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[Multi] Borderlands 2
http://www.eurogamer.net/articles/20...nfirmed-source
Citazione:
Borderlands 2 is in development at Gearbox Software, Eurogamer understands.
We've heard an announcement from publisher 2K Games will be made soon.
A source close to the game told Eurogamer the Gearbox-developed shooter will release on PC, PlayStation 3 and Xbox 360 next year.
Borderlands 2 has been rumoured for months now. In April Borderlands 2 was spotted on a game developer's online CV – sparking speculation that the sequel will be announced at E3 in June.
Following that revelation, Gearbox boss Randy Pitchford told Eurogamer the Duke Nukem Forever developer had every intention of revisiting the Borderlands franchise at some point in the future.
"I can tell you that myself and everyone at Gearbox LOVES Borderlands and we have been absolutely thrilled at the reception it's gotten from our customers and the fact that it's sold over four million units now," he said.
"So you can see that we supported the game like mad with lots of great DLC and you can imagine that we're going to want to do a lot of things with Borderlands in the future.
"But we've only announced what we've announced. If we haven't announced it, it doesn't exist.
"Plans and efforts towards the future always exist with a forward looking studio like Gearbox, of course," he continued, "but brainstorming and blue sky research and development should never be allowed to be construed into a customer promise.
"A customer promise should not be made until that promise becomes sufficiently clear and ready and the commitment is there to deliver upon the promise."
The 2009 co-op fuelled shooter was a hit with critics and gamers, and publisher 2K Games has described a sequel as "a no-brainer". Eurogamer's Borderlands review looted an 8/10.
2K had not responded to Eurogamer at the time of publication.
probabile un reveal al Gamescom a questo punto :uhm:
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Riferimento: [Multi] Confermato Borderlands 2
Speriamo ci mettano più di quattro nemici stavolta.
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Riferimento: [Multi] Confermato Borderlands 2
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olè :alesisi: :rullezza:
spero che in questo episodio introducano anche la customizzazione dell' intero equip e non solo delle armi :sisi:
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Riferimento: [Multi] Confermato Borderlands 2
Evvai, così, unz unz unz :alesisi:
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Riferimento: [Multi] Confermato Borderlands 2
Sto implodendo, per me il primo è stato uno dei più divertenti giochi evah (mai passato così tanto tempo sopra un singolo titolo) :sbav::sbav::sbav:
Speriamo speriamo speriamo :sisi::sisi::sisi:
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Riferimento: [Multi] Confermato Borderlands 2
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:rullezza: :rullezza: :rullezza:
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Riferimento: [Multi] Confermato Borderlands 2
qualche info in più:
Citazione:
Gearbox Software’s co-op lootfest is back with a host of exciting changes to the first game's addictive formula.
The September issue of Game Informer contains 12 pages of exclusive details and screenshots from Borderlands 2, and outlines the numerous improvements the developer has in store for your return trip to Pandora. Don’t expect just a couple bazillion more guns this time around. Gearbox is introducing new and more diverse environments, smarter and more powerful enemies, and an improved mission system capable of delivering a better story. This and much more will be revealed in the story, as well as our full month of additional online content.
Citazione:
Fans can get their first glimpse of the bold evolution of the Role-Playing Shooter at Gamescom and PAX Prime 2011 this month
NEW YORK, Aug 03, 2011 (BUSINESS WIRE) -- 2K Games and Gearbox Software announced today that the sequel to the extravasplosive breakout hit, Borderlands(TM), is currently in development at world-renowned developer Gearbox Software. Coming to the Xbox 360(R) video game and entertainment system from Microsoft, PlayStation(R)3 computer entertainment system and Windows PC during Take-Two's fiscal year 2013 beginning on April 1, 2012, Borderlands 2 is the epic sequel to the ultimate four-player Role-Playing Shooter loot fest. Combining invention and evolution, Borderlands 2 features all-new characters, skills, environments, enemies, weapons and equipment, which come together in an ambitiously crafted story. Players will reveal secrets, and escalate mysteries of the Borderlands universe as they adventure across the unexplored new areas of Pandora.
2K Games and Gearbox Software are taking this show on the road, and fans and media will be able to get their first look at the game at Gamescom 2011 from August 17 - August 21, and at PAX Prime (Booth #3417) from August 26 - August 28. Eager gamers can learn more about Borderlands 2 right now by picking up the latest issue of Game Informer Magazine, which has the worldwide exclusive cover story on the title. Readers will find many game details inside the issue, including the first reveal of one of the several new character classes being introduced in Borderlands 2.
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Riferimento: [Multi] Confermato Borderlands 2
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Riferimento: [Multi] Confermato Borderlands 2
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Riferimento: [Multi] Confermato Borderlands 2
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Riferimento: [Multi] Confermato Borderlands 2
millato con gusto. peccato per i dlc non esaltanti ma il gioco è stato fighissimo:D
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Riferimento: [Multi] Confermato Borderlands 2
ecco i primi dettagli da GI:
Citazione:
- Co-op will probably be 4 players
- Vehicles will have variety
- One vehicle: Bandit Technical
- One vehicle will have four seats
- Eridium – enhance weapons
- Eridium is a form of currency
- Salvador: Gunzerker, can dual-wield with any weapon
- Vault Hunters from the first game will be NPCs
- Bandits can access their own type of weaponry
- Unique styling, color, personality for each manufacturer
- Custom decals/enhancements for weapons
- More responsive enemies, more varied, better AI, improvement so that they interact with each other better
- NPCs will also be improved, will move around more
- Interacting dialogue for players
- Skill tree will be similar to the first game (3 branch system)
- Claptrap seems to be returning
- Apparently there won’t be any old weapons
- Story missions won’t be static
- Some pickups will provide temporary buffs
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Riferimento: [Multi] Confermato Borderlands 2
presi e giocati tutti i dlc del primo giocandolo da solo.
Il vero Diablo della next gen!
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Bordelland 1 si appoggia a Steam su PC?
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Quando lo installai non mi disse nulla, direi di no :uhm::uhm::uhm:
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Riferimento: [Multi] Confermato Borderlands 2
Si appoggia ANCHE a steam, non è obbligatorio, ma se lo registri su steam (accetta la key) puoi sbloccare gli achievement e comprare i dlc da li. Il multi resta sempre gamespy però, niente steamworks.
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Riferimento: [Multi] Confermato Borderlands 2
Perchè volevo comprarlo e su thehut ho visto stava a 9 sterle con GOTY, e poi volevo attivarlo via steam.
Sono un steamfag.
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Riferimento: [Multi] Confermato Borderlands 2
Puoi farlo, è attivabile.
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Riferimento: [Multi] Confermato Borderlands 2
Citazione:
Originariamente Scritto da
Krizalid
Perchè volevo comprarlo e su thehut ho visto stava a 9 sterle con GOTY, e poi volevo attivarlo via steam.
Sono un steamfag.
La GOTY ha solo i seriali per sbloccare i dlc (il formato non mi pare sia compatibile con quelli di Steam), e da quanto leggo qui:
http://forums.steampowered.com/forum....php?t=1021859
http://forums.gearboxsoftware.com/sh...d.php?t=124845
http://forums.gearboxsoftware.com/sh...d.php?t=112982
http://forums.gearboxsoftware.com/sh...d.php?t=107730
Non si può proprio aggiungerlo come gioco Steam, al massimo come collegamento :asd::asd::asd:
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Riferimento: [Multi] Confermato Borderlands 2
E sti DLC servono? che la normale costa ancora meno.
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Riferimento: [Multi] Confermato Borderlands 2
Beh sono quattro: in generale sono solo digressioni più o meno riuscite (quello degli zombie, col suo UNICO checkpoint in mezzo alla mappa e le sidequest da sonno forzato, è osceno -a parte il finale super-, mentre quello sulla rivolta dei robot è epico).
Dipende comunque se sei interessato ad avere una maggior varietà di missioni o no, perché a livello di trama non aggiungono nulla e ovviamente se quello che vuoi è fare solo la main quest i dlc sono inutili :asd::asd::asd:
Comunque neanche le retail classica è registrabile su Steam: https://support.steampowered.com/kb_...USF-3601#which
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Riferimento: [Multi] Confermato Borderlands 2
L'unico buono è il generale knoxx, per due soli motivi, il primo è che aumenta effettivamente i contenuti del gioco alzando il level cap di 11 livelli e aggiungendo armi e UN veicolo nuovo, il secondo è che espande sugli unici nemici fighi e competenti dell'intero gioco, i soldati umani :asd:
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Riferimento: [Multi] Confermato Borderlands 2
peccato che quando ho preso generale knox ero talmente sgravo che ci sono passato attraverso.
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a me borderlands mi è sembrata molto ripetitivo. abbandonato dopo poco.
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l'isola degli zombie di ned è fantastica! altro che inutile :snob:
il generale Knoxx mitico anche lui,come la rivolta dei robots,
sono tutti fantastici tranne mad moxxi
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Riferimento: [Multi] Confermato Borderlands 2
Probabile che l'abbia presa per il verso sbagliato: facendo tutte le quest dei cervelli di fila mi sono stufato e ho finito per odiarlo :bua::bua::bua:
Il finale è effettivamente il migliore di tutti :rotfl::rotfl::rotfl:
Se i dlc vanno valutati in base all'esperienza aggiuntiva che danno io metterei: ClapTrap Revolution, Dr. Ned/Zed (lol), Armeria (alla fine pare più essere un gruppo di missioni generiche che un dlc a tema, ottimo per le armi aggiuntive, ma nient'altro), Moxxi (l'avevo rimosso, a parte la possibilità davvero utile di poter mettere in cassa le armi non utilizzate... è un survival, punto). :sisi::sisi::sisi:
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Riferimento: [Multi] Confermato Borderlands 2
Vi ringrazio, quindi consigliate l'acquisto?
Ho trovato il tutto a 9 sterline spedito :asd:
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Assolutamente sì, il prezzo maggiore dovuto ai dlc imho è completamente giustificato :sisi::sisi::sisi:
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assolutamente si . giocone!
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il teleport del mitra :asd:
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Riferimento: [Multi] Confermato Borderlands 2
Il primo mi annoiò un pò all'inizio e lo abbandonai dopo un 5-6 ore di gioco...
adesso di recente l'ho ripreso a giocare(a due,che è più divertente...)però c'è una cosa che mi chiedo:ma quando sarà possibile personalizzare le armi?
Ma soprattutto mi consigliate di aspettare e giocare direttamente al secondo e di abbandonare il primo,o riuscirò a godermelo appieno(il primo borderland,intendo) prima che esca il secondo?
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Riferimento: [Multi] Confermato Borderlands 2
Citazione:
If Borderlands is an example of how far an original concept and a terrific sense of humor can take a game, then Borderlands 2 is what happens when the developer takes a step back and realizes that those two qualities aren't everything. In fact, listening to Gearbox vice president Steve Gibson, you can't help but feel tempted to remind him that Borderlands was actually a pretty great game. "We had no weapons in Borderlands 2 for about six months while we gutted the weapon system and replaced the whole thing," says Gibson. "But we felt like we could do a lot better. We thought the AI system could be a lot better. We felt like the quest system could be a lot better. We felt like the vehicle system could be a lot better." We're sensing a theme here.
Gearbox's laundry list of improvements starts with the gameworld itself. While Pandora was a visually striking place with delightfully absurd inhabitants, the whole place lacked any sort of greater context. Why are you there? Do people actually live in this place apart from those enemies? According to Gibson, "This time around we've actually put the writer of Borderlands in the same room as the lead designer of Borderlands. We're connecting the world and the story and your quests all together now. We're trying to weave a much more intricate tale."
Specifics on said tale are hard to come by right now, but here's hoping it's as endearingly ridiculous as the rest of Borderlands 2. This is a game where one boss fight has you up against a heavily armored enemy who has tied a vulgar midget to the front of his riot shield. This is a game where suicide bomber robots come charging at you with reckless abandon, dragging their torsos around if they were lucky enough to lose only their legs. And did we mention the disposable guns? Instead of reloading them, you just throw the empty ones at your enemies for no other reason than, well, why not? (Even stranger, the next disposable gun just appears in your hand as if out of nowhere.)
Yet it's not all silliness and absurdity. Gearbox promises a wholesale overhaul to the way enemies behave in combat. You'll find enemies who are more keenly aware of their surroundings and chances of survival, jumping up to higher ledges to flank you, dodge out of the way of gunfire, or slink off behind cover and back toward safety when they're critically injured. "Enemies are actually going to work together, call plays, and take more advantage of the environment," says Gibson. At least, the smart ones will do that. The psychos, everyone's favorite raving lunatics from the first game, still operate with a mantra that Gibson describes as, "Wow that's a gun! I want my face in front of it."
Getting around from quest to quest looks to be easier thanks to reworked vehicle physics. Gibson promises that your car of choice will no longer freak out when it clips the slightest rock, reacting more smoothly to bumps along the road while adding more variance to the previously zero-sum game of trying to run over enemies. (It was either you killed them dead, or they stopped your car.) Speaking of navigation, Gibson also boasts that views of the gameworld from high-up vantage points are now "geographically correct" rather than a faked skybox, meaning that you can now spot someplace you'd like to go and simply head in that direction until you get there.
The one quest we were shown served to explain what Gearbox is trying to do differently with some of the mission designs. In this case, you're out to rescue a friend of yours who is being held hostage at the top of a dam by the evil Hyperion corporation. As it turns out, that friend is actually Roland from the first game--there's a new cast of characters, while the original cast return as non-player characters--and he's being held by a floaty jet engine robot monster called the W4R-D3N. Said robot monster proceeds to lead you on a chase along the dam, where you have to deal with groups of incoming enemies, some of whom are called in as reinforcements from Hyperion's base on the moon. Why? Because why wouldn't the evil corporation you're fighting be able to call in airdrops from the moon? You can dual-wield ridiculously powerful and exotic guns. It's all about keeping a level playing field.
The point is, Gearbox wants to make quests more about being self-contained adventures and less about being sent off on yet another fetch quest. We could continue to go on about areas that Gibson wants to improve, but suffice it to say that the team at Gearbox isn't resting on its laurels for Borderlands 2. Now we're just eager to play the thing and see how it feels, and whether some of the user interface improvements Gibson promised feel like major upgrades. But we like what we've seen so far, that's for sure.
:alesisi:
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Riferimento: [Multi] Confermato Borderlands 2
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Re: [Multi] Confermato Borderlands 2
uscita confermata per settembre, per l'occasione abbiamo anche un nuovo trailer :)
http://www.youtube.com/watch?v=PAWM1vRSk44
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Re: [Multi] Confermato Borderlands 2
coop a 4 :rullezza: :rullezza:
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Re: [Multi] Confermato Borderlands 2
Oh, hey, alla gearbox si sono ricordati che ci sono altri colori oltre al beige e texture più grandi di 64x64?
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Re: [Multi] Confermato Borderlands 2
Figata, il primo giocato in coop mi ha divertito da matti, spero però che in sto secondo capitolo decidano di non lasciare il gioco incompleto come il primo(mamma mia, la peggior ending che abbia mai visto).