Starbreeze reveals the StarVR project, aims to become one of the leading experts and publishers in entertainment VR
Starbreeze, an independent creator, publisher and distributor of high quality entertainment products, announced today its
virtual reality initiative with the launch of Project StarVR. The company also announced its acquisition of the French company and VR engineering firm InfinitEye earlier today.
“Starbreeze’s vision is to become a leader in the entertainment industry by delivering world class experiences. The landscape of entertainment is transforming and we strongly believe VR will be a big part of the story of our industry going forward. Our StarVR aims at bringing the next generation entertainment experiences to reality”, said Bo Andersson Klint, CEO of Starbreeze. “By immersing ourselves into the VR field, we aim to learn fast, position Starbreeze for the future and allow people to enter into new worlds.”
Starbreeze has formed the Project StarVR, where InfinitEye’s hardware expertise and capabilities are combined with Starbreeze game and entertainment software development skills. The project places Starbreeze in a unique position to develop VR experiences with an integrated vision. By committing to be a fully integrated party supporting the Steam OpenVR framework within Starbreeze proprietary game and entertainment industry engine Valhalla, Starbreeze aspires to become one of the first VR publishers parallel to being the go-to catalyst for publishing titles on the Steam platform.
With the newly established publishing arm, Starbreeze is also launching a number of entertainment industry content collaborations. Early content partners include Lionsgate, Skybound, 505 Games, Grab and WeVR.
Starbreeze will showcase its StarVR HMD at the trade show E3 in Los Angeles on June 16-18.