purchasable using Adam at plasmid stations around Rapture. Once these abilities are installed, they cannot be changed until you reach another plasmid station. Abilities can affect strength, agility, etc., or even the AI, turning Aggressors to your side and fighting other enemies.
The AI is important, says Levine.
It is intended to be a world where there's an active ecology, each character and enemy having their own motivations and behaviours, and interacting with each other and the player. The player will be able to interact with and impact this ecology, affecting it in planned and unplanned ways. Unlike SS2, the world and areas are open-ended, and the gameplay much more emergent.
Using a 'heavily modified' Unreal Engine 3, the screenshots look very promising. Huge creatures, variously clad in old-fashioned divesuits and mechanical apparatus, tower menacingly above the player. A tiny, shoeless Gatherer in a pink dress is seen running away through a garden-like area covered in foliage. The intact city is elegant art-deco, clad in wood with exposed metalwork and detailed furnishings. Streets are lined with bright, retro-styled neon signage. In SS2 style, 'Gene Traitor' has been scrawled in blood on the wall of an extravagant bathroom, now flooded.
le indiscrezioni sul motore non sono confermate: c'è chi sostiene sia piuttosto un UE2 pesantemente modificato, lasciamo il giudizio agli screenshot...
http://img119.imageshack.us/img119/1...ncer7pl.th.jpg http://img45.imageshack.us/img45/2555/rosie5dn.th.jpg http://img520.imageshack.us/img520/128/spf8oz.th.jpg http://img232.imageshack.us/img232/8...ock12nn.th.jpg
Re: [Bioshock inside] System Shock 3?!?!
di 'sto gioco più ne so e meno ne vorrei sapere
Re: [Bioshock inside] System Shock 3?!?!
Citazione:
Hellfire ha scritto mar, 09 maggio 2006 alle 16:35
di 'sto gioco più ne so e meno ne vorrei sapere
Perchè che si dice in proposito?
Preferisco 100 volte l'ambientazione cyber di SShock 1/2, ma alla fine se è fatto bene potrebbe essere bello anche questo, imho.
Re: [Bioshock inside] System Shock 3?!?!
Citazione:
Hellfire ha scritto mar, 09 maggio 2006 alle 16:35
di 'sto gioco più ne so e meno ne vorrei sapere
Io invece trovo interessanti le notizie uscite per questo gioco http://forumtgmonline.futuregamer.it...on_biggrin.gif, certo si cambia drasticamente immergendo il giocatore in un'epoca diversa ma l'ambientazione è intrigante, mi attira molto anche il protector come nemico, speriamo bene http://forumtgmonline.futuregamer.it...s/icon_nod.gif
Re: [Bioshock inside] System Shock 3?!?!
sembra comunque che EA sia intenzionata a produrre un SS3
ah, e mi ero dimenticato di segnalare questa interessante intervista di sei (!) pagine a Kevin Levine
http://pc.ign.com/articles/705/705454p1. html
Re: [Bioshock inside] System Shock 3?!?!
notizia molto vecchia quella di ss3
http://spaces.msn.com/donkey-island/blog /cns!E23DDA3FECD3D5D4!388.entry?_c11_blo gpart_blogpart=blogview&_c=blogpart# permalink
per fortuna si è risolto in un aggiornamento dei diritti d'autore, meglio nessun ss3 che un ss3 mutilato