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  1. #1
    Bishop76
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    Predefinito Tom Clancy's Rainbow Six Siege




    Today, Ubisoft announced the development of Tom Clancy’s Rainbow Six Siege, the latest in the best-selling Tom Clancy’s Rainbow Six franchise. Tom Clancy’s Rainbow Six Siege will be available in 2015 on PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft and Windows PC.

    Development of Tom Clancy’s Rainbow Six Siege is being led by Ubisoft Montreal. Inspired by real world counter-terrorist organizations, Tom Clancy’s Rainbow Six Siege puts players in the middle of lethal close-quarters confrontations. For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position -- by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more -- or breach the enemies’ using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.

    Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.

    “As fans of Tom Clancy’s Rainbow Six and tactical shooters in general, we set out to create the game we always wanted to play within the counter-terrorism universe. We asked ourselves ‘how could we capture the incredible tension and unique tactics of these confrontations?’ We found the answer in the Siege gameplay and procedural destruction.” said Xavier Marquis, creative director at Ubisoft. “Tom Clancy’s Rainbow Six Siege is the game that Tom Clancy’s Rainbow Six fans have been waiting for, and first-person shooter players will be drawn to its unique gameplay.“

  2. #2
    Harry_Lime
    ospite

    Predefinito Re: Tom Clancy's Rainbow Six Siege

    Io non ho capito una cosa: ma il gioco è solo multiplayer o ha anche una campagna in singolo?
    Perchè che palle tutti sti giochi in multi e basta.

  3. #3
    Bishop76
    ospite

    Predefinito Re: Tom Clancy's Rainbow Six Siege

    Citazione Originariamente Scritto da Harry_Lime Visualizza Messaggio
    Io non ho capito una cosa: ma il gioco è solo multiplayer o ha anche una campagna in singolo?
    Perchè che palle tutti sti giochi in multi e basta.
    se è come gli altri r6 dovrebbe esserci anche la parte single.
    Ecco un pò di screen:










  4. #4
    Harry_Lime
    ospite

    Predefinito Re: Tom Clancy's Rainbow Six Siege

    I like Photoshop.

  5. #5
    Shogun Assoluto L'avatar di Lo Zio
    Data Registrazione
    19-06-02
    Località
    Milano
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    82,960

    Predefinito Re: Tom Clancy's Rainbow Six Siege

    Citazione Originariamente Scritto da Bishop76 Visualizza Messaggio
    se è come gli altri r6 dovrebbe esserci anche la parte single.
    per cuori solitari?

  6. #6
    Krys
    ospite

    Predefinito Re: Tom Clancy's Rainbow Six Siege

    che comportamento realistico, quello dell'arma!

    ricorda la usp di snake nei video dell'alpha di mgs2

  7. #7
    eric_starbuck
    ospite

    Predefinito Re: Tom Clancy's Rainbow Six Siege

    ????

    A me non è piaciuto tanto questo trailer. si, carina la distruttibilità ambientale ma la tizia trascinata tipo ruba bandiera è veramente una cosa triste.

  8. #8
    Krys
    ospite

    Predefinito Re: Tom Clancy's Rainbow Six Siege



    da 3:50 in poi.

    che rinculo stupendo

  9. #9
    eric_starbuck
    ospite

    Predefinito Re: Tom Clancy's Rainbow Six Siege

    LOL! uguale! non lo avevo notato ieri sera.

  10. #10
    Bishop76
    ospite

    Predefinito Re: Tom Clancy's Rainbow Six Siege


  11. #11
    Bishop76
    ospite

    Predefinito Re: Tom Clancy's Rainbow Six Siege

    video dalla alpha:




    features:

    The closed alpha is Version 0.1.0.
    The airplane map is called “Plane” and has the following named zones: “Seating Journalist,” “Bathroom,” “Exterior,” “Cargo,” “Cargo Entrance,” “First Aid,” “Cargo Room A,” “Cargo Room B,” “Military Seating,” “Stairs Cockpit,” “Kitchen Prep,” and “Seating Staff.” These names are helpful in planning out a round in voice communications.
    The map is “huge,” and has detailed indoor environments, multiple floors, and such.
    The map has the following cameras available in “Support Mode” (after a player dies): “Luggage Hold,” “Cabin Staff,” “Main Corridor,” and two others.
    CTUs: GIGN (atleast 3 CTUs will be in the closed alpha).
    Primary Weapons: MP5 MLI (stock color in closed-alpha is golden), P90, 591A1, FAMAS G2, K33 NATO, and G36C.
    Secondary Weapons: NP-9, Model 586, MAC11, 226 MK25, and M45 MEUSOC.
    Gadgets: Barbed Wire (injures and slows down attackers), Sledgehammer (a breaching hammer to break through destructible surfaces), Deployable Shield (crouch-height cover that blocks all weapon damage), Breach Charge, Stun Grenade, EMP Grenade (disables any electronics in range), Shock-Drone (disables traps and also shocks enemies), Frag, and Bonfire Launcher,
    Defenders / Attackers Types: Recruit (can be picked by more than one player and has the most customization options), Thatcher (Attacker – UK flag on his arm), Twitch (Attacker – WIP, plus a GIGN tag on his arm), Sledge (Attacker), Ash (Attacker – probably the female operator). A total of 11 types are available, recruit is common to both Attacker and Defenders, plus 5 unique types for both Attacker / Defender, each.
    Each kit has a specific icon.
    Each Defender / Attacker / CTU type has a specific “bonus” ability: Recruit (Croix Rogue – Improved revive ability), Thatcher (Gas Mask – Damage received from smoke is reduced and also no coughing will happen).
    There is knifing.
    Grenade explosions have a deafening effect that lasts around five seconds or so.
    Scoring Points: Barricading: +5, Injure: +50, Injure Assist: +50, Confirm Kill: +50, Kill Assist: +75, Kill: +100, Headshot: +50, and Gadget Destroyed: +10.
    Barricading can be destroyed by teammates.
    When injured, you can move/crawl to get to safety.
    The voice-overs in the video are in English, but the accent was French.
    The animation for climbing up ladders is not yet properly implemented, as it can been in the screenshot that there’s a gap between the player and ladder.
    When hit, your screen gets zoom-blurred for a moment.
    When an enemy player notices and shoots you, you can see the white hit-direction indicators on screen.
    This area shows the health of your player, and probably body armor type/ status. The shirt icon probably shows that the player isn’t wearing any armor.
    Magazine Reloading: If you have ammo 1/269 and you reload, you get to 31/239 (for the MP5 MLI). Moreover, the reload animation restarts if interrupted by another action.
    Death Replay (aka first-person kill cam) of around seven seconds is shown after one’s death, which can also be “skipped.”
    There’s an end-of-round replay, as well.
    A decisive round shows “Match Point” on the top of timer-clock.
    Damage Log (top-right) indicating the damage done by your killer is shown in the Death Replay screen.
    End-of-round screen shows Round Graph (time-line of kills, etc.) and Round Report (scores, kills and deaths, etc.)
    Some of the stuff shows a work-in-progress. The textures also read “Alpha” at some points on the map.

    Read more at http://gematsu.com/2015/03/11-minute...7ePv2XxMfrk.99

  12. #12
    La Borga L'avatar di Blade Runner
    Data Registrazione
    10-09-04
    Località
    colonie extra-mondo
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    14,303

    Predefinito Re: Tom Clancy's Rainbow Six Siege

    per chi è interessato oggi su mp.it vengono regalate le key per la closed beta che dovrebbe partire domani

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