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  1. #76
    M.o.d.e.r.a.t.o.r.e. L'avatar di NoSf3rA†U
    Data Registrazione
    21-01-04
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    Predefinito Re: Dungeon Doom : Versione 8.0.1 uscita!!!!!

    Ecco i Download:


    DungeonDOOM (8.1 Vanilla)


    Description:

    DungeonDoom incorporates most key features of roguelike games. Levels are largely composed of mazes, which are generated with a pseudo-random number generator. Levels have stairs leading either to higher or lower levels of the dungeon. The lower the player descends into the dungeon, the stronger the enemies get.

    The modification is highly extensible and the current 8.0 build of DungeonDoom includes an overworld, a storyline, random quests, special level bosses with special abilities, a magic system, an equipment system, a character developement system, a player ability system and various playable characters, including a collectible card variant using the 'card master' and a sword-wielding combo performing ninja.

    You start your quest in the wilderness in front of the gates of the city of Asiris. A dark path leads to a mystical pyramid, south of the gates of Asiris. Below this pyramid, you will find a deep, extensive dungeon, which houses numerous tough enemies...

    This is the Windows version.

    What's new:

    - Alternate gameplay modes for instant action:
    - Arena: fight against a neverending stream of monsters.
    - Challenge: recieve a given amount of experience and gold, upgrade your stats and grab some stuff at the shop and then try to finish a 4 level challenge. 1 of 4 possible challenges will be chosen randomly.
    - More details in the wilderness
    - Iron Maiden monster in three variations. If you look too long at Iron Maiden, you will become mesmerized and unable to move or shoot your weapons for a given period of time.
    - inclusion of larch and insane monsters (comblood).


    Features highlight:

    - A practically endless wilderness with various places to visit, including the City of Asiris, various quest goals and a pyramid (south of the gates to Asiris at the end of the dark path), which serves as an entrance to the Dungeon.
    - Up to 100 randomly generated maze levels with randomly placed monsters. The strength of enemies increases the deeper you descend. Exits are blocked by pentagrams until all enemies have been spawned.
    - Five player classes: Fighter, Psi-Fighter, Supernatural, Cardmaster and Ninja with varying abilities to wield weapons, execute combos, use magical skills and/or use magical card decks.
    - Three different difficulty settings with variations in light level, trap visibility, enemy toughness and enemy behavior.
    - Three different choices for game length - ranging from short 20 level skirmishes to extended 100 levels adventures.
    - Three different player perspectives: Traditional first-person, overhead third-person and ninja 'follow-camera' modes.
    - 4 adjustable light levels with optional ambient lighting.
    - 16 different magical spells, some with 3 different skill levels.
    - Ammunition, potions, scrolls, armor and various light sources are available in shops.
    - Randomly generated magical item to improve your character.
    - Character development in 6 features: Strength, Intelligence, Dexterity, Wisdom, Vitality and Alignment.
    - Special enemy and boss capabilities, including paralyzing, blinding, poisoning, teleporting, invisibility, spawning,
    confusion, shields, self-healing, item destruction and special projectiles.
    - Randomly generated "unique" powerful wizards that can master multiple special abilities.
    - Enemy AI tweaks including fleeing and flocking capablities.
    - Traps which cause damage, status effects or level transitions (trapdoors).
    - Magically summoned pet pinky (credits to tinman).
    - 10 different quests and 1 storyline.
    - Alignment influences storyline proceeding.
    - Refreshment fountains to replenish health or mana.
    - A final enemy, "The Balrog", with unique properties.


    Download:

    http://doom3.filefront.com/file/DungeonD OOM;63231




    DungeonDOOM (8.1 XP)


    Description:
    DungeonDoom incorporates most key features of roguelike games. Levels are largely composed of mazes, which are generated with a pseudo-random number generator. Levels have stairs leading either to higher or lower levels of the dungeon. The lower the player descends into the dungeon, the stronger the enemies get.

    The modification is highly extensible and the current 8.0 build of DungeonDoom includes an overworld, a storyline, random quests, special level bosses with special abilities, a magic system, an equipment system, a character developement system, a player ability system and various playable characters, including a collectible card variant using the 'card master' and a sword-wielding combo performing ninja.

    You start your quest in the wilderness in front of the gates of the city of Asiris. A dark path leads to a mystical pyramid, south of the gates of Asiris. Below this pyramid, you will find a deep, extensive dungeon, which houses numerous tough enemies...

    This version requires DOOM 3: Resurrection of Evil.

    What's new:

    - Alternate gameplay modes for instant action:
    - Arena: fight against a neverending stream of monsters.
    - Challenge: recieve a given amount of experience and gold, upgrade your stats and grab some stuff at the shop and then try to finish a 4 level challenge. 1 of 4 possible challenges will be chosen randomly.
    - More details in the wilderness
    - Iron Maiden monster in three variations. If you look too long at Iron Maiden, you will become mesmerized and unable to move or shoot your weapons for a given period of time.
    - inclusion of larch and insane monsters (comblood).


    Features highlight:

    - A practically endless wilderness with various places to visit, including the City of Asiris, various quest goals and a pyramid (south of the gates to Asiris at the end of the dark path), which serves as an entrance to the Dungeon.
    - Up to 100 randomly generated maze levels with randomly placed monsters. The strength of enemies increases the deeper you descend. Exits are blocked by pentagrams until all enemies have been spawned.
    - Five player classes: Fighter, Psi-Fighter, Supernatural, Cardmaster and Ninja with varying abilities to wield weapons, execute combos, use magical skills and/or use magical card decks.
    - Three different difficulty settings with variations in light level, trap visibility, enemy toughness and enemy behavior.
    - Three different choices for game length - ranging from short 20 level skirmishes to extended 100 levels adventures.
    - Three different player perspectives: Traditional first-person, overhead third-person and ninja 'follow-camera' modes.
    - 4 adjustable light levels with optional ambient lighting.
    - 16 different magical spells, some with 3 different skill levels.
    - Ammunition, potions, scrolls, armor and various light sources are available in shops.
    - Randomly generated magical item to improve your character.
    - Character development in 6 features: Strength, Intelligence, Dexterity, Wisdom, Vitality and Alignment.
    - Special enemy and boss capabilities, including paralyzing, blinding, poisoning, teleporting, invisibility, spawning, confusion, shields, self-healing, item destruction and special projectiles.
    - Randomly generated 'unique' powerful wizards that can master multiple special abilities.
    - Enemy AI tweaks including fleeing and flocking capablities.
    - Traps which cause damage, status effects or level transitions (trapdoors).
    - Magically summoned pet pinky (credits to tinman).
    - 10 different quests and 1 storyline.
    - Alignment influences storyline proceeding.
    - Refreshment fountains to replenish health or mana.
    - A final enemy, 'The Balrog', with unique properties.


    Download:

    http://doom3.filefront.com/file/DungeonD OOM;63232



    Nei 2 Download,per saperne di piu ci sono dei sostanziosi Readme File e in piu un po di immagini che non posto visto che sono sia vecchie che nuove...

  2. #77
    heXen
    ospite

    Predefinito Re: Dungeon Doom : Versione 8.0.1 uscita!!!!!


  3. #78
    heXen
    ospite

    Predefinito Re: Dungeon Doom : Versione 8.0.1 uscita!!!!!


  4. #79
    Lo Zio L'avatar di Vision83
    Data Registrazione
    21-07-02
    Località
    I'm Dead, Jim
    Messaggi
    1,540

    Predefinito Re: Dungeon Doom : Versione 8.0.1 uscita!!!!!

    Ho scaricato la versione 8.1


    .....

    c'è tutto......

    Tranne la scritta "New Game"

    Ho fatto qualcosa che non va? Ero tutto contento che non mi crashava, ma ho 171 warnings, e non so come cominciare il gioco.

    Qualche idea?

  5. #80
    heXen
    ospite

    Predefinito Re: Dungeon Doom : Versione 8.0.1 uscita!!!!!

    A me fa errore

  6. #81
    heXen
    ospite

    Predefinito Re: Dungeon Doom : Versione 8.0.1 uscita!!!!!

    Ho risolto, cmq, anche a me non fa iniziare la nuova partita

    ora scrivo un post anche su DooM3World....


    ecco cosa mi ritrovo davanti


  7. #82
    heXen
    ospite

    Predefinito Re: Dungeon Doom : Versione 8.0.1 uscita!!!!!

    Vision siamo tutti e due dei noob

    guarda dove era il tasto per la nuova partita

  8. #83
    Lo Zio L'avatar di Vision83
    Data Registrazione
    21-07-02
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    I'm Dead, Jim
    Messaggi
    1,540

    Predefinito Re: Dungeon Doom : Versione 8.0.1 uscita!!!!!

    Hexen Third ha scritto lun, 29 maggio 2006 alle 23:03
    A me fa errore
    fa errore anche a me se carico il mod dopo aver avviato doom 3 o RoE

    Se invece lancio direttamente dungeondoom.bat, posso caricarlo, ma come ho scritto poco fa, manca "New Game".

  9. #84
    Lo Zio L'avatar di Vision83
    Data Registrazione
    21-07-02
    Località
    I'm Dead, Jim
    Messaggi
    1,540

    Predefinito Re: Dungeon Doom : Versione 8.0.1 uscita!!!!!

    Hexen Third ha scritto lun, 29 maggio 2006 alle 23:51
    Vision siamo tutti e due dei noob

    guarda dove era il tasto per la nuova partita

    Ok, vado a comprare un nuovo paio di occhiali



    Certo che potevano mettere la scritta nel posto standard......

  10. #85
    heXen
    ospite

    Predefinito Re: Dungeon Doom : Versione 8.0.1 uscita!!!!!

    infatti



    avevo chiesto pure aiuto du D3world ora ho messo un'altro post per dire che ho risolto

  11. #86
    M.o.d.e.r.a.t.o.r.e. L'avatar di NoSf3rA†U
    Data Registrazione
    21-01-04
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    Predefinito Re: Dungeon Doom : Versione 8.0.1 uscita!!!!!

    AGGIORNAMENTO


    DungeonDOOM (8.1.2 XP)



    Description:

    This patch is to be applied atop DungeonDOOM 8.1 XP.


    Change Log:


    Added features:
    - Skins for the ironmaiden monsters
    - Player manual in PDF format

    Balancing issues:
    - Deathflash reduced to 2 seconds

    Fixed bugs:
    - Monsters do not spawn on top of or inside the wilderness walls anymore
    - Using low-end graphics card, "invisible" monsters are now detectable
    - The cardmaster cannot carry over ammo from weapon cards anymore
    - Deathflash reduced to 2 seconds
    - Levelup extended
    - In challenge mode, weapon and gui are now synchronized at startup
    - Game does not crash anymore due to a bug during hell hound spawning

    Patches to address rare bugs:
    - Shop guy should not disappear anymore
    - Permanent blindness should not occur anymore




    How to install:

    1. download and install dungeondoom 8.1XP ( http://doom3.filefront.com/file/DungeonD OOM;63232)
    2. extract dungeondoom04.pk4 into your dungeondoom8xp directory
    3. play dungeondoom!


    Download:

    http://doom3.filefront.com/file/DungeonD OOM;64272



    DungeonDOOM (8.1.2 Vanilla)


    Description:

    This patch is to be applied atop DungeonDOOM 8.1 Vanilla.

    How to install:

    1. download and install dungeondoom 8.1 ( http://doom3.filefront.com/file/DungeonD OOM;63231)
    2. extract dungeondoom04.pk4 into your dungeondoom8 directory
    3. play dungeondoom!


    Download:

    http://doom3.filefront.com/file/DungeonD OOM;64271

  12. #87
    heXen
    ospite

    Predefinito Re: Dungeon Doom : Versione 8.0.1 uscita!!!!!

    Questo è entrato nella mentalità delle SH , dopo il mod(gioco) è sempre pronta una patch

  13. #88
    M.o.d.e.r.a.t.o.r.e. L'avatar di NoSf3rA†U
    Data Registrazione
    21-01-04
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    Matera
    Messaggi
    22,382

    Predefinito Re: Dungeon Doom : Versione 8.0.1 uscita!!!!!

    AGGIORNAMENTO


    DungeonDoom (8.1.3 Final)


    This is the final version of the first chapter of DungeonDoom.
    Gameplay instructions and features are descibed in the pdf-
    manual and readme.txt files within the archive. If nessesary,
    a final bugfix patch will be released. Please report any
    problems to [email protected].

    This release is for vanilla Doom3 on Windows/PC only. An
    extended version for use with Doom3+Resurrection of Evil is
    also available.



    Description:

    DungeonDoom incorporates most key features of roguelike games. Levels are largely composed of mazes, which are generated with a pseudo-random number generator. Levels have stairs leading either to higher or lower levels of the dungeon. The lower the player descends into the dungeon, the stronger the enemies get.

    The modification is highly extensible and the current 8.0 build of DungeonDoom includes an overworld, a storyline, random quests, special level bosses with special abilities, a magic system, an equipment system, a character developement system, a player ability system and various playable characters, including a collectible card variant using the 'card master' and a sword-wielding combo performing ninja.

    You start your quest in the wilderness in front of the gates of the city of Asiris. A dark path leads to a mystical pyramid, south of the gates of Asiris. Below this pyramid, you will find a deep, extensive dungeon, which houses numerous tough enemies...

    Feature Overview

    - Extensive role-playing game features including character
    development, story-line progression, optional quests,
    good vs evil alignment, experience, gold, inventory and
    regular as well as magically enhanced equipment.

    - Procedural generation of the DungeonDoom game world and
    randomized monster spawning makes every adventure unique!
    You will never know in advance, what you will face in a
    game of DungeonDoom!

    - Five player classes: Fighter, Psi-Fighter, Supernatural,
    Cardmaster and Ninja with varying abilities to wield
    weapons, execute combos, use magical skills or use of
    magical card decks.

    - Custom monster types including gelatinous cubes, poison
    molds, mesmerizing ironmaidens and katana-wielding
    skeletons.

    - Numerous monster variations, including enhanced monsters
    with special abilities such as paralysis, blinding,
    poisoning, teleporting, invisibility, spawning, confusion,
    shields, self-healing, item destruction and special effect
    projectiles.

    - Three alternative game modes for optional instant action or
    extended adventure gameplay experiences.

    - Traditional first-person and optional overhead third-person
    camera modes.

    - 4 adjustable light levels with optional ambient lighting.







    http://files.filefront.com/dungeondoom81 3/;5277367;;/fileinfo.html

  14. #89
    heXen
    ospite

    Predefinito Re: Dungeon Doom : Versione 8.0.1 uscita!!!!!

    Bene appena posso scarico

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