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Arcane Talents (10 points)
Improved Arcane Missiles - 5/5 points
Gives you a 100% chance to avoid interruption caused by damage while channeling
Arcane Missiles.
Arcane Concentration - 5/5 points
Gives you a 10% chance of entering a Clearcasting state after any damage spell
hits a target. The Clearcasting state reduces the mana cost of your next damage
spell by 100%.
Frost Talents (0 points)
None
Fire Talents (23 points)
Impact - 5/5 points
Gives your fire spells a 10% chance to stun the taget for 2 seconds.
Improved Fireball - 5/5 points
Reduces the casting time of your Fireball by 0.5 seconds.
Flame Throwing - 2/2 points
Increases the range of your fire spells by 6 yards.
Ignite - 5/5 points
Your critical strikes from fire damage spells cause the target to burn for an
additional 40% of your spell's damage over 4 seconds.
Burning Soul - 3/3 points
Gives your fire spells a 65% chance to not lose casting time when you take
damage.
Critical Mass - 3/3 points
Increases the critical strike chance of your fire spells by 6%.