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Satellite Reign, il seguito spirituale di Syndicate
Lo studio indipendente 5LiveStudios ha aperto oggi la raccolta Kickstarter per finanziare Satellite Reign, titolo che punta a diventare il successore spirituale di Syndicate.
La compagnia punta a raccogliere entro 30 giorni almeno 350 mila sterline per il progetto.
Satellite Reign sarà un gioco di strategia in tempo reale, basato sull'utilizzo di diverse classi di personaggi.
Controlleremo un team d 4 agenti, ognuno con abilità uniche e caratteristiche, in una serie di missioni ambientate in una città cyberpunk.
http://www.kickstarter.com/projects/...atellite-reign
Citazione:
Satellite Reign is a real-time, class-based strategy game. You control a team of four agents, each with distinct and unique abilities, collectively battling for control of a fully simulated, living cyberpunk city.
The game world is designed to facilitate emergent gameplay, giving you the tools and freedom to play how you want to play, so you can create strategies and scenarios that not even we had anticipated!
Customise your team with the strength to destroy your enemies head-on, or hack into their facilities to manipulate their infrastructure without them ever knowing you were even there.
Will you take down your enemies with brute-force? Covert espionage and infiltration? Or will you use propaganda to influence the citizens of the city and overthrow the controlling powers?
Satellite Reign will be released on Windows, Mac OS and Linux.
Game World
The world’s governments are manipulated by mega-corporations. Society is structured to the benefit of those in power. The poor are kept in the gritty depths of the city, the wealthy live lives of luxury on the upper tiers, and the vast middle-class are too comfortable with their lives of convenience to see the world for what it really is. Corporate police patrol the streets to maintain the status quo, under the guise of keeping the people safe.
But now, a mysterious organisation has risen from the depths of the city. They’ll have to bribe, steal, hack and augment their way through the barriers between them and their ultimate goal. But what are they trying to achieve? To free the masses from the corporate stranglehold, or to take control for themselves? That’s up to you.
City Simulation
This is one big, open, living metropolis. The city isn’t just a cool location, it actually functions like a city; the streets are bustling with people by day, and controlled by criminal organisations by night. Power grids actually power the city, information and finances flow from one district to another, and you can use all of these things to your advantage.
The entire game-world is designed around emergent gameplay. Civilians, police and corporate soldiers will all react uniquely to your actions. Power conduits, communication networks and security systems are there for you to hijack, modify or destroy. Learn how the city and its inhabitants operate, then exploit them all to advance your agenda.
The choice is yours
The city is huge and you can move around and tackle objectives however you want to. You won’t be spoon-fed one mission after another, you will be able to use whatever means you can to get to your final goal. Bribe scientists to advance your technologies, and kidnap doctors to augment your agents. Steal money from the banks to fund your war against the corporations, and exploit neural implants to bend the will of others. Or, try to take your objectives through good old-fashioned brute-force.
Intense strategic combat
Distinct character classes give you total control over how you approach a situation. Different classes with different combinations of augmentations, gear and weapons gives you the ability to customise your team and your experience.
Corporate espionage
Not every problem is easily solved by shoving a gun in its face. Sometimes the situation requires a bit more subtlety, a bit more finesse. Try siphoning cash out of the corporate account, bribing a bank manager to “misplace” his security pass, or steal the identity of a corporate soldier to pass through security checkpoints unseen.
https://s3.amazonaws.com/ksr/assets/...jpg?1372069693
https://s3.amazonaws.com/ksr/assets/...jpg?1371608727
http://image.noelshack.com/fichiers/...concept-03.jpg
http://image.noelshack.com/fichiers/...concept-01.jpg
http://www.youtube.com/watch?v=wDJDBgos0Go
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Re: Satellite Reign, il seguito spirituale di Syndicate
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Re: Satellite Reign, il seguito spirituale di Syndicate
se tutti sti kickstaster vanno in porto avrò abbastanza giochi per anni :bua:
scommesso anche su questo :D
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Re: Satellite Reign, il seguito spirituale di Syndicate
Ambientazione interessante.
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Re: Satellite Reign, il seguito spirituale di Syndicate
Citazione:
Originariamente Scritto da
Terenas77
Ambientazione interessante.
e ci credo: Satellite Reing ---> Syndacate---> Blade Runner ---> Philip K. Dick :tsk:
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Re: Satellite Reign, il seguito spirituale di Syndicate
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Re: Satellite Reign, il seguito spirituale di Syndicate
Mi autoflagello per aver aperto doppio topic sul VG (http://www.***************.it/forum/...-Syndicate-%29) che può anche essere rimosso senza pietà. Tuttavia riporto la curiosa fonte dal quale ho preso l'articolo (http://thenerdmagazine.com/), mi ha sorpreso saperne l'esistenza :)
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Re: Satellite Reign, il seguito spirituale di Syndicate
Vabbè, devo dare soldi anche per questo.
L'ambientazione è troppo bella.
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Re: Satellite Reign, il seguito spirituale di Syndicate
Citazione:
Originariamente Scritto da
Pozz
se tutti sti kickstaster vanno in porto avrò abbastanza giochi per anni :bua:
E' quello che ho pensato anche io. Prima mi lamentavo perchè non c'erano giochi che mi interessassero minimamente, ora ho troppi titoli in lista :asd:
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Re: Satellite Reign, il seguito spirituale di Syndicate
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Re: Satellite Reign, il seguito spirituale di Syndicate
interessante intervista su rps. http://www.rockpapershotgun.com/2013...%2C+Shotgun%29
decisamente need, anche se sembra sempre meno syndicate e più commandos open world
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Re: Satellite Reign, il seguito spirituale di Syndicate
Restando in tema progenie di Syndicate il progetto "Cartel" della Paradox annunciato come "vero sequel spirituale" ma sempre rimasto in stato concettuale è definitivamente abortito:
"The game is on hold indefinitely and we're not looking to pursue development for many reasons - mainly - 1: we don't think we could do the game/concept justice, 2: fan expectations are so high we'd almost be certain to fail, 3: we don't have the right development partner for the game, 4: Others are doing similar things - but better.
Sometimes it's just not in the cards folks :/
This subforum will be archived soon".
http://forum.paradoxplaza.com/forum/...88-News/page3&
Chissà se quell' "others are doing similar things but better" si riferisce a questo Satellite Reign... :pippotto:
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Re: Satellite Reign, il seguito spirituale di Syndicate
Pledgiato.
Ci voleva proprio il sequel di Syndicate Wars.
In b4 "ma perchè non fanno il seguito dell'fps?".
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Re: Satellite Reign, il seguito spirituale di Syndicate
Qualche info aggiuntiva nell'ultimo update:
Citazione:
Agent Death
Agents can and will die!
If your agents body dies their consciousness is removed and implanted into a new body.
Agents will keep their skills and abilities which are carried across with their consciousness.
New agents are cloned from a selection of bodies back at base.
New bodies can be obtained by multiple means, like: purchasing them from the black market or harvesting them from the population.
Cloned bodies have genetic traits that give small bonuses to your agents.
Agents lost in the field will lose their augmentations and equipment but if you are fast enough you can salvage the corpse for spare parts or we have multiple insurance packages available to suit your needs.
Classes
Your squad is comprised of 4 different agents, each with their own class or speciality: Soldier, Support, Assassin or Hacker.
This is only the agents starting point.
You are free to customise each of your agents to be fully combat oriented, fully espionage oriented, or anything in-between.
Agents will be able to be customised by giving them different augmentations, skills / abilities, weapons and gear.
Each of these customisation options will allow them to play more of a combat role or an espionage role, or anything in-between.
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Re: Satellite Reign, il seguito spirituale di Syndicate
questo kickstarter ha rallentto un pò troppo imho :paura:
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Re: Satellite Reign, il seguito spirituale di Syndicate
Citazione:
Originariamente Scritto da
Pozz
questo kickstarter ha rallentto un pò troppo imho :paura:
bè è fisiologico per tutti i kickstarter....poi gli ultimi giorni decollano nuovamente.
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Re: Satellite Reign, il seguito spirituale di Syndicate
Speriamo che la benedizione di Chris Roberts aiuti a chiudere :sisi:
Pledgiato giusto oggi anche io:sisi:
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Re: Satellite Reign, il seguito spirituale di Syndicate
Ce la fa sicuro, tranquilli. Aspettatevi almeno 50-80k nelle ultime 48h
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Re: Satellite Reign, il seguito spirituale di Syndicate
Citazione:
Originariamente Scritto da
Jaqen
Ce la fa sicuro, tranquilli. Aspettatevi almeno 50-80k nelle ultime 48h
Ma forse anche in giornata, ieri c'è stata una ripresa :sisi:
Un Civilian NPC avrà il mio nome :alesisi:
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Re: Satellite Reign, il seguito spirituale di Syndicate
-7000! ce la fa :rullezza:
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Re: Satellite Reign, il seguito spirituale di Syndicate
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Re: Satellite Reign, il seguito spirituale di Syndicate
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Re: Satellite Reign, il seguito spirituale di Syndicate
Raggiunti i 380k £, ancora 20k e abbiamo la localizzazione in italiano :alesisi:
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Re: Satellite Reign, il seguito spirituale di Syndicate
396k£ :alesisi:
Ora si può pledgiare con paypal sul sito ufficiale:
http://satellitereign.com/pledge/
Scusate i due post di fila :timido:
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Re: Satellite Reign, il seguito spirituale di Syndicate
:alesisi:
Potevano invertire i goal "distruzione ambientale" e "localizzazione", che la prima mi sembra più importante della seconda :asd: