Re: [MAPPA SP] : The Maze
Ho il sospetto che le immagini siano state prese più per nascondere che per mostrare http://forumtgmonline.futuregamer.it...s/icon_lol.gif
Re: [MAPPA SP] : The Maze
Salve a tutti...spero di essere capitato nel topic appropriato:
qualcuno di voi ha provato il mod Cdoom? Io non riesco a farlo partire. http://forumtgmonline.futuregamer.it...n_question.gif
Re: [MAPPA SP] : The Maze
Re: [MAPPA SP] : The Maze
AGGIORNAMENTO
The Maze (v.2)
What did I do? Fix up some things obviously. I made some monsters appear that didn't before,
and I added an ending, so that you actually get sent back to the main menu after a job well done.
Want to use this map in a mod or edit it? Send an email to fn DOT lethalvirus AT gmail DOT com.
This is just a scary maze. I wasn't very concerned about the architecture or the amazing visuals. The point of this was to scare the hell out of you and to provide you with a challenge. I wanted you to use your flashlight. The lighting is very bad (either dark colours, or not a lot) to give you a scary feel, along with some zombies, demons, and creepy sounds that play through-out the level. It has A LOT of enemies to fight, most of the demons teleport in, and most of the zombies hide around corners. Plenty of weaponry and health/armour to help you along the way.
The map is quite cramped most of the time so you'll have a very hard time taking down some of the bigger fights that occur. Also, this is a maze, so there are a few wrong turns, but they often yield something beneficial (whether it's armour, health, ammo, or weapons). Leave no corner unsearched, because I probably hid something there. All-in-all, I tried to give a classic doom feel (except for the extreme darkness), sort of like the map 'Hunter' from final doom or doom 2, I can't remember. Have fun!
Download:
http://forumtgmonline.futuregamer.it...icon_arrow.gif http://go.download.filefront.com/5353583 ;21201a78496847f0;91ec923575af0dee2409c2 ef3767621d55820bd779b74829d63b906f6e1db9 8222e1cd041b0a1c54
Re: [MAPPA SP] : The Maze
AGGIORNAMENTO
The Maze (v3)
Description:
This is just a scary maze. I wasn't very concerned about the architecture or the amazing visuals. The point of this was to scare the hell out of you and to provide you with a challenge. I wanted you to use your flashlight. The lighting is very bad (either dark colours, or not a lot) to give you a scary feel, along with some zombies, demons, and creepy sounds that play through-out the level. It has A LOT of enemies to fight, most of the demons teleport in, and most of the zombies hide around corners. Plenty of weaponry and health/armour to help you along the way.
The map is quite cramped most of the time so you'll have a very hard time taking down some of the bigger fights that occur. Also, this is a maze, so there are a few wrong turns, but they often yield something beneficial (whether it's armour, health, ammo, or weapons). Leave no corner unsearched, because I probably hid something there. All-in-all, I tried to give a classic doom feel (except for the extreme darkness), sort of like the map 'Hunter' from final doom or doom 2, I can't remember. Have fun!
Installation:
Put 'The Maze' pk4 into your DooM³ base folder. Run the game, type 'map The_Maze' into
your console, and then play.
Download:
http://forumtgmonline.futuregamer.it...icon_arrow.gif http://go.download.filefront.com/5432441 ;e246389fc0731b60;91ec923575af0dee2409c2 ef3767621d55820bd779b74829d63b906f6e1db9 8222e1cd041b0a1c54