- Combat revolves around this concept: enemies have favorite and unfavorite damage types.
- Favorite deals big damage, unfavorite deals small damage and also stuns.
- Psionic damage is special, as it slows down targets and makes their stuns last longer.
- Experiment with electrocution, paralysis and topples before going for the kill: think of guns vs plasmids.
- I.e. you can slow a rumbler with psionics, topple it with explosives and then mash it down with a crystal shard.
- You can also score headshots for extra damage.