posso aggiungerti? che il lane clinkz con la maiden spacca xD
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Uscita la 6.78 per dota 1: http://www.playdota.com/changelogs/6.78
Eroi a parte, ci si può aspettare la parità con dota 2 per settimana prossima :sisi:
:nerd:
merita di essere letto bene
ma: medusa, omni, aa, razor buffati
hanno aggiunto il suicide alla bloodstone :asd:
mi piacciono questi bilanciamenti :alesisi:
Citazione:
Doom Bringer
- Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath
- Aghanim's Scepter upgrade duration reworked
Aghanim's Doom duration doesn't count down while the target is within 550 range of Doombringer
Earthshaker
- Echo Slam now considers illusions as heroes
Lifestealer
- Open Wounds cast range decreased from 600 to 200/300/400/500
Lone Druid
- Spirit Bear now has its HP drained by Armlet when active
Magnataur
- Reverse Polarity damaged decreased from 150/225/300 to 50/125/200
Nerubian Assassin
- Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x
- Mana Burn manacost rescaled from 130/120/110/100 to 100
Phantom Lancer
- Spirit Lance, Dopplewalk, Juxtapose and Phantom Edge illusions damage dealt decreased from 25% to 20%
Troll Warlord
- Battle Trance cooldown increased from 20 to 30
- Battle Trance duration decreased from 10 to 7
Bloodstone
- Initial charges increased from 6 to 8
- Can be activated to instantly kill yourself
Bottle
- While empty, Bottle causes couriers to move 30% slower
Gem of True Sight
- Gem can no longer be destroyed
Nessuno che dice nulla di Necrolyte? :asd:
che stronzata quella della bottiglia
pure l'aghanim all'omni :uhm:
EDIT: ma fatemi capire se ho letto bene: adesso la ult di doom con l'aghanim non finisce più finchè ti rimane vicino?
EDIT2: e non basta ovviare al nerf alla bottle lasciandoci dentro una carica? :uhm:
Per l'edit 1, sì, e per l'edit 2, teoricamente sì, in pratica sono comunque 150 hp regen e 100 e passa mana in meno, senza contare il fatto che monopolizzi il courier "fregandolo" agli altri compagni, e per un eroe come Magnus, che può rimanere mid solo grazie al regen più o meno infinito della bottle, questo può pesare molto.
infatti non per niente si comprano 2 courier.
Normalmente gioco con degli amici, party di 3-4 persone... nei giorni scorsi ho provato a giocare un po' da solo e non c'è verso, solo partite orrende e unidirezionali :asd:
Anche per colpa mia eh, mi sono scoperto pessimo, lasciato a dover prendere l'iniziativa senza nessuno che mi dice che fare su ts faccio solo cose sbagliate. SOLO.
Anche nelle mie partite c'è spesso più di un corriere :sisi:.
:facepalm:
Spoiler:
massi dai, facciamo più globali.
Trent+Omni e le torrette ciaociao.
:rotfl:
BOOMCitazione:
Bloodseeker
- Strygwyr's Thirst now gives you bonus 3/4/5/6 armor when active
- Bloodrage dispels the target before applying its buff
This would cause it to remove things like Ethereal
- Rupture damage is now HP loss
This causes it to go through Magic Immunity now
Il dispel su blood rage è enorme :asd:
E anche rupture attraverso BKB
Pure 6 armor a buffo non è che si schifino
BOOM,niente più aspettare fino a livello 15 per prender l'eder dragon 2Citazione:
Dragon knight
- Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)
BOOM,bye bye phantom lancer :rotfl:Citazione:
Earthshaker
- Turn rate improved from 0.4 to 0.6
- Fissure range increased from 1200 to 1300
- Echo Slam now considers illusions as heroes
This affects Aghanim's Scepter upgrade as it does extra damage for each hero in the area.
BOOM :bua:Citazione:
Medusa
- Stone Gaze Reworked
Old Stone Gaze:
===============
Any unit facing Medusa has its attack and movement speed slowed by 100%. Dispels enemy units and deals 500/1000/1500 damage to illusions and summoned units.
Lasts 5 seconds. Attack and Movement speed is slowly regained over the duration.
View Angle Spread: 75
AOE: 800
CD: 140/100/60
Manacost: 200/100/0
Note: Once a unit is affected, it retains the negative buff until the spell is over, regardless of facing direction.
Stone Gaze:
============
Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.
Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.
View Angle Spread: 85
Gaze Duration: 6 seconds.
Stone Duration: 3 seconds
Bonus Physical Damage: 30/40/50%
AOE: 1000
CD: 90
Manacost: 200
Note: Kills illusions instead of petrifying them
Diventa poco forte necro con il secondo buff :asd:Citazione:
Necrolyte
- If a unit dies under Reaper's Scythe, it will be credited to Necrolyte
- Aghanim's Reaper's Scythe causes buyback to be disabled on heroes it kills for that death
SUPERBOOMCitazione:
Omniknight
- Added Aghanim's Scepter
Guardian Angel AoE becomes global and affects buildings (including regen)
Bonus al danno abbastanza mostruoso,quante sono le ward,6 o 7?Ecco,ora x30 :bua:Citazione:
Shadow Shaman
- Aghanim's Mass Serpent Wards damage increased from 53-59/74-79/94-100 to 85-90/105-110/125-130
Basic version damage numbers also normalized a bit from 39-43/54-58/69-73 to 40-45/55-60/70-75
:bua:Citazione:
Silencer
- Global Silence now affects sleeping units
- Added Aghanim's Scepter for Silencer
Applies the current level of Curse of the Silent to all units and increases ultimate duration by one second.
La risposta a "SK è la versione scarsa di Naix" è stata dargli Feast :asd:Citazione:
Skeleton King
- Reincarnation slow now affects attack speed as well
- Reincarnation slow happens immediately upon death rather than after reincarnating
- Critical Strike Reworked
Mortal Strike:
===============
Has a passive and active component. Passively gives you a chance to land a critical strike. Can be cast to temporarily steal HP from a target enemy hero. When the active is used, the critical strike is temporarily disabled for the drain duration.
Passive Crit Damage: 1.25/1.75/2.25/2.75
Passive Crit Chance: 15%
HP Drain: 20% of Max (Not Lethal)
Drain duration: 7
Cast Range: 550
Manacost: 30
Cooldown: 25
Note: This doesn't affect max hp, just temporarily drains then returns it.
Niente di che ma bello :sisi:Citazione:
Viper
- Corrosive Skin affects any damage source not just regular attacks
- Viper Strike is no longer removed by Dark Pact or Kraken Shell
niente eh, sto silencer per forza di cose dobbiamo ingoiarlo a forza.
Eroe di melma:
:rotfl:Citazione:
When Rubick DOOOOOOOOOOOMs DOOM, DOOM basicly has very low chances of getting away more then 550 from DOOM.
Does he then just stay DOOOOOOOMED until he dies?
silencer :rullezza: