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Some more developer answers from the official Nival forums (excluding info already covered in the Fabrice interview):
* The map editor will include campaign editing functionality. (Previously, Nival refused to give a definite answer on this issue.)
* Eventually, there will be an option to disable the camera flyby in towns.
* After a bunch of new multiplayer maps appears in the second patch, Nival will start making new maps available gradually without any relation to patches.
* The second patch will include descriptions of creature abilities.
* The editor will include two new map sizes - Small (72*72) and Huge (216*216), which are currently unused in the game.