Changelog della patch:
The Witcher 3: Wild Hunt - Patch 1.03 changelog:
- Improves stability in gameplay and the UI
- Improves performance especially in cutscenes and gameplay
- Fixes grass and foiliage popping that can occur after density parameters change
- Improves Nvidia Hairworks performance
- Boosted texture anisotropy sampling to 16x on Ultra preset
- Sharpen Postprocess settings extended from Off/On to Off/Normal/High
- Improves menu handling
- Improves input responsiveness when using keyboard
- Corrects an issue with stamina regeneration while sprinting
- Fixes a cursor lock issue that sometimes occcurs when scrolling the map
- Generally improves world map focus
- Corrects a bug where player was able to fire bolts at friendly NPCs
- Corrects an issue in dialog selections
- Corrects some missing translations in the UI
- Minor SFX improvements -Blood particles will now properly appear after killing enemies on the water
- Rostan Muggs is back