Divinity: Original Sin Enhanced Edition is a completely separate game: not an update to Divinity: Original Sin. Both games will remain available on PC and Mac, and it is important to note that they are totally different entities, so if you've already bought Original Sin you'll see separate listings for Divinity: Original Sin and Divinity: Original Sin Enhanced Edition in your Steam Library. This means that saved games can't be transferred from Divinity: Original Sin to the Enhanced Edition. This is largely because of the technical changes we've made to how the game looks and feels, but the story has also been rewritten so heavily that most saved games would no longer be compatible with the plot. (After all, it wouldn't make sense to load a game in which you're halfway through a quest line that's been replaced with something different.)
From the very first day of production, we designed the Enhanced Edition to be optimized for DirectX 11 graphics. For our Windows players, this means that Divinity: Original Sin Enhanced Edition will require a 64-bit system and a graphics card with DirectX 11 hardware support. However, both editions of the game will remain available to everyone on Steam, so Windows players with 32-bit systems and DirectX 9 will always be able to play Divinity: Original Sin.
When Can We Play?
As Swen says: "When? When it's ready!" We are committed to giving you the best possible experience and we will not compromise on quality, so it's going to take as long as it'll take. But watch this space, the release date is coming soon!
Are You Ready For E3?
We are! At E3 we'll be sharing much more about Divinity: Original Sin Enhanced Edition's features and gameplay, including the much-anticipated new modes of play.
More background?
Then check out Swen’s blog. He talks about how we came to make the Enhanced Edition and why it’s such an important part of our future plans. In the mean time, if you want more about what we're up to, check out our forums, and follow us on
Twitter,
Facebook or
YouTube.