NoSf3rAtU ha scritto mar, 20 dicembre 2005 alle 01:06
Almeno copiavi quello che avevi scritto nell'altro Topic
Informazione precedente
A Modification for Quake 4, really to enhance the basic multiplayer that Quake 4 will provide (DM, TDM, CTF, that we know about).
We will offer several modes, DM, TDM, LMS, Tourney, CTF, One-Flag-CTF + a UT Variation (Bombing run), Freeze Tag and Head Hunter (Harvester), OverLoad, heck maybe my a rendition of one of my favorite mods from Quake 2, Catch the Chicken, plus more if we have time... If vehicles have good support we may do an onslaught variant as well.
The mod will feature game styles: Doom, Quake, Quake 2, Quake 3, Quake 4 and a UT-Like style (weapons with alt fires).
Also additional modifiers (mutators), such as insta-gib, dodges, double jumps, etc.
So for instance a map will be marked as being a Quake 2 Style CTF map, the player will be defaulted to having a Grappling Hook.
There will be a variety of server options, ie, respawn times (player, item, wepaon, armor). Plus being able to set a global server style, so a server could be set to play every map in the Quake 3 style, and have the ability to map weapons around.
This mod will start of as Doom 3 mod, (Doom 3: Arena), and once Quake 4 comes out, and the Quake 4 sdk, we'll start work on it.
We are currently looking for mappers, concept artists, texture artists and modellers (weapon, item, etc) and animators.
http://mods.moddb.com/5848/
TEAM di sviluppo :
Mod Leaders
-OmegaSupremeX2k4 and -gamblor and -Enforcer_MedMan
Mod Administration / PR
-OmegaSupremeX2k4 - Mod Leader
Models, Mapping, Textures, Concepts
-gamblor - Co-Leader -Enforcer_MedMan