Beta della patch 2.0 su steam http://forums.obsidian.net/blog/7/en...0-in-progress/
Le cose che ritengo più rilevanti:
- Companion AI - You may now set your companions to use AI. For those of you that do not want to micromanage your party, you may now choose to have the AI perform basic commands for you. You can activate and deactivate the AI control at any time, so you can still have ultimate party control when you need it. Each class has specialized AI packages and we will be adding more in the future.
- Improved Creature AI - Creatures and NPCs will now act more intelligently and make better use of their abilities and spells.
- Character Retraining - You may now retrain your character and modify their stats for a small fee.
- Individual Stealth - You may now place individual party members into scouting mode. If some of your party enters combat you will no longer have your entire party leave stealth.
- Range Indicators - There are now range indicators to let you know the casting range of spells and abilities. Now you will know if your wizard is going to move before he casts that Fireball. =)
- Accuracy Indicators - You are now shown the chance to hit on all attacks, abilities, and spells by mousing-over a potential target.
- Changed Perception bonus from Deflection to Accuracy.
- Increased Constitution bonus to Endurance and Health from 3% to 5%
- Changed lockpicking so that it now uses three lockpicks if the lock is above your level, one lockpick if the lock is equal to your level, and no lockpicks if the lock is below your level
- Improved resting bonuses from the Stronghold.
- We now have immunities in the game. Some creatures have been updated to make use of them. I'm looking at you blights and dragons...