One of the greatest RPGs (well, FPS/RPGs) of all time is coming back out of hibernation. And, appropriately for a game about conspiracies, developer Eidos is being very secretive about it.
All that’s confirmed is that it’s being made by a team at the Eidos Montreal studio, using an enhanced version of the Tomb Raider: Anniversary engine.
The team comprises veterans of the Splinter Cell, Homeworld and Myst series, but not the team behind the original game or its notoriously inferior sequel Deus Ex: Invisible War. That said, Deus Ex’s lead designer, Harvey Smith, recently departed Midway in dramatic fashion (he told an audience at the Montreal Game Summit that his latest project, BlackSite, “deserved” the shocking reviews it received, and left the company “by mutual agreement” the following day) so we wouldn’t be surprised if he joined up any day now.
As for the game’s content, all our information has been extracted from a single short teaser movie that you can view here. It shows a cybernetically enhanced foetus, followed by rapid, almost subliminal images. Freeze-framing shows riots and social tension between artificially augmented people and the unenhanced – you can see these freeze-frame images to the right. The date in one image is 2027, 25 years before the setting of Deus Ex.
If the foetus, whose nametag reads ‘Emile’, is an adult character in Deus Ex 3, that puts the setting five years before the events of the original. Which is around the time the protagonist’s brother, Paul Denton, takes on his first missions – so expect to be caught up in the opening stages of the vast conspiracy that played out in the original Deus Ex.
But we’re guessing, and as Eidos has only put out a teaser trailer, we don’t foresee the game appearing until the end of 2009.
With luck there’ll be more details at E3 or Leipzig, and we’ll bring you the facts then.