http://www.gamespot.com/pc/action/ha...ml?sid=6169501
finalmente un po' di rivelazioni ufficiali sulla trama...
Spoiler:
e qualche dettaglio tecnico:
- Our play tests of Episode Two are running closer to eight hours, where Episode One was taking around six. If you take a look at the statistics we compiled from people who actually played through Episode One, it looks like the average completion time ran around five hours, 41 minutes.
- There will be a new vehicle in Episode Two. The buggy from Half-Life 2 was built by a group of rebels that was clearly skilled at welding together a tube frame but was a bit lacking in the horsepower department. In this episode you'll be driving a car built by someone with a lot of knowledge of older American hot rods.
- Episode Two specifically will be taking advantage of cinematic physics, which gives us the ability to create large-scale destruction events that are physically simulated. You'll see that feature in action right at the beginning of the episode.
Meanwhile, the visual budget for Episode Two is higher than Half-Life 2 and Episode One, so we essentially have a higher "high end" on the graphics side. We made this decision as a result of tracking the rapid GPU adoption rate of gamers on Steam via our hardware surveys.
ma questa è sempre la solita sbobba...