Eitr combines Souls-style combat with the ultra-dark isometric dungeons of the original Diablo. Not sold?
The world is Norse-inspired, with a nameless, shieldmaiden protagonist who’s birth was tampered with by Loki, causing all all light to be drained from the world in the process.
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Combat is careful. It’s about positioning yourself at the right distance away from the enemy, learning attack patterns to effectively counter them, and carefully monitoring your stamina. If you don’t, death is quickly dealt by all but the most basic enemies. Rotting rats run at you with unpredictable movements but have low health, making charging them down an effective strategy. The undead shamble along with shields and spears, and blocking and counterattacking are the best methods to avoid being struck by a deadly combo.
The 2D plane makes combat simpler than the Souls games, but also removes some of the frustrations implicit in navigating a 3D space. Even at this early stage, it feels great.