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GS: After the cryptic ending of Half-Life 2, we have to ask: Will we learn more about Gordon Freeman in Aftermath? The Combine? The G-Man? Can you promise that at least one big secret will be revealed?
RW: We will be doing what we usually do in these games, which is answering some old questions while raising new ones. Dr. Kleiner will be on hand with some informed opinions, as well as a bit of speculation.
Other mysteries will be introduced for the purpose of gradual revelation. We believe that theorizing about the meaning behind the clues in the Half-Life 2 universe, and the motivations of the characters within it, is one of the fun things about being a Half-Life 2 fan.
GS: We learned at E3 during the demo of Lost Coast that Aftermath will include high-dynamic range lighting, which should help the game realistically model the way the human eye reacts to light. But do you envision a lot more fun with the gravity gun and physics, and are there plans to introduce any new weapons, or any new items, options, or features that will make Aftermath's gameplay as distinctive as the gravity gun made Half-Life 2's gameplay?
RW: Aftermath adds a variety of new ways in which the player interacts with the Half-Life 2 world. Alyx, and other allies, learn new abilities to help you. Your enemies, both old and new, haven't been resting either.
GS: So let us guess that Aftermath will be done when it's done? But any hints as to when that will happen?
RW: Should be done in a few months and available for everyone to play well before the end of this year.