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Arcane Talents (18 points)
# Arcane Focus - 5/5 points
Reduces the chance that the opponent can resist your arcane spells by 10%.
# Arcane Concentration - 5/5 points
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
# Improved Arcane Explosion - 5/5 points
Reduces the casting time of your Arcane Explosion by 1.5 seconds.
# Evocation - 1/1 point
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
# Improved Counterspell - 2/2 points
Gives your Counterspell a 100% chance to silence the target for 4 seconds.
Frost Talents (26 points)
# Permafrost - 5/5 points
Increases the duration of your chill effects by 3 seconds.
# Ice Shards - 5/5 points
Increases the critical strike damage bonus of your Frost spells by 100%.
# Cold Snap - 1/1 point
When activated, this spell finishes the cooldown on all of your cold spells.
# Piercing Ice - 3/3 points
Increases the damage done by your frost spells by 6%.
# Improved Blizzard - 3/3 points
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed to 35% of normal. Lasts 1.50 seconds.
# Frost Channeling - 3/3 points
Reduces the mana cost of your frost spells by 15%.
# Arctic Reach - 2/2 points
Increases the range of your Frostbolt spell and the radius of your Frost Nova and Cone of Cold spells by 20%.
# Ice Block - 1/1 point
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 seconds, but during that time you cannot attack, move, or cast spells.
# Improved Cone of Cold - 3/3 points
Increases the damage dealt by your Cone of Cold spell by 35%.
Fire Talents (7 points)
# Impact - 5/5 points
Gives your fire spells a 10% chance to stun the taget for 2 seconds.
# Flame Throwing - 2/2 points
Increases the range of your fire spells by 6 yards.