+ Rispondi alla Discussione
Risultati da 1 a 6 di 6

Discussione: [MOD SP & MP] : Weapons of Destruction

  1. #1
    heXen
    ospite

    Predefinito [MOD SP & MP] : Weapons of Destruction




    Questo Ŕ un mod per il mai dimenticato QUake 2, ripreso e adattato per Quake 4

    Weapons of Destruction was an original Q2 Mod also known as "Wod" & "Weapons"

    To me, WOD is where the excessive mods got their start... but WOD isn't about crazy weapons. Well kinda. Our goal is the make the weapons balance and fun. Currently, we've incorporated the single-player weapons mods and have given alternate fires to all the weapons.

    A short summary of the new weapons are the sniper rifle, bazooka, and the jump blaster. We've also made changes to max ammo, weapon switch time, and many other things. We've also included the Q4 MAX bright skins into our mod.

    In the Q2 version, there was a grapple hook that would allow you to swing - known as the tarzan. We're working on including both the tarzan and lithium style hooks in to a future release. In fact it is a priority.

    Right now, information on the mod is spread out over different sites. The one linked is a primary one, but is being worked on.

    For a quick download site - www.khalan.com/q4wod
    For information and discussion - www.brandx.cc/forum

    nessuna nuova immagine al momento:

  2. #2
    M.o.d.e.r.a.t.o.r.e. L'avatar di NoSf3rAćU
    Data Registrazione
    21-01-04
    LocalitÓ
    Matera
    Messaggi
    22,393

    Predefinito Re: [MOD SP & MP] : Weapons of Destruction

    AGGIORNAMENTO

    Un paio di immagini ma soprattutto il DOWNLOAD aggiornato alla versione 2.01b


    Ecco un paio di immagini:





    Download:



    DOWNLOAD Weapons of Destruction 2.01b @ Quake4Maps (5.0 MB)








  3. #3
    M.o.d.e.r.a.t.o.r.e. L'avatar di NoSf3rAćU
    Data Registrazione
    21-01-04
    LocalitÓ
    Matera
    Messaggi
    22,393

    Predefinito Re: [MOD SP & MP] : Weapons of Destruction

    AGGIORNAMENTO


    Weapons of Destruction (v2.5)


    Description:

    Remember those excessive mods? Well this is a a better version of the current excessive mods. This mod keeps things balanced with lots of weapons. This mod will work of multiplayer and single player.


    INTRODUCTION

    Q4 WOD is based on the WOD mod, also known as WEAPONS, for
    Quake 2. For those not familiar with the Q2 mod, WOD was
    the original "excessive" mod ever made. Though it isn't an
    excessive mod. Unlike current excessive mods out there for
    various game, WOD still keeps things balanced and the action
    serious enough for competition.

    There are still a ton of features that we haven't included
    yet, but there will be a hook soon!


    INSTALLATION

    Create a folder under your Q44 directory nameed "weapons"
    and extract contents into the weapons folder. Make sure
    that you do not put the weapons folder under you baseq4.

    C:\ID SOFTWARE\QUAKE 4\WEAPONS

    To run the mod you can either load it from your in-game mod
    menu or create a shortcut to the q4 exe and add:

    * +set fs_game weapons

    Some people have stated that they can no longer use the
    console after installing the mod, so optionally you can add:

    * +set com_allowConsole 1 +set fs_game weapons

    ALTFIRE
    To use the new altfire. Edit your config and add the line:

    * bind "whateverkey" "_button1"

    BUG

    If you hit your fire key and altfire key at the same time,
    the gun will stick and keep firing. If it happens just
    switch to a different weapon and back.


    THE MOD

    WOD can be used both in Multiplayer and Single Player.


    *WEAPONS (Currently)*


    o BLASTER / BIG GUN

    PRIFIRE - Now shoots the alternate charged projectile
    and causes 30 Damage & 20 Splash Damage. Rate of fire is
    now 4 seconds.
    CHARGED FIRE - The charged fire now uses the projectile
    used by the air defense cannon in the single player game.

    To use the charged fire, just hold down the fire button
    until the gun lights up.

    o MACHINEGUN / GRENADE LAUNCHER

    PRIFIRE - Shoots slightly slower and has slightly
    more damage.
    ALTFIRE - Shoots small grenade that loves to bounce.

    o SHOTGUN / SLUG GUN

    PRIFIRE - Same with a slight boost. More damage in
    single player game.
    ALTFIRE - Shoots a large slug that does plenty of damage.

    o HYPERBLASTER / MEGABLASTER

    PRIFIRE - Same, but with more damage.
    ALTFIRE - Shoots a red projectile that is bigger and
    does more damage. Has a slower rate of fire then normal
    and moves slower.

    o BAZOOKA / DRUNK ROCKET

    PRIFIRE - The projectile will no longer bounce on
    the ground. The GL will lob a grenade in an arc and
    will explode on impact.
    ALTFIRE - Shoots a slow moving rocket that has a random
    path. If you manage to directly hit someone with this
    crazy rocket, they'll know it. Additionally, the rocket
    can be shot down.

    o CHAINGUN / FLAK CANNON

    PRIFIRE - Shoots bullets and an extremely fast
    rate.
    ALTFIRE - Shoots bouncing shards of metal, like the
    flak gun from unreal.

    o ROCKET LAUNCHER / SPEED ROCKET

    PRIFIRE - Shoots stronger rockets at a higher speed.
    ALTFIRE - Fires faster, weaker rockets and a higher
    rate of speed.

    o RAILGUN

    PRIFIRE - Rail effects are smaller so they don't get
    in the way and disappear faster. Damage has been increased
    from 100 to 115 and fires slightly faster. Singleplayer
    the railgun now does 500 damage.
    ZOOM - Yep, still a zoom.

    o LIGHTNING GUN / FIREFLY

    PRIFIRE - By default the lightning will arc/chain off
    the target and hit nearby players
    (Same as the Lightning Chain Mod in SP)
    ALTFIRE - Shoots a swarm of random, floating death things.

    BUG: ALTFIRE SOUNDS.

    o DMG / DMG

    PRIFIRE - SUPER FAST SLICK SHIT! A faster moving projectile.
    ALTFIRE - Is same slow moving dmg we all know, but will do
    quite a bit more damage as it is traveling.


    SINGLE-PLAYER

    The only real difference in the SP side of the game is that
    the Railgun is truely a 1-shot-1-kill weapons - does 500 HP.
    Also the sniper rifle's rate of fire is faster.


    MULTIPLAYER

    The Gauntlet has been removed and replaced with the blaster.
    And the flashlights work...


    MISC FEATURES


    o EASTER EGGS
    We've changed some random game text out of bordom. Some
    of the changes are fairly obvious, but others are hard to
    find. I think there are 17 text changes... Can you find
    them all?


    o WEAPON SWITCH TIME
    The time it takes to switch weapons has been decreased
    by 50%


    o HUD
    Using modified MP Hud from q4max.


    o BRIGHTSKINS
    What mod isn't a mod without brightskins! Plus we've
    colored the grenade green and the rockets red.


    o MAX AMMO
    The Max ammo has been increased for most weapons.
    RL & GL - 100
    HB & NG - 500


    o INITIAL AMMO
    The ammo you get with weapon pickups has been increased.


    o PLAYER MOVEMENT
    The player now moves slightly faster and jumps higher.
    This works in both SP and MP. Also when you become a
    strogg in SP, you get more boosts.


    o HEALTH / ARMOR
    The rate at which health and armor counts down has been
    reduced. Original both were set to take 1 point per second.
    Health, 1 point per 1.5seconds. Armor, 1 point per 3seconds.



    CHANGE LIST

    2.5 (Official)

    weapons: Reduced Recoil time for GL in MP.
    weapons: Created Grenades for MG ALT.
    weapons: Created drunk rockets, GL ALT.
    weapons: Created Fire Flys, LG ALT.
    weapons: Created Fast DMG, DMG PRI
    weapons: Moved DMG Normal fire to DMG ALT
    weapons: Changed Added gravity to shotty slug.
    weapons: Changed A number of projectile stuff.
    weapons: Changed Weapon switch should be faster.
    weapons: Changed Flak from nailgun drops faster.
    player : Changed Initial MP health back to 125.
    player : Changed Amor countdown is every 3sec, not 1.
    player : Changed Health countdown to 1.5sec
    player : Changed SP Player speed increased for both marine & strogg
    player : Changed SP Player jump height increased.
    player : Changed MP player speed increased.
    player : Changed MP player jump height increased.
    graphic: Added WOD load screen.
    graphic: Created New brightskins.
    graphic: Created Glowskin for grenade.
    graphic: Created Text Easter Eggs
    graphic: Changed Did some slight HUD changes.



    2.4 (Unreleased)

    weapons: Added Altfire system.
    weapons: Moved MG Alt to Shotty Alt.
    weapons: Changed Zoom for RG is back to original.
    weapons: Removed Bouncing DMG balls from Bazooka.


    2.3 (Update)

    weapons: Created Megablaster, HB ALT.
    weapons: Fixed Problems with vanishing projectiles.
    weapons: Fixed Nailgun secondary fire.
    weapons: Changed Streetsweeper to FlakCannon
    weapons: Removed zoom guis from weapons.
    weapons: Removed Blaster jump
    weapons: Created Big Gun, aka noisy cricket, Blaster ALT.
    weapons: Changed Bazooka alt shoots bouncing DMG balls.
    weapons: Changed RG firerate faster.
    weapons: Changed Shotty knockback reduced.


    2.2 (Public)
    Decreased damage for hyperblaster. Removed guided rockets
    and seeking nails. Replaced with speed rocket and street
    sweeper. Removed "hearing loss" caused by shotty.
    Removed WOD backgrownd due to some bugs, will include later.
    Included Brightskins this time.

    2.1
    I'm gonna start keeping up with the changes from this point.

    ALPHA
    1.4
    1.3
    1.2
    1.1



    Download:


    http://quake4.filefront.com/file/Weapons _of_Destruction;53412

  4. #4
    M.o.d.e.r.a.t.o.r.e. L'avatar di NoSf3rAćU
    Data Registrazione
    21-01-04
    LocalitÓ
    Matera
    Messaggi
    22,393

    Predefinito Re: [MOD SP & MP] : Weapons of Destruction

    ...questo Ŕ il Download Ufficiale,gli stessi Modders hanno detto che c'Ŕ stato un errore nel rilascio


    Q4 Weapons of Destructions (v2.5)



    Description:

    This is the official version of Q4 Weapons of Destruction now made available for direct download. Give it a try and immerse yourself in the world that is WoD.


    http://quake4.filefront.com/file/Q4_Weap ons_of_Destructions;54769



  5. #5
    heXen
    ospite

    Predefinito Re: [MOD SP & MP] : Weapons of Destruction

    Versione 2.9 uscita

    Qui dove scaricare la nuova versione e il file leggimi:
    INDIRIZZO

  6. #6
    M.o.d.e.r.a.t.o.r.e. L'avatar di NoSf3rAćU
    Data Registrazione
    21-01-04
    LocalitÓ
    Matera
    Messaggi
    22,393

    Predefinito Re: [MOD SP & MP] : Weapons of Destruction

    AGGIORNAMENTO


    Weapons of Destruction (v3.13)


    Description:

    Q4WOD is the continuation of the Quake 2 mod, Weapons of Destruction. It has been a joint development between members of Brand X and HHR. WOD is a fast paced, action packed mod with weapon improvements and features.

    This is not an excessive mod, but a balance of brutal weapons and ballet of killing instinct.

    Q4WOD: QUAKE 4 WEAPONS OF DESTRUCTION | VERSION 3.13 - FOR Q4 VER 1.13


    Nel dettagliato ReadMe troverete:


    Introduction
    - Requirements
    - Installation
    - Configuring

    Q4WOD Stuff
    - Weapons
    - Features

    CVARS

    Miscellaneous
    - Credits
    - Bug List
    - Change List



    Download:

    http://files.filefront.com/weapons+313zi p/;5467686;;/fileinfo.html

+ Rispondi alla Discussione

Permessi di Scrittura

  • Tu non puoi inviare nuove discussioni
  • Tu non puoi inviare risposte
  • Tu non puoi inviare allegati
  • Tu non puoi modificare i tuoi messaggi
  • Il codice BB Ŕ Attivato
  • Le faccine sono Attivato
  • Il codice [IMG] Ŕ Attivato
  • Il codice HTML Ŕ Disattivato