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Discussione: Patch 1.2.4

  1. #1
    Picard
    ospite

    Predefinito Patch 1.2.4

    Classes and Combat

    • General

      • The Guard ability can now be reapplied if the player dies with it activated. Previously, players sometimes received an error indicating that their target was already guarded.
      Sith Inquisitor

      • General

        • Lightsaber Charge's audio effects no longer loop indefinitely.
    Companion Characters

    • Xalek

      • Xalek now receives the correct amount of Shield Absorption from equipped gear.
    Crew Skills

    • Crafting Skills

      • French and German tooltips now indicate the percentage chance for reverse engineering.
    Flashpoints and Operations

    • General

      • Players who advance from level 49 to 50 while near an Operation phase gate now see the gate color change to indicate their eligibility to enter.
      Flashpoints

      • Directive 7

        • Players can no longer obtain the missions for Story and Hard Mode for this Flashpoint at the same time.
        Lost Island

        • LR-5 Sentinel Droid now reliably activates his Plasma Coils during the encounter.
        The Battle of Ilum

        • Players can no longer obtain the missions for Story and Hard Mode for this Flashpoint at the same time.
        The Black Talon

        • An audio effect from the fusion cutter in this Flashpoint no longer loops indefinitely.
        The False Emperor

        • Players can no longer obtain the missions for Story and Hard Mode for this Flashpoint at the same time.
      Operations

      • Explosive Conflict

        • General Vorgath's speech now features the correct voice modulation.
    Items

    • General

      • Rebreather head slot items now appear on Sith Pureblood characters.
      • Equipping a hooded robe in combination with certain head slot items no longer causes baldness.
      • Players can no longer add color crystals to some items that did not appear to have color crystal slots, causing the crystals to become irretrievable.
    Missions and NPCs

    • Missions

      • World Missions

        • Belsavis

          • Breakthrough: All members of the group now receive credit for completed of this mission.
          Ilum

          • World Story missions on Ilum can no longer be abandoned.
          Taris

          • No Escape: Republic Astromech Droids are no longer attacked by nearby friendly forces.
          Voss

          • Players can no longer complete The Dark Hollow without first completing Primary Target. Completing these missions out of order could prevent players from completing Primary Target.
        Class Missions

        • Jedi Knight

          • Fate of the Jedi: The cinematic with the Jedi Council no longer takes much longer than intended to begin playing.
          Jedi Consular

          • Automated Defense: Euphony Guard Droids now count towards this mission objective.
          • Vivicar Awaits: This mission can no longer become blocked if a player logs out during the “Defeat the Ambush” step.
          Sith Inquisitor

          • Into the Pit: The final conversation with Major Bessiker can no longer be repeated.
          Imperial Agent

          • Shadow of the Dark Lord: Darth Zhorrid now follows through with her threat to torture a character in one of the dialogue paths in this mission.
          Trooper

          • The Battle of Corellia: The Striker One Uplink can now be used from the mission tracker.
    PvP

    • General

      • Mini-pets can no longer be summoned inside Warzones.
      • A fix for some causes of players becoming stuck dead in Warzones has been implemented, though the issue may still rarely occur.
      Warzones

      • Voidstar

        • Characters that exit the protected spawn area before the match begins are now killed.
    UI

    • Guild Bank

      • Crafted items stored in the Guild Bank now display their tooltips correctly.
      Social

      • Closing the Add Friend dialogue no longer makes the Add Friend button on the friends list unusable.
    Miscellaneous Bug Fixes

    • Actions in the UI layout editor, chat window, and crafting window now prevent a player from being labeled as AFK.

  2. #2
    Picard
    ospite

    Predefinito Re: Patch 1.2.4


  3. #3
    Il Nonno L'avatar di Isola
    Data Registrazione
    29-01-03
    Località
    Ravenna
    Messaggi
    8,216

    Predefinito Re: Patch 1.2.4

    dead game

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