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Discussione: Void Destroyer

  1. #1
    Shogun Assoluto L'avatar di Bicio
    Data Registrazione
    30-11-04
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    Predefinito Void Destroyer

    http://store.steampowered.com/app/259660/





















    Informazioni sul gioco
    A desolate asteroid field on the edge of the solar system erupts in war. Your troops rely on you to take the battle to the enemy. Build up defenses and fleets, repair and upgrade your command ship, lead your forces to reclaim and conquer territory.
    Gameplay:
    The seat of a fighter, the bridge of a cruiser and a tactical battle map are your tools of war. Void Destroyer puts you in command and gives you ultimate freedom to control your forces and wage war.
    If you ever wanted to directly control your forces in a real time strategy game or be able to build ships and command to your wing-men and fleets in a space combat simulator like you can in a RTS - this is the game for you. Void Destroyer combines elements from space combat simulators and real time strategy games. No longer are you limited on how to control and command. Battles are waged on your terms, you are given the tools. How you use them is up to you.

    Jump into a fighter to engage in dogfights, then switch into a frigate to take out an enemy corvette. Build defensive platforms to augment the security of your base. Issue commands to your attack ships to distract enemy defenders to allow your marine frigates to board an enemy's base. Defend and oversee asteroid mining craft to have the resources necessary to support your fleets.

    By combining elements of two genres, enemies can be more brutal, fights can be larger and you can overcome greater challenges.

    Think there's not enough time? Use time dilation (slow down time) to make time for tactics.

    Features:

    A mixture of space combat and real time strategy games - two games in one
    A story line, opportunities, plot twists, boss fights, and many surprises
    Pilot ships - from small drones to heavy cruisers
    Instant ship switching - all ships are pilot-able
    Multitude of weapon systems in the hands of both friends and foes
    Tactical Mode - easily issue orders and manage your forces
    Build platforms
    Build ships
    Research new technology
    Upgrade your command ship
    Asteroid mining
    Flight engine combines six degree of freedom with Newtonian physics balanced to allow for dogfights
    Pilot via joystick or mouse (mouse flight - includes two different modes)
    Command view - camera and mouse controls optimized for controlling turrets and piloting larger ships
    If the role of a pilot isn't your thing - you can let the ship's crew do their job
    Capture enemy bases and ships
    Mod support - "mod nearly everything" philosophy
    Instant Action scenarios - unlocked via playing the main game/story mode
    Battle Editor - create your own maps, unlimited game play on your own terms
    Unlock system - as you research new ships and defeat enemy ships, they become available for use in the battle editor
    Formations - pre-defined and customizable
    Community input valued by a responsive developer

    Post Commercial Release Planned Features:

    The initial commercial release focuses on a single player experience with a story line, however with resources from the commercial release planned updates include:

    Sandbox mode - non-linear game play - become a privateer - pirate, bounty hunter, trader, or warlord
    First person shooter elements - taking base invasions to a new level
    Multi-player support
    Continuous improvement of features and game play elements - support doesn't stop just at release


    Note: some of the above might take the form of a paid DLCs and expansions

    Void Destroyer is a "labor of love" a project that I can't envision not working on. I will continue adding new features and content to the game even post the "official release." And hope to create a lasting impression on gaming history.
    Prezzo: 14 euro circa


    Strategico nello spazio con la possibilità di pilotare in prima persone tutte le nostre navi. Che dire di più? Il gioco è un work in progress e deve ancora essere ultimato. Vedrò di aggiornavi con i progressi visto che penso che verrà fuori un bel giochino ^_^

  2. #2

    Predefinito Re: Void Destroyer

    I filmati mi stavano esaltando poi la visuale in prima persona ha cominciato a "raffredarmi" infine:

    First person shooter elements - taking base invasions to a new level

    Ok arrivederci e grazie

  3. #3
    Shogun Assoluto L'avatar di Bicio
    Data Registrazione
    30-11-04
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    Messaggi
    41,348

    Predefinito Re: Void Destroyer

    a prescindere che quella è una cosa che faranno forse nel futuro una volta completato questo gioco, io non ci vedo niente di male se riescono a fare un fps per la cattura delle basi o anche per la cattura delle navi

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