Cricque
I'm going to keep this simple, please don't troll, flame etc. I myself am in a raiding guild, cleared AQ40, working on Maexna in Naxx now, i've been playing this game for over a year now. I haven't played beta. i'll try to be as constructive as possible and just present some minor upgrades to some spells
What is still wrong according to alot of people :
---------------------------------------- ----------------
* no controllable dps / too low dps
* protection tree is not usefull, besides for BOK, which is a pain to spec for
* crappy 31point talents
* Lots of talents not usefull¨
As i see the paladin trees :
-----------------------------------
Holy - healing/damage
Protection - not usefull at all
Retribution - pvp/dps tree
My major concerns :
--------------------------
* BOK should be a core ability, speccing into protection just for this item for raiding, well it's no more SOC, make it trainable at level 40, its just like innervate for druids, why do they get this for free, while paladins have the same problem, shamans even have it worse to spec for gimptide, please also think of these poor guys
* Holy Shock should be a core ability on the same cooldown, doing the same damage
* Pursuit of justice : 8% not stackable, its a nice ability, but make it 10% or 12%, that would really make it usefull and worth spending talent points in
* Blessing Of Sancturay should be an 11 point talent where BOK is now
* Judgements should have a 30 yard range, or at least an option to increase the range of judgements somewhere
* Hammer Of Wrath, 1,5 second cast is easily interrupted, people are running around and getting at the back of you, and even when turning, you often get target needs to be in front of you
* Attacking is still too luck based
* For me protection tree has nothing remotely interesting besides improved Blessing of Protection, why not just make it a survival tree, add some increased stamina to it. And remove all the stuff which includes with shields and so on, we are not tanks, it causes faction imbalance if we could be very good tanks also. Add some mana regeneration stuff to it, like while casting regain 5% mana or so, now that would be worth speccing into this tree for
Proposed changes :
-------------------------
Holy Tree :
------------
* Holy Shock : basic ability for everyone, learnable at a trainer at level 40
* Improved SOR : make it count for a bit more, so it is more viable, instead of 3% each talent point, make it 5% each talent point, so if you spend 5 points, you get a 25% boost into SOR
* Unyielding faith : a nice talent, but could be alot better then it its now, in pvp we get feared/silenced alot, and then every spell is on cooldown, so instead of just fear/disorient, add silence to it and make it 10% per talent point
* Lasting judgement : make this work for seal of the crusader also
* New 31 point talent :
Improved holy shock
o 30 seconds is way too much for this weak heal/damage, even if its instant, so here are a few suggestions to this talent
o Make it on a 15/20 second cooldown, this is the caster tree after all
o Decrease the cooldown with 25% and buff the effect with 25% or 20%, just buff it
OR
Holy Heal
o On every critical heal you land, a Heal over time will take place for the same amount as the heal was
Protection Tree :
------------------
* BOK : basic ability for everyone, learnable through quest/trainable at level 40
* Move Sanctuary to 11 point talent
* Add a talent to increase stamina with an extra 10%
* Add a talent to increase mana regeneration while casting with max 10%
Retribution Tree :
-------------------
* Pursuit Of Justice : make it 10% or 12%
* Vindication : Let is give an armor penetration or an extra boost to judgement, also let it work on raid bosses, hence why the extra boost to judgements would be nice and easy to implement
* Make repentance 30 yards
* Remove the 5% parry, instead add a talent to increase range of judgements, also 5 points max
[/pre] - Ranged Judgement : - Increase the range of your judgements by 1 yard ( 5 points, so tops 5 yards )
- Increase the range of your judgements by 2 yard ( 5 points, so tops 10 yards )
An increase in 10 yards might be a bit too much, but 5 yards extra would be very very nice[/pre]
General changes :
------------------------
* Since 1.11 alot of our abilities get resisted, judgements/shocks/excorsism gets resisted alot more, SOC gets alot of misses/parried/dodged, look into the code, and bring it back like it was, cause seeing holy shock and 4x judgements resisted in 1 fight on the same target is ridiculous in pvp
* BOK and Holy Shock a core ability, like explained in the trees
* Hammer of Wrath, either make this spell
o lower casting time to 1 second
o instant, but increase the cooldown to 10 seconds
o even when target runs out of range while you are casting, make it land on him, even when he healed back to full, when you started casting, it should land, not get aborted cause the target is above 20% again ( my favourite )
* Teleport to Cathedral : idea comes from this post -
https://forums-en.wow-europe.com/thread. aspx?fn=wow-paladin-en&t=144861& p=1&tmp=1#post144861
Basically let us have some way to have an ability like shamans ( astral recall ) and druids teleport to moonglade
o Humans get a teleport to Stormwind Chapel
o Dwarfs get a teleport to Ironforge
o Draenei in the future to there hometown
and just put it on a 4 hour cooldown, it would just be nice to use this once in a while, or you could just choose 1 church in a town and that would be for the rest of WOW, not changeable, so everybody would have the option to put it to F/Stormwind/Darnassus
* When an enemy dies, judgement timers should be reset again, so you can judge right away ( for instance crusader ) (* Almost forgot this ), yes even 8 seconds is too much when you kill an enemy with a judgement, but should only be allowed to judge wisdom/light/crusader, so no SOR/SOC
Alot of things i proposed are very small things/changes just to improve some things. I have never seen strikes, i don't want to bring up the debate on strikes, or SOC bugs etc, just lets keep it clean and constructive and don't add comments like we are fine, learn to play, reroll etc