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Kojima: 'Games Are Not Art'
By Kris Graft
In the February 2006 issue of the Official U.S. PlayStation Magazine, Metal Gear creator Hideo Kojima touches on everything from being a latch-key kid to how games aren't art.
ImageThe interview, conducted by James Mielke, exhibited many non-gaming aspects of the the man responsible for the Metal Gear series, such as his taste in music, books and movies, but he also gave his opinion on the artistic side of games creation.
According to Kojima, one main reason games aren't art is because videogames are meant to appeal to a much wider range of people than a piece of art. Where an artist is looking to connect with that one special person, videogames are made to be more accessible to more people.
"I don't think they're art either, videogames," he said, referring to Roger Ebert's recent commentary on the same subject. "The thing is, art is something that radiates the artist, the person who creates that piece of art. If 100 people walk by and a single person is captivated by whatever that piece radiates, it's art. But videogames aren't trying to capture one person. A videogame should make sure that all 100 people that play that game should enjoy the service provided by that videogame. It's something of a service. It's not art. But I guess the way of providing service with that videogame is an artistic style, a form of art."
He continued, "For example, look at a concept car. You don't have to be able to drive a car, but if it's called a car and it has artistic elements in the visuals, then it's art. But an actual car, like a videogame, is interactive, so it's something used by people, so it's like a car where you have to drive it. There are 100 people driving a car; they have 100 ways of driving it and using it. It could be families driving the car. It could be a couple driving a car. The owner of the car could be driving along the coastline or they could go up into the mountains, so this car has to be able to be driven by all 100 of these people, so in that sense, it's totally not art."
While Kojima said that games as a whole aren't art, he did say that games do incorporate art. "Art is the stuff you find in the museum, whether it be a painting or a statue. What I'm doing, what videogame creators are doing, is running the museum--how do we light up things, where do we place things, how do we sell tickets? It's basically running the museum for those who come to the museum to look at the art. For better or worse, what I do, Hideo Kojima, myself, is run the museum and also create the art that's displayed in the museum."
The lengthy interview, which delves further into the subject, can be found in the most recent issue of OPM.
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In poche parole, Kojima ritiene che la natura "massiva" dei videogiochi impedisca loro di esser definiti come "arte". Un'opera d'arte è la visione personale di un singolo individuo rivolta ad un'elite ristretta di persone.
Kojima poi precisa che i videogames non sono arte nell'insieme, ma contengono "forme d'arte" al suo interno.
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