Interessanti statistiche arena
(If you just want a quick class ranking, look at the bolded text at the bottom of the post.)
With Armory available, we can begin to look objectively at PvP class balance. Using a computer program, I've calculated the number of players of each class on Arena top-20 2v2 teams. (There are 14 battlegroups, so there are 280 total top-20 teams.)
Druid: 44
Hunter: 47
Mage: 115
Paladin: 106
Priest: 145
Rogue: 123
Shaman: 42
Warlock: 116
Warrior: 85
However, this is not a good guide to balance because some classes are played more than others. To compensate for this, I divided by the fraction of the level 70 population of each class (http://www.warcraftrealms.com/census...ervertypeid=-1) then normalized the data so the average was 100.
This gives us the CPI2 (Class Power Index (2v2)):
Druid: 52
Hunter: 46
Mage: 90
Paladin: 178
Priest: 142
Rogue: 120
Shaman: 82
Warlock: 124
Warrior: 67
A higher CPI2 means the class is more powerful in 2v2 PvP.
Here's the CPI3 (the same thing, but for 3v3 PvP):
Druid: 61
Hunter: 58
Mage: 87
Paladin: 164
Priest: 129
Rogue: 103
Shaman: 115
Warlock: 99
Warrior: 84
CPI5 (5v5 PvP):
Druid: 69
Hunter: 72
Mage: 81
Paladin: 190
Priest: 105
Rogue: 81
Shaman: 144
Warlock: 70
Warrior: 89
Finally, I combined the three indices using Blizzard's own weightings (5v5=100%, 3v3=80%, 2v2=60%).
Composite Class Power Index:
Druid: 62
Hunter: 61
Mage: 85
Paladin: 178
Priest: 122
Rogue: 98
Shaman: 119
Warlock: 93
Warrior: 82
Higher numbers mean more powerful in the Arena metagame.
Some conclusion(by Ming and Aedark):
-Paladin are simply overpower in Arena.ALL SINGLE ARENA TEAM AT #1 IN THEIR BATTLEGROUND HAVE A PALADIN and most of their leader,interviewed by Ming,said that is very very hard excel in Arena without one and they will prefer any day a green geared Paladin than a full epic Priest/Druid
Solution?nerf paladin or buff the other healing class to their level
-Priest are a good healer but they will lose many position in next month due the PoM nerf
-Warrior are a great "dps" class in arena and the next round of buff is totally uncalled
-Warlocks are on of the best class in a small group but lose most of their power in a large group.Another example that the game is not balanced around 1vs1
-Another time facts destroy popular feeling.Most people complain that hunters and especcially druid in current status are crazy when,data to hand,they are toe-to-toe for win the "WORST arena class" prices (where class balance matters).In next mini-patch druids will receive a totally uncalled nerf that,after a lot of test on currently PRT,totally screw their pvp viability in arena as a feral.Balance is not simply good for ar elite team and restoration is probably the worst pvp healer atm.
Blizzard,with next patch,simply advices druids to reroll a better class if they want a spot in a elite pvp-team
commenti?opinioni?