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Riferimento: [PC\PS3]Final Fantasy XIV
Umm ok io di grindare proprio non ne ho voglia, al 3 mob mi son già rotto le balle lol.
Di solito uccido i topini che incontro per strada quando devo spostarmi per qualche levequest.
Un'altra cosa, le quest diciamo principali, come quella iniziale con tanto di scene di intermezzo, dove sono? :asd:
Vorrei vederne qualcun altra..
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Riferimento: [PC\PS3]Final Fantasy XIV
La OB termina il 19 Settembre, intanto è uscita una patch che sembra migliorare leggermente il movimento del mouse.
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Riferimento: [PC\PS3]Final Fantasy XIV
Citazione:
Originariamente Scritto da
Exus83
Il patcher fa proprio pena, riavviato 6 volte per scaricare un aggiornamento...
Se leggevi era precisato che lo si deve togliere ad ogni aggiornamento...
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Riferimento: [PC\PS3]Final Fantasy XIV
Dove trovo un po' di alveari ? (honeybee hive)
Cosa devo fare?
E sembra sia hackerato il gioco, compaiono nella chat solo che stringhe di testo che invitano a visitare un sito web... 10K = 3 Dollari...
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Riferimento: [PC\PS3]Final Fantasy XIV
Citazione:
Originariamente Scritto da
Exus83
Dove trovo un po' di alveari ? (honeybee hive)
Cosa devo fare?
E sembra sia hackerato il gioco, compaiono nella chat solo che stringhe di testo che invitano a visitare un sito web... 10K = 3 Dollari...
Saranno i gil seller :uhm:
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Riferimento: [PC\PS3]Final Fantasy XIV
per la beta? nnamo bene...
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Riferimento: [PC\PS3]Final Fantasy XIV
so spariti abbastanza presto in verità. Considerando che comunque i soldi sono strafacili da fare, solamente chi non gioca può comprarne...io facendo una serie di leves liv 10 e la prima quest della storia mi sono ritrovato con 60k.
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Riferimento: [PC\PS3]Final Fantasy XIV
Pure craftando ne fai parecchi...
...si deve entrare nel business!
Un pro ed un contro sono gli shout,
hanno troppo raggio corto, però per i gil seller basta spostarsi di poco per non leggerli più.
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Riferimento: [PC\PS3]Final Fantasy XIV
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Riferimento: [PC\PS3]Final Fantasy XIV
Riguardo la versione finale del gioco
-There will be hardware mouse support!
-We believe that the item selection interface should be very responsive, and by release we will have introduced a MUCH improved version. After release we will continue improving this.
-The FFXIV development team acknowledged that there's issues with the mouse and user interface and apologized about it. Hardware Mouse + UI improvements will be a major focus for them.
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Riferimento: [PC\PS3]Final Fantasy XIV
Cè un bel po più di quello...
More Information - Updated All The Time!
* Guildleves in the Beta: We sincerely apologize to our open beta testers for the client errors that would occur more frequently during guildleves in the beta. In the release version, we are dealing with these diligently.
* Retainer: Right now, when you buy something from a retainer, there is an unnecessarily long delay. On release, we plan to make this a lot more smooth. We would like to make improvements to make commerce even easier for everyone.
* Relationship Crafting/Gathering & PC Status: PC's physical level & attributes will have an effect on crafting and gathering. There are hints in the game as to what does what, so please search for it.
* Crafting
* Physical: Closely related to the tool being used and will particularly affect quality
* Attributes: related to "Godsend" [I think these are the extra result/HQ result] probability & "attribute stability" [?]
* Gathering
* Physical: Affects difficulty in obtaining items in the "gather" phase as well as the number of items obtained
* [translator note].. this is a literal translation of "physical" and "attribute" I wasn't sure here if they're talking about skill level or what, but judging from the use of katakana for Physical, I must assume it means physical level, even though that sounds odd to have an effect here.
* Market: We don't want crafters and gatherers to simply "put up" their items on the market and that's it. We want them to also act as salesmen and learn to play the market intelligently. For this purpose, we will begin with focus on the Bazaar market system. On that note, in order to be able to tell "What's for sale?" etc, we are planning to adjust policy and add functionality to improve the user friendliness.
* Retrying guildleves: The best way to level is with guildleves, that is, even without the guardian's favor, you will earn way more exp and skill points per each kill. For this reason, we wanted to prevent abusive use of leves by killing all the monsters but failing right at the end and then retrying on the spot. However, if you visit the NPC that gave you the leve, you can retry it.
* There will be hardware mouse support!
* We believe that the item selection interface should be very responsive, and by release we will have introduced a MUCH improved version. After release we will continue improving this.
* The FFXIV development team acknowledged that there's issues with the mouse and user interface and apologized about it. Hardware Mouse + UI improvements will be a major focus for them.
* There will be package discount pricing on the subscription (Japan-3months, NA/EU 3/6 months)
* Due to game balance consideration, the level cap on release will be 50
* We will change it so you do not lose disabled abilities when changing class any more. [assume this means they won't leave the ability bar, they will probably just gray]
* Physical stat distribution will affect both crafting and gathering classes as much as it does everyone else.
* There aren't any "open world" NMs outside of guildleves.
* New hairstyles will be added, as well as the ability to change hairstyle in game after you make your character.
* Crafters will be able to cooperate in large-scale projects (boats, cannons, wedding cakes! YUM) so more fun for you and your company!
* There will be guildleves where crafters and adventurers have to cooperate.
* The guildleve issue will be fixed so they cooldown will be significantly decreased from 48 hours.
* Anima regeneration will have to be raised since you'll have to travel more for more frequent guildleves.
* The faction leves have you fight different beastman tribes and such.
Mouse and User Interface Issues Acknowledgement
* We believe that the item selection interface should be very responsive, and by release we will have introduced a MUCH improved version. After release we will continue improving this.
* The FFXIV development team acknowledged that there's issues with the mouse and user interface and apologized about it. Hardware Mouse + UI improvements will be a major focus for them.
More Information from players watching the event
* Physical stat distribution will affect both crafting and gathering classes as much as it does everyone else.
* There aren't any "open world" NMs outside of guildleves.
* New hairstyles will be added, as well as the ability to change hairstyle in game after you make your character.
* Crafters will be able to cooperate in large-scale projects (boats, cannons, wedding cakes! YUM) so more fun for you and your company!
* There will be guildleves where crafters and adventurers have to cooperate.
* The guildleve issue will be fixed so they cooldown will be significantly decreased from 48 hours.
* Anima regeneration will have to be raised since you'll have to travel more for more frequent guildleves.
* The faction leves have you fight different beastman tribes and such.
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Riferimento: [PC\PS3]Final Fantasy XIV
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Riferimento: [PC\PS3]Final Fantasy XIV
Istruzioni per l'uso! :o
We would like to take this moment to provide details on the preparation for the official service of FINAL FANTASY XIV.
- Official Service Launch Date
At 18:00 (PDT) on Sep. 21, 2010, early access to the Realm of Eorzea will begin. The official service is scheduled to begin on Sep. 30, 2010.
* Along with the start of early access, the download of client patch will become available.
- Official Launch of "FINAL FANTASY XIV, The Lodestone"
Before the launch of early access, which is scheduled for 18:00 (PDT) on Sep. 21, 2010, the official players' site "FINAL FANTASY XIV, The Lodestone" will become available. "The Lodestone" is scheduled to become available at 8:00 (PDT) on Sep. 21, 2010.
All the news, topics and version update details on FINAL FANTASY XIV will be posted on "The Lodestone."
The URL of "FINAL FANTASY XIV, The Lodestone" is: http://lodestone.finalfantasyxiv.com
* As of now, the players' site is only available to certain beta testers. However, it will become available to all users starting at 8:00 (PDT) on Sep. 21, 2010.
- Uninstallation of the Beta Client After the Completion of FINAL FANTASY XIV Open Beta Test After the Open Beta Test comes to an end, please uninstall the client software "FINAL FANTASY XIV Beta Version."
Installing the release version of “FINAL FANTASY XIV” or other software developed by our company while “FINAL FANTASY XIV Beta Version” remains installed may cause certain issues. Should you try to uninstall “FINAL FANTASY XIV Beta Version” after installing the release version, certain settings may be reset.
* The language setting of the operating system will be used to determine the default language setting for the release version of FINAL FANTASY XIV.
- Worlds Available Upon the Launch
The following worlds will be available upon the start of the early access that is scheduled for Sep. 21, 2010.
Cornelia
Kashuan
Gysahl
Mysidia
Istory
Figaro
Wutai
Trabia
Lindblum
Besaid
Selbina
Rabanastre
Bodhum
Melmond
Palamecia
Saronia
Fabul
* Depending on the server population, new worlds may be added.
* If server congestion occurs, character creation may temporarily become unavailable.
- Transferring Character Names to the Official Release Participants of the Open Beta Test will be able to transfer their character names from the FINAL FANTASY XIV Open Beta Test to the official release. As long as the worlds selected in the open beta test and the official release are the same, the character name used in the open beta test will be usable in the official release.
* Upon the transfer of the character name, both selection of the world and character name input need to be done properly. Please make sure to remember both the world you belonged to and the name of the character you used during the open beta yest.
*If the character name has been determined to be improper by Square Enix, the transfer may not be done.
* After the open beta test has concluded, the character names still existing on the account will be transferable.
-Transferring Character Appearance to the Official Release During the open beta test, saving a character’s data at the time of its creation will allow you to create a character with the same appearance in the commercial release of the game.
* Data on character appearance will be saved under My Documents. Please be aware that the transfer cannot be done if the My Documents directory is deleted. Uninstalling the beta client "FINAL FANTASY XIV Beta Version" will not cause the data saved in My Documents to be deleted.
- Reminder to the Players Who Have Purchased "FINAL FANTASY XIV Collector's Edition"
Upon the start of early access to the Realm of Eorzea, server congestion on the Square Enix Account Management System is expected. By completing the following process on Square Enix Account Management System, you will be able to smoothly begin your adventure.
1. Register Square Enix Account Beforehand For those of you who have not obtained a Square Enix account, please click here and complete the registration process.
2. Selecting the Payment Method
Square Enix Crysta can be selected as the payment method for monthly service fees.
*Additional payment methods will become available after the Square Enix Account Management System maintenance, which will be completed between Sep. 20, 2010 from 19:00 to 23:00 (PDT).
- Transferal of FINAL FANTASY XI Player Character Name to FINAL FANTASY XIV When creating a new FINAL FANTASY XIV character, FINAL FANTASY XI players’ character names will be prioritized. The character’s name will become “Given Name: the Player Character’s name in FINAL FANTASY XI” + “Surname: the name of the Player Character’s World.”
* Please note that you will not be able to transfer your Player Character name in the following cases:
- If you have created a character before linking your PlayOnline ID (It is, however, possible to transfer Player Character names by deleting the characters you created, linking your PlayOnline ID, and then re-creating your characters).
- If, at the time of creating your FINAL FANTASY XIV character, the linked PlayOnline ID’s FINAL FANTASY XI Content IDs are invalid (the Content IDs have been canceled and are thus not being billed).
- If the linked PlayOnline ID’s FINAL FANTASY XI is in the free trial period.
- If there are no FINAL FANTASY XI characters on the linked PlayOnline ID.
* If you have recently created a character, transferred Worlds, or used the Character Reactivation Service on FINAL FANTASY XI, it may take some time before you can transfer your Player Character name to FINAL FANTASY XIV.
* Users can create characters with new names, regardless of whether a PlayOnline ID is linked or not.
- In-Game Bonus Items
→ To receive the in-game bonus items that come with FINAL FANTASY XIII (initial batch only), FINAL FANTASY XIV Collector's Edition, or FINAL FANTASY XIV Standard Edition, you will need to register the item codes which comes with the corresponding product. To register an item code, please follow the steps below:
1. Log into the Square Enix Account Management System (https://secure.squar...ix.com/account/)
2. Select the "Select Service" option under "Service and Options"
3. Select "FINAL FANTASY XIV," and then "Add a service account"
4. Enter the corresponding item code, and then select "Next"
* The in-game bonus item will apply to the corresponding FINAL FANTASY XIV service account once the registration is complete.
* When you create a character on the corresponding FINAL FANTASY XIV service account, the character will start off with the in-game bonus item in possession. Please note that characters created prior to the registration of the item code(s) will not receive the in-game bonus item, so make sure you register the code prior to the creation process.
→ Perks for Simultaneous Players of Both FINAL FANTASY XI and FINAL FANTASY XIV If a PlayOnline ID with an active FINAL FANTASY XI Content ID is linked to a Square Enix account with a FINAL FANTASY XIV service account, all new characters created on that FINAL FANTASY XIV service account will start out possessing an in-game bonus item.
* Please note that you will not be able to receive a special in-game item in the following cases:
- If you have created a character before linking your PlayOnline ID (It is, however, possible to receive the in-game item by deleting the characters you created, linking your PlayOnline ID, and then re-creating your characters).
- If, at the time of creating your FINAL FANTASY XIV character, the linked PlayOnline ID’s FINAL FANTASY XI Content IDs are invalid (the Content IDs have been cancelled and are thus not being billed).
- If the linked PlayOnline ID’s FINAL FANTASY XI is in the free trial period.
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Riferimento: [PC\PS3]Final Fantasy XIV
Citazione:
Originariamente Scritto da
squall811
L'ho visto solo ora!
Spettacolare!
Il protagonista è un pezzo di figo :jfs2:
Voglio un pg uguale, me lo rifaccio...
Hey ma nessuno ne parla piu', tutti teletraposrtati nel gioco o già stufi?
PS: il server (anzi I server) italiani dopo una lunga discussione su mmorpgitalia sono ora Palamecia e Bodhum!!!
Figaro niente più. A questo punto scegliete voi...
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Riferimento: [PC\PS3]Final Fantasy XIV
preciso che su palamecia vanno per lo più gilde dedite al bot e all' hardcore game più duro, su bodhum le social con un endgame normale. Siete avvertiti :sisi:
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Riferimento: [PC\PS3]Final Fantasy XIV
Citazione:
Originariamente Scritto da
Exus83
Hey ma nessuno ne parla piu', tutti teletraposrtati nel gioco o già stufi?
Ho provato la beta in maniera superficiale, attendo l'arrivo della collector per sbranarlo a dovere!
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Riferimento: [PC\PS3]Final Fantasy XIV
Citazione:
Originariamente Scritto da
Howl
preciso che su palamecia vanno per lo più gilde dedite al bot e all' hardcore game più duro, su bodhum le social con un endgame normale. Siete avvertiti :sisi:
TIJ ha in pratica potuto scegliere la via del server unico per tutti,
o quella dei 2 server per giocare più serenamente,
ed ha scelto la 2^.
Quindi Bodhum per gioco + soft ed endgame un futuro organizzato tipo 4 sere su 7 e sicuramente con meno stress,
mentre Lindblum per un gioco HardCore o Nerd,
non aggiungo altro,
buon gioco a tutti!
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Riferimento: [PC\PS3]Final Fantasy XIV
ciao a tutti , mi son accorto qualche giorno fa dell'imminente uscita del gioco ( visto che non sono riuscito a giocare alla beta causa sito della square enix)
di che parla il gioco? simile al ffXII?
quanto costerà al mese?
Edit by MOD
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Riferimento: [PC\PS3]Final Fantasy XIV
Citazione:
Originariamente Scritto da
DRAGONERO87
ciao a tutti , mi son accorto qualche giorno fa dell'imminente uscita del gioco (visto che non sono riuscito a giocare alla beta causa sito della square enix)
di che parla il gioco? simile al ffXII?
quanto costerà al mese?
Il XII, volendo, è un MMORPG off-line alla fine.
Diciamo che il capitolo XIV non si discosta più di tanto, agganci il bersaglio e scegli come attaccarlo ad ogni turno.
Ovviamente la longevità è ben diversa, quasi infinita.
Il canone mensile è di circa 12 pleuri.
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Riferimento: [PC\PS3]Final Fantasy XIV
Citazione:
Originariamente Scritto da
squall811
Il XII, volendo, è un MMORPG off-line alla fine.
Diciamo che il capitolo XIV non si discosta più di tanto, agganci il bersaglio e scegli come attaccarlo ad ogni turno.
Ovviamente la longevità è ben diversa, quasi infinita.
Il canone mensile è di circa 12 pleuri.
scusa intendevo il 13* non so perchè ho messo solo 2 stanghette O_o
dici che ne vale la pena di provarlo?
esiste una trial o devo comprare il gioco? ( scatola che ovviamente non costa meno di 60euri e ha solo 1 mese dentro? )
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Riferimento: [PC\PS3]Final Fantasy XIV
non esiste una trial ma cè la open beta. MA arrivi tardi, finisce stanotte :asd: prova a scaricare il client, non si sa mai se ce la fai
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Riferimento: [PC\PS3]Final Fantasy XIV
Citazione:
Originariamente Scritto da
DRAGONERO87
scusa intendevo il 13* non so perchè ho messo solo 2 stanghette O_o
dici che ne vale la pena di provarlo?
esiste una trial o devo comprare il gioco? ( scatola che ovviamente non costa meno di 60euri e ha solo 1 mese dentro? )
Allora assolutamente NO!Il XIII è lontano anni luce come gameplay.
La collector costa 60 pleuri ma devi preordinarla, altrimenti 50 euro la versione liscia il 30 settembre.
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Riferimento: [PC\PS3]Final Fantasy XIV
A quanto pare ci sono ritardi per la distribuzione della collector....ma brava Halifax! :facepalm:
Poco male, in questi giorni avevo poco tempo!
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Riferimento: [PC\PS3]Final Fantasy XIV
per chi giocherà o vuole informarsi sul gioco, ecco a voi il player site ufficiale '-' parti del sito sono in manutenzione (tipo la specie di armory) ma tutte le sezioni informative funzionano http://lodestone.finalfantasyxiv.com...ldleave01.html
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Riferimento: [PC\PS3]Final Fantasy XIV
Citazione:
Originariamente Scritto da
Howl
Bookmarkato! :sisi:
Halifax conferma il ritardo :facepalm:
Ad ogni modo, dicono di riuscire a spedire per il 24\25 (per coloro che hanno preordinato la Collector come il sottoscritto :facepalm:)