Diablo III Beta - Patch 15 Unofficial Changes
These are the Unofficial Class changes for patch 15. Please keep in mind as with any new patch, some of the data could have been changed, let us know if there are any odd errors. We will be updating with any other goodies, and official patch notes once they are up.
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Barbarian
DiabloWiki.com - Inspiring PresenceInspiring Presence The duration of your shouts is doubled. After using a shout you regenerate 1% of your maximum Life per second for 60 seconds. / Your shouts are: / *Battle Rage / *ThreatningThreatening Shout / *War Cry
DiabloWiki.com - Furious ChargeFurious Charge
DiabloWiki.com - <span style='color: #ff8080'><del class='bbc'>Juggernaut</del></span><span style='color: #80ff80'>Dreadnought</span>JuggernautDreadnought : Regain 8% of your maximum Life for each target hit by Furious Charge.
DiabloWiki.com - FrenzyFrenzy
DiabloWiki.com - <span style='color: #ff8080'><del class='bbc'>Relentless</del></span><span style='color: #80ff80'>Vanguard</span>RelentlessVanguard : While under the effects of Frenzy, you gain 15% increased movement speed.
DiabloWiki.com - SmiteSmite : Add a 2010% chance to call down a bolt of lightning from above, stunning your target for 2 seconds.
DiabloWiki.com - WhirlwindWhirlwind
DiabloWiki.com - <span style='color: #ff8080'><del class='bbc'>Eye of the Storm</del></span><span style='color: #80ff80'>Wind Shear</span>Eye of the StormWind Shear : Gain 1 Fury for every enemy struck.
DiabloWiki.com - RevengeRevenge
DiabloWiki.com - Best Served ColdBest Served Cold : After using Revenge, your Critical StrikeHit Chance is increased by 10% for 12 seconds.
Monk
DiabloWiki.com - Deadly ReachDeadly Reach
DiabloWiki.com - Strike from BeyondStrike from Beyond : Critical hitsHits generate an additional 10 Spirit.
DiabloWiki.com - Cyclone StrikeCyclone Strike Cost: 7550 Spirit / Pull all enemies within 24 yards towards you, followed by a furious blast of energy that deals 150100% weapon damage as Holy.
DiabloWiki.com - <span style='color: #ff8080'><del class='bbc'>Conflagration</del></span><span style='color: #80ff80'>Sunburst</span>ConflagrationSunburst : Changes the blast into an explosion of fire that placeshas a 25% chance to Fear effect on enemies for 1.52 seconds.
DiabloWiki.com - Soothing BreezeSoothing Breeze : Cyclone Strike heals you and all allies within 24 yards for 23261240 Life.
DiabloWiki.com - Eye of the StormEye of the Storm : Reduces the Spirit cost of Cyclone Strike to 4530 Spirit.
DiabloWiki.com - SerenitySerenity Cost: 10 Spirit / Cooldown: 4520 seconds / You are enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants immunity to all control impairing effects.
DiabloWiki.com - Peaceful ReposePeaceful Repose : When activated, Serenity heals you for 139546202 - 170557752 Life.
DiabloWiki.com - AscensionAscension : Increases the duration of Serenity to 54 seconds.
DiabloWiki.com - TranquilityTranquility : Extends the protective shield to allies within 45 yards for 32 seconds, and makes them immune to control impairing effects like Slow and Frozen.
DiabloWiki.com - Crippling WaveCrippling Wave
DiabloWiki.com - Rising TideRising Tide : Critical Hits generate an additional 5 Spirit.
DiabloWiki.com - Mantra of HealingMantra of Healing
DiabloWiki.com - Boon of ProtectionBoon of Protection : Mantra of Healing shrouds you and your allies with a mystical shield for 1 second2 seconds that absorbs up to 1015% of each target's maximum Life in damage.
DiabloWiki.com - Sweeping WindSweeping Wind Cost: 75 Spirit / Surround yourself in a vortex that continuously deals 15% weapon damage to all enemies within 10 yards. The vortex lasts 56 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit increaseshas a chance to increase the vortex effect up to 2 times for a total of 45% weapon damage to nearby enemies.
DiabloWiki.com - CycloneCyclone : While your vortex is at the maximum stack count, Critical Hits have a chance to spawn a lightning tornado that periodically electrocutes nearby enemies for 20% weapon damage as Lightning. Each spawned lightning tornado lasts 3 seconds.
DiabloWiki.com - Inner StormInner Storm : As long as your vortex is at the maximum stack count, you gain 53 Spirit per second.
WitchDoctor
DiabloWiki.com - Summon Zombie DogsSummon Zombie Dogs Cost: 3049 Mana / Cooldown: 60 seconds / Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 9% of your weapon damage as Physical per hit.
DiabloWiki.com - Poison DartPoison Dart Cost: 610 Mana / Shoot a deadly Poison Dart that deals 100% weapon damage as Poison and an additional 5040% weapon damage as Poison over 2 seconds.
DiabloWiki.com - Flaming DartFlaming Dart : Ignite the dart so that it deals 170160% weapon damage as Fire at once.
DiabloWiki.com - Spined DartSpined Dart : Gain 925 Mana every time a Poison Dart hits an enemy.
DiabloWiki.com - Corpse SpidersCorpse Spiders Cost: 485 Mana / Throw a jar with 4 spiders that attack nearby enemies for 2516% weapon damage as Physical before dying.
DiabloWiki.com - Blazing SpidersBlazing Spiders : Summon fire spiders that deal 3321% weapon damage as Fire.
DiabloWiki.com - Spider QueenSpider Queen : Summon a spider queen that births spiderlings, dealing 2016% weapon damage as Poison to enemies in the area. Lasts 15 seconds. / You may only have one spider queen summoned at a time.
DiabloWiki.com - Leaping SpidersLeaping Spiders : Summon jumping spiders that leap up to 25 yards to reach their target and attack for 3019% weapon damage as Physical.
DiabloWiki.com - WidowmakersWidowmakers : Summon widowmaker spiders that return 53 Mana to you per hit.
DiabloWiki.com - HauntHaunt Cost: 998 Mana / Haunt an enemy with a spirit, dealing 360575% weapon damage as Arcane over 15 seconds. If the target dies, the spirit will haunt another nearby enemy.
stat : Increases damage to 5486 Arcane damage over 15 seconds.
DiabloWiki.com - Draining SpiritDraining Spirit : The spirit returns 18.2 Mana per second.
DiabloWiki.com - Resentful SpiritResentful Spirit : Summon a vengeful spirit that does 180288% weapon damage as Arcane over 3 seconds.
DiabloWiki.com - Grasp of the DeadGrasp of the Dead Cost: 75123 Mana / Cooldown: 8 seconds / Ghoulish hands reach out from the ground, slowing enemy movement by 60% and dealing 20% weapon damage as Physical for 8 seconds.
DiabloWiki.com - HexHex Cost: 3049 Mana / Cooldown: 10 seconds / Summon a Fetish Shaman for 8 seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take 10% additional damage.
DiabloWiki.com - Soul HarvestSoul Harvest Cost: 3659 Mana / Cooldown: 15 seconds / Feed on the life force of up to 5 enemies within 16 yards. Gain 130 Intelligence for each affected enemy. This effect lasts 30 seconds.
DiabloWiki.com - Swallow Your SoulSwallow Your Soul : Gain 2439 Mana for every enemy harvested.
DiabloWiki.com - SacrificeSacrifice
DiabloWiki.com - PridePride : Regain 180294 Mana for each Zombie Dog you sacrifice.
DiabloWiki.com - Locust SwarmLocust Swarm Cost: 75392 Mana / Unleash a plague of locusts that swarms enemies, dealing 150320% weapon damage as Poison over 38 seconds. The locusts will jump to additional nearby enemies.
stat : Deal 10 Poison damage per second for 38 seconds.
DiabloWiki.com - Searing LocustsSearing Locusts : Engulf the target with burning locusts that deal 195416% weapon damage as Fire over 38 seconds.
DiabloWiki.com - PestilencePestilence : Locust Swarm has a 25100% chance to jump to two additional targets instead of one.
DiabloWiki.com - Cloud of InsectsCloud of Insects : Increases the duration of the swarm to 410 seconds.
DiabloWiki.com - Devouring SwarmDevouring Swarm : Gain 1537 Mana for every enemy affected by the swarm.
DiabloWiki.com - Spirit BarrageSpirit Barrage Cost: 66108 Mana / Bombard a target with a spirit blast that deals 190% weapon damage as Physical.
stat : Each bolt deals 1 - 16 Physical damage. / Cost: 66108 Mana
DiabloWiki.com - The Spirit Is WillingThe Spirit Is Willing : Gain 2744 Mana every time Spirit Barrage hits.
DiabloWiki.com - HorrifyHorrify Cost: 2337 Mana / Cooldown: 20 seconds / Don a spectral mask that horrifies all enemies within 12 yards, causing them to run in Fear for 4 seconds.
DiabloWiki.com - Ruthless TerrorRuthless Terror : Gain 1727 Mana for every horrified enemy.
DiabloWiki.com - FirebombFirebomb Cost: 610 Mana / Lob an explosive skull that deals 9085% weapon damage as Fire to all enemies within 8 yards.
stat : Increases damage to 1 - 1 Fire damage to all enemies within 8 yards. / Cost: 610 Mana
DiabloWiki.com - <span style='color: #ff8080'><del class='bbc'>Conflagration</del></span><span style='color: #80ff80'>Ghost Bomb</span>ConflagrationGhost Bomb : In addition to the base explosion, the skull creates a larger blast that deals an additional 20% weapon damage as Fire to all enemies within 28 yards.
DiabloWiki.com - Fire PitFire Pit : The explosion creates a pool of fire that deals 98% weapon damage per second as Fire for 3 seconds.
DiabloWiki.com - PyrogeistPyrogeist : Create a column of flame that spews fire at the closest enemy for 150140% weapon damage as Fire over 3 seconds.
DiabloWiki.com - Acid CloudAcid Cloud Cost: 120172 Mana / Cause acid to rain down, dealing an initial 85100% weapon damage as Poison, followed by 6075% weapon damage as Poison over 3 seconds to enemies who remain in the area.
DiabloWiki.com - Corpse BombCorpse Bomb : Raise a corpse from the ground that explodes for 204200% weapon damage as Poison to enemies in the area.
DiabloWiki.com - Lob Blob BombLob Blob Bomb : The acid on the ground forms into a slime that irradiates nearby enemies for 2025% weapon damage as Poison. The slime dissipates after 5 seconds.
DiabloWiki.com - Kiss of DeathKiss of Death : Spit a cloud of acid that inflicts 94110% weapon damage as Poison, followed by 2283% weapon damage as Poison to enemies who remain in the area.
DiabloWiki.com - GargantuanGargantuan Cost: 90147 Mana / Cooldown: 60 seconds / Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 25% of your weapon damage as Physical.
stat : Summon a large zombie follower to fight for you. / Cost: 90147 Mana
DiabloWiki.com - Wrathful ProtectorWrathful Protector : Summon a more powerful Gargantuan that only lasts for 15 seconds, but is more powerful. The Gargantuan's fists burn with fire, dealing an additional 55% of your weapon damage as Fire and knocksknocking enemies back.
DiabloWiki.com - Mass ConfusionMass Confusion Cost: 4574 Mana / Cooldown: 60 seconds / Incite paranoia in enemies, confusing them and causing some to fight for you for 12 seconds.
DiabloWiki.com - Spirit WalkSpirit Walk Cost: 3049 Mana / Cooldown: 15 seconds / Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered. / Your link to the spirit realm will end if you cast any spell or your physical body sustains 50% of your maximum Life in damage.
DiabloWiki.com - Zombie ChargerZombie Charger Cost: 86140 Mana / Call forth a reckless, suicidal zombie that deals 165205% weapon damage as Poison to all enemies in its path before decomposing.
DiabloWiki.com - Zombie BearsZombie Bears : Summon zombie bears that stampede towards your target. Each bear deals 190236% weapon damage as Poison to enemies in the area.
DiabloWiki.com - Wave of ZombiesWave of Zombies : Summon 3 Zombie Chargers that each deal 5872% weapon damage as Poison.
DiabloWiki.com - Leperous ZombieLeperous Zombie : The Zombie Charger leaves behind a cloud of noxious vapors that deals 2025% weapon damage as Poison to enemies caught in it.
DiabloWiki.com - UndeathUndeath : If the Zombie Charger kills any enemies, it will reanimate and charge nearby enemies for 165205% weapon damage as Poison. This effect can repeat up to 2 times.
DiabloWiki.com - Explosive BeastExplosive Beast : Summon an explosive Zombie Dog that streaks toward your target before exploding, dealing 215236% weapon damage as Fire to all enemies within 9 yards.
DiabloWiki.com - FirebatsFirebats Cost: 27123 Mana / Call forth a swarm of fiery bats to burn enemies in front of you for 100150% weapon damage as Fire.
DiabloWiki.com - Dire BatsDire Bats : Summon fewer but larger bats that travel up to 40 yards and hit for 170220]% weapon damage as Fire.
DiabloWiki.com - Hungry BatsHungry Bats : Rapidly summon bats that seek out nearby enemies and engulf them in flames for 200280]% weapon damage per second as Fire.
DiabloWiki.com - Plague BatsPlague Bats : Diseased bats fly towards the enemy and infect them. Damage is slow at first, but can increase over time to a maximum of 150225% weapon damage as Poison.
DiabloWiki.com - Cloud of BatsCloud of Bats : Call forth a swirl of bats that damage nearby enemies for 130195]% weapon damage as Fire. The damage of the bats increases by 10]% every second, up to a maximum of 50]%.
DiabloWiki.com - Plague of ToadsPlague of Toads Cost: 2134 Mana / Release a handful of toads that deal 130% weapon damage as Poison to enemies they come in contact with.
DiabloWiki.com - Rain of ToadsRain of Toads : Cause toads to rain from the sky that deal 200130% weapon damage as Poison to enemies in the area over 2 seconds.
DiabloWiki.com - Big Bad VoodooBig Bad Voodoo
DiabloWiki.com - Rain DanceRain Dance : The ritual restores 75123 Mana per second while standing in the ritual area.
DiabloWiki.com - Wall of ZombiesWall of Zombies Cost: 63103 Mana / Cooldown: 25 seconds / Raise a line of zombies from the ground that attacks nearby enemies for 80% weapon damage as Physical for 5 seconds.
DiabloWiki.com - VerminVermin Vermin
stat : Your Plague of Toads, Corpse Spiders, Locust Swarm, and Firebats abilities do 20% more damage.
desc : "You think the creatures a nuisance, but they are legion and you are alone. What will you say when they come for you?" ???Seera the Weaver
Wizard
DiabloWiki.com - Critical MassCritical Mass Critical Hits have a chance to reduce the cooldown duration of your spells by 1 second.
DiabloWiki.com - Spectral BladeSpectral Blade This is a Signature spell. Signature spells are free to cast. / Summon a spectral blade that strikes all enemies in your path for 105135% weapon damage.
DiabloWiki.com - Explosive BlastExplosive Blast Cost: 4520 Arcane Power / Cooldown: 1 second6 seconds / Gather an infusion of energy around you that explodes after 1.5 seconds, causing 115205% weapon damage as Physical to all enemies within 12 yards.
stat : Increases damage done to 12 - 1314 Physical damage.
DiabloWiki.com - Short FuseShort Fuse : Immediately release the energy of Explosive Blast for 115205% weapon damage as Physical.
DiabloWiki.com - ObliterateObliterate : Increases the explosion radius to 18 yards for 115205% weapon damage as Physical.
DiabloWiki.com - Time BombTime Bomb : Explosive Blast detonates from the point it was originally cast after 2.5 seconds for 150267% weapon damage as Physical.
DiabloWiki.com - UnleashedUnleashed : Reduces the casting cost of Explosive Blast to 3510 Arcane Power.
DiabloWiki.com - Chain ReactionChain Reaction : A chain of 3 consecutive explosions cascade off you, each causing 4089% weapon damage as Physical.
DiabloWiki.com - Diamond SkinDiamond Skin Cooldown: 15 seconds / Transform your skin to diamond for 36 seconds, absorbing up to 465110853 damage from incoming attacks.
stat : Increases damage absorbed to 465110853 damage. / Cooldown: 15 seconds
DiabloWiki.com - Enduring SkinEnduring Skin : Increases the duration of Diamond Skin to 58 seconds.
DiabloWiki.com - Crystal ShellCrystal Shell : Increases the maximum amount of damage absorbed to 930321707 damage.
DiabloWiki.com - HydraHydra Cost: 40 Arcane Power / Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 2233% weapon damage as Fire. You may only have one Hydra active at a time.
DiabloWiki.com - Frost HydraFrost Hydra : Summon a Frost Hydra that breathes a short range cone of frost, causing 2436% weapon damage as Cold to all enemies in the cone.
DiabloWiki.com - Lightning HydraLightning Hydra : Summon a Lightning Hydra that electrocutes enemies for 2640% weapon damage as Lightning.
DiabloWiki.com - Venom HydraVenom Hydra : Summon a poison breathing Hydra that leaves a pool of acid that causes 1421% weapon damage per second as Poison to enemies who remain in the pool.
DiabloWiki.com - Mammoth HydraMammoth Hydra : Summon a Mammoth Hydra that breathes a river of flame at nearby enemies, dealing 1826% weapon damage per second as Fire to enemies caught on the burning ground.
DiabloWiki.com - Arcane HydraArcane Hydra : Summon an Arcane Hydra that spits Arcane Orbs, which explode on impact, causing 2233% weapon damage as Arcane to enemies near the explosion.
DiabloWiki.com - BlizzardBlizzard Cost: 45 Arcane Power / Call down shards of ice to pelt an area, dealing 130255% weapon damage as Cold to all enemies in the area over 36 seconds. Multiple casts in the same area do not stack.
stat : Call down shards of ice to pelt an area, dealing 13 - 13 Cold damage per second for 48 seconds.
DiabloWiki.com - Unrelenting StormUnrelenting Storm : Increases the duration of Blizzard to deal 173340% weapon damage as Cold over 48 seconds.
DiabloWiki.com - Stark WinterStark Winter : Increases the size of Blizzard to cover 22 yards, dealing 130255% weapon damage as Cold over 36 seconds.
DiabloWiki.com - Grasping ChillGrasping Chill : After the Blizzard ends, the ground is covered in a low lying mist for 3 seconds that Slows the movement speed of enemies by 8060%.
DiabloWiki.com - SnowboundSnowbound : Reduces the casting cost of Blizzard to 2520 Arcane Power.
DiabloWiki.com - Magic WeaponMagic Weapon
DiabloWiki.com - Force WeaponForce Weapon : Increases the damage bonus of Magic Weapon to 2015% damage, and gives up to a 2% chance to Knockback any enemies hit.
DiabloWiki.com - FamiliarFamiliar
DiabloWiki.com - SparkflintSparkflint : Summon a fiery Familiar that increases the damage of all attacks by 1512% while Familiar is active.
DiabloWiki.com - Arcane TorrentArcane Torrent
DiabloWiki.com - Arcane MinesArcane Mines : Instead of firing projectiles, lay Arcane mines that arm after 1 second2 seconds. These mines explode when an enemy approaches, dealing 200150% weapon damage as Arcane. Enemies caught in the explosion have their movement and attack speeds reduced by 30% for 3 seconds.