ma è una rivista australiana, se non ci sono in giro le scan dell'articolo dubito che qualcuno qui lo abba letto
si sa qualcosa ?
niente di speciale, per ora solo questo post di uno degli sviluppatori.
Vogliono rilasciare la mod a tutti i costi entro quest'anno, e questo "we are still on schedule" sembra promettente.Coop is dead.
Through out much of the mod's history there was one coder where his time was scarce. Paul, the lead programmer of today, joined the team to replace the original coder (the leaked alpha is code from the original coder). The old code was lost because the original coder went AWOL. So Paul began his work mostly adding in features for MP since assets where limited for SP.
Paul experimented with many things such as LUA (not in BM anymore) and the gluon ( you can see the early results in the youtube video) while the rest of the team worked on creating the assets.
Time grew and before you knew it episode 2 came out and the code had to be ported. There were many problems porting to the episode 2 sdk. The episode 2 sdk had many radical changes between it and the episode 1 sdk dealing with MP. Much of the code Paul had working on the previous sdk would take ages to get working in the episode 2 sdk. Since SP assets started to boom and Paul felt awful since all that work he did would take more work to get working, it was decided to stop developing MP and just devote his time to SP.
Hence it was decided to restart the code for SP. Paul continued to develop the SP code while fixing up the SDK to be more modular ( so if we where to upgrade it would not be that much of an issue, but still a headache ). About a year later is where I joined up. Quite a bit of stuff was left to do, so Paul and I split the tasks. Now we are in a beta stage fixing the code and adding extra fun stuff. Oh and yes we are still on schedule.
If you noticed that coop was never worked on through out the history, besides maybe a few things here or there. The team decided to focus on MP until assets where ready, then once the assets where ready the team focused on SP. To get coop working would take years due to the amount of work required to fix up the code, levels, and what not. So in short, do not expect coop.
il problema è che l'unica schedule che avessero pubblicizzato era "2009"
infatti adesso hanno una loro nuova schedule che non vogliono pubblicare, proprio per non far rimanere delusi di nuovo i fan nel caso ci fossero altri rinvii.
Hanno detto solo 2010, per quello che sappiamo potrebbe essere domani come il 31 dicembre.
vabbè allora de-sottoscrivo il topic
tanto da qua a fine anno chissà quanti up tipo quello di dj mi toccherà vedere
Vabbeh fottesega del coop e del muliplayer mi interessa il single player
beh il coop non mi sarebbe dispiaciuto affatto
se però averlo significa aspettare un altro anno allora ci rinuncio...
Lo voglio, altrimenti uccido qualcuno
A sorpresa è stato rilasciato, finalmente Peccato che per i troppi download si sia fritto il disco fisso del server
http://www.blackmesasource.com/
Spoiler:
Ultima modifica di ZioYuri78; 01-04-10 alle 19:01:22
Non vedo l'ora che sia il 2 aprile
- 2 h, 51 m
A cosa?
all'uscita di black mesa
Era il tempo restante prima del passaggio al 2 Aprile... Non mi sembrava così difficile...