For ages, the Elemental Plane served its purpose as a secure realm to imprison Azeroth's primordial spirits... until the Cataclysm ruptured its boundaries. Without warning, Ragnaros's armies surged toward Mount Hyjal, intent on burning the World Tree of Nordrassil to the ground. In the ensuing conflict, many brave heroes gave their lives to protect Hyjal from destruction. By their noble sacrifices, the impossible was achieved: the Guardians of Hyjal pushed Ragnaros's minions back into the Firelands.
Now, the battle to protect Hyjal rages in Ragnaros's smoldering realm. As territory is gained and Azeroth's champions edge closer to the Firelands' inner sanctums, a monumental task lies ahead. Entrenched around Ragnaros's lair -- Sulfuron Keep -- are his most trusted guardians, including the turncoat Druids of the Flame and their mysterious leader. Yet Hyjal's defenders cannot afford to shy away from any of these dangers. Should Ragnaros prevail against the incursion and succeed in destroying Nordrassil, Azeroth will suffer a blow from which it might never recover.
World of Warcraft patch 4.2 will offer hardy adventurers an opportunity to turn the tide in the Firelands, a huge outdoor raid of the highest difficulty, with 10-person and 25-person normal and Heroic modes. It will be a scorching opportunity to delve into this Elemental Plane, where six unique bosses stand between you and the reinvigorated Ragnaros. The great fire lord's chamber is shielded by:
Beth'tilac
Her fiery webs reach far overhead, daring her adversaries to simultaneously face their fears of both spiders and heights. Only by taking hold of her webs and climbing into her domain yourself will you find a way to thwart her evil designs.
Heroes face a difficult challenge: attack this massive magma giant's bulk while forcing him to move against his will among volcanic eruptions that ultimately spell his doom... or yours.
Alysrazor
Are you ready to fly the fiery skies? Catch her singed feathers and use them to soar above the inferno, or perish at the whim of this swift firehawk.
The ferocious flamewakers of this Elemental Plane are terrifying enough, but Shannox has brought companions to his side in defense of the Firelands. This mighty hunter will require that you find a way to deal with his blazing pets before he burns you to a crisp.
Baleroc stands before the gate to Sulfuron Keep, amidst a river of combustion that serves as the Sulfuron moat. The bridge to Ragnaros’s blistering chamber can only be crossed by those who find a way to put an end to this towering elemental monstrosity.
Majordomo Staghelm
Ragnaros's latest chief lieutenant stands before the door to his master's chamber in Sulfuron Keep. Majordomo Staghelm's treasonous efforts will all come to a head before the very seat of his new master.
Defeat his guardians and a memorable battle with the enraged Ragnaros awaits you in his chamber. Ragnaros's normal and Heroic modes offer two completely different encounters for raiders to conquer.
Because the Firelands raid is outdoors, players will be able to mount and attempt to avoid the highly dangerous groups of enemies milling about. The order in which you engage the first four bosses in the zone will be up to you.
This will also be one stop of many in a quest to build the legendary staff Dragonwrath, Tarecgosa’s Rest. A weapon of unsurpassed quality, Dragonwrath, Tarecgosa’s Rest will not only require a spectacular effort by its owner to construct; it will reward the entire guild with a new and unique non-combat pet upon completion.
A tantalizing collection of unique rewards await those who brave the heat, and defeat the lords of the Firelands. With a new raid tier of armor and weapons, three new mounts (including the rare and highly sought flaming Anzu), a slew of new personal and guild achievements, an epic storyline, a grand musical score, and seven unique boss encounters, 4.2 and the Firelands raid will burn an indelible mark in World of Warcraft history.
Update - Added screenshots from Getbuffed.com at the bottom of the post. You can also find the english version of the interview there.
Cory Stockton interview on Buffed.de - Patch 4.2 Extra Information
We're finally bathing in tons of delicious Patch 4.2 information and the latest update comes from an interview of Cory Stockton on Buffed.de!
List mostly built from the translation posted by Samin on our forums.
Firelands Raid:
* The raid instance is supposed to be 4 times the size of Obsidian Sanctum, roughly the size of Alterac Valley
* All the bosses will have new models
* Ground mounts will be allowed.
* The first four bosses will be non-linear before you get to the final three that are in a linear fashion, with Ragnaros at the end.
* Ragnaros will be the final boss. It will NOT be an heroic-only encounter like Sinestra but the heroic version will be completely different from the normal one and developers wanted to make sure it feels really unique and pretty hardcore.
* There will be more bars/meters to make it easier to watch certain mechanics in contrast to a simple debuff stacking
* You won't need fire resistance and bosses won't have any either.
* There will be epic recipies drops for all the usual professions.
Tier 12 Armor Sets
* All T12 sets will be fire themed (duh)
* Not new but reminder: Warlock will be themed after those awesome looking fire spiders
* One plate set will be themed after the new fire giants (Anthricyst maybe?), the shoulders will be like the fire giant's face.
* Set bonus will be firelands themed too and may resemble certain boss abilities
Raid Misc.
* There will be a new Baradin Hold boss - another loot pinata (his words!)
* The interviewer also asked for a second raid dungeon, Cory ignored that part and only answered the Baradin Hold part - interpret yourself.
Legendary:
* The proc of the weapon will be offensive and not suited for healers
* Weapon will be forged in major cities (Stormwind and Orgrimmar respectively)
* There will be a 'very long' event with a lot of voice acting and the Blue Dragonflight.
* Your guild will get a reward if you complete the achievement for the Legendary staff. It will most likely be a pet, it will have an unique look (not necessarily fiery) and a "legendary" feel.
* Both 10 & 25 are supposed to get the weapon roughly at the same pace
* 25M will have s small advantage of getting the profession related parts done quicker
* Nothing more on what profession related parts of the legendary are but it will be only a minor part of the progression to the legendary, focus is on raiding.
Encounter Journal (i.e. boss guides):
* Will be on PTR
* Will not require unlocking by killing the boss or something
* They start with entries for Cataclysm content only but plan to add WotLK, TBC and vanilla entries too - later
* There will be no loot wishlist but they have plans for that. Loot will be listed for encounters and sorted by difficulty.
Quests:
* There will be a new epic level 85 questline around Thrall
* It's not revealed if that is about Thrall (maybe) becoming the new aspect of earth
* No epics as reward, story is the reward
* This new questline can be completed entirely in solo.
* New Daily quests will be "modular" i.e. you start with a base set of quests and earn a currency as reward. With this currency you can unlock other quest hubs and decide how you unlock all of the dailies. This will be acompanied by heavy phasing.
* Phasing will only change the area, you will still be able to play with your friends even if they have progressed further
* There will be new gear, cosmetic rewards, and mounts.
preso da qua,dove potete vedere pure tante screen :v
per ora ho aggiornato velocemente il primo post,poi magari se trovo la voglia metto le immagini di anteprima,così da rendere più presentabile il post e senza immagini enormi,per ora cliccate e gg :p
I nuovi tier sono ridicoli....guardate per esempio quello dell' hunter :facepalm:
02-05-11, 18:13:51
unfratello
Riferimento: 4.2: The Firelands
ma perchè non smettono di dare l'idea del metallo a tutti i set?
la stoffa è stoffa, non è mettallo! deve essere morbida
questa cosa non mi piace per niente nei nuovi set
02-05-11, 18:25:27
EL_Marco
Riferimento: 4.2: The Firelands
ma per me pure un cloth può avere metallo,basta che sia una piccola parte,un po come il t1...mitici spuntoni sulle spalline e poi tutto bello disegnato :O
forse...il semplice cloth(ma anche leather) non riesce a dare l'idea di figosità
03-05-11, 10:46:56
Petardo
Riferimento: 4.2: The Firelands
Citazione:
Originariamente Scritto da EL_Marco
ma per me pure un cloth può avere metallo,basta che sia una piccola parte,un po come il t1...mitici spuntoni sulle spalline e poi tutto bello disegnato :O
forse...il semplice cloth(ma anche leather) non riesce a dare l'idea di figosità
...ma non possiamo trasformare sto gioco in un porno! orsù !
05-05-11, 18:58:05
Gabrean
Riferimento: 4.2: The Firelands
Citazione:
Originariamente Scritto da EL_Marco
...ma non possiamo trasformare sto gioco in un porno! orsù !
C'è già la nude patch....pure la nuova versione per cataclysm...
06-05-11, 14:06:55
Destoyed
Riferimento: 4.2: The Firelands
Citazione:
Originariamente Scritto da Gabrean
C'è già la nude patch....pure la nuova versione per cataclysm...
Se non sbaglio puoi venire bannato per aver modificato file interni del gioco: considerando che la Blizzard spesso fa delle verifiche tramite launcher, io non ci proverei :sisi:
Molto meglio le immagini là sopra, contro il leather non c'è scampo :asd:
06-05-11, 16:04:56
Sparring
Riferimento: 4.2: The Firelands
Finalmente hanno aggiunto la possibilità di modificare l'ordine dei personaggi nella schermata di logon... utilità 0 ma era una cosa che aspettavo da un sacco
Così metto in cima gli alt dimenticati e ricomincio a livellarli :)
parlavo delle hard mode :O però quello dei 2 boss la è ridicolo: ora non fanno più un cavolo,prima ho provato a camminare sulla scia verde -> 14k a secondo tipo,i raggi verdi nella fase 2 fanno niente,si possono "tankare" tranquillamente... uff :\
Comunque solo a me pare assurdo farmare daily.. per sbloccare altre daily?
Poi dici WoW perde giocatori...
29-07-11, 16:54:36
EL_Marco
Riferimento: 4.2: The Firelands
nah non mi sembrano assurde... alla fine è un "difendere il fronte,attaccare i punti X e killare il mostrone X",un po ha senso (come il portare materiali...quando hai abbastanza boh,legna,puoi chiamare rinforzi e farti le catapulte,es...e quindi con le catapulte puoi attaccare un punto X che bisognerà colpire per un bel po finchè non si indebolisce o arrivano altre forze a dar altra mano...)
trovo più assurdo uccidere il megaultracattivonedellamortechestadistruggendoazer oth tutte le settimane :sisi: li c'è nome e cognome,nelle daily sono forze comuni..
29-07-11, 17:25:23
unfratello
Riferimento: 4.2: The Firelands
a me le daily non sono mai dispiaciute, se penso che prima ammazzavo X mob senza fine alcuno se non fare soldi oppure materiali allo stesso scopo...