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  1. #3901
    Banned L'avatar di ch3ck
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    mod per ss intendo, dato che per esigenze di spazio non posso installare gli altri titoli che custodisco nel mobiletto

    freganulla a nessuno ma sono contento che questa è forse la seconda vittoria online che mi garba
    ero insospettito dal fatto che il nemico stesse tranquillo nella sua zona, poi avanzo e me li ritrovo in base...
    Ultima modifica di ch3ck; 18-10-08 alle 21:40:15

  2. #3902
    Il Nonno L'avatar di Seraph888
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    Citazione Originariamente Scritto da Obi-Fran Kenobi Visualizza Messaggio
    Ah no, vabbè, ormai se li hai installati tutti metti le patch per DC e gioca solo a quello...
    Io però parlo solo di skirmish e multiplayer online o in LAN, ora che ci penso... Se vuoi giocare le campagne single player hai fatto bene a installare tutto... Dal primo link che ti ho postato dovresti poter ritrovare tutte le patch anche per i primi due giochi, comunque.
    Ok infatti mi stava venendo il dubbio, io voglio infatti giocare anche le campagne. Grazie cmq.

  3. #3903
    Shogun Assoluto L'avatar di Dam
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    Citazione Originariamente Scritto da ch3ck Visualizza Messaggio
    mod per ss intendo, dato che per esigenze di spazio non posso installare gli altri titoli che custodisco nel mobiletto

    freganulla a nessuno ma sono contento che questa è forse la seconda vittoria online che mi garba
    ero insospettito dal fatto che il nemico stesse tranquillo nella sua zona, poi avanzo e me li ritrovo in base...
    tu chi eri tra quelli?
    entrambi gli SM del team vincitore hanno giocato bene, ma anche gli orki non male, facevano molta massa
    però gli altri avevano due niubbissimi: quello col chaos, porello, era davvero uno alle prime armi (e non se ne stava zitto un attimo ), ma anche quello della guardia non scherzava... non ha fatto né commissari né preti da attaccare alle squadre, minchia e quello con gli SM era l'unico che ne sapeva

  4. #3904
    Azatoth
    ospite

    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    Mi domando di cosa ci lamenteremo quando uscirà questa patch.
    Considerando che sono passati quasi nove mesi, quando esce metterò un bel fiocco rosa.
    Mi immagino già la scena:
    "Auguri, ho saputo il lieto evento, come si chiama?"
    "Uhhm, vediamo...Soulstorm2.0.exe".

  5. #3905
    Suprema Borga Imperiale L'avatar di DagonCultist
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    Raga chi si fà un game oggi???

  6. #3906
    Suprema Borga Imperiale L'avatar di MrVermont
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    Citazione Originariamente Scritto da DagonCultist Visualizza Messaggio
    altro che avatar..
    BaneBlade sempre e comunque

    Dei bestioni finali mi piace più l'avatar degli eldar,pure le due forme del lord necron mi ispirano.

  7. #3907
    Azatoth
    ospite

    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    Anche il Divoratore d'anime ha il suo fascino. Per me i più bei filmati di DC, sono quelli che appaiono dopo la conquista della fortezza Eldar.
    Spoiler:
    Infatti la missione si conclude con un duello tra l'Avatar e il Noctifero (giocando coi Necron), oppure il Divoratore d'anime (col Caos).
    Vedere quei due bestioni che se le danno di santa ragione non ha prezzo.

  8. #3908
    Il Nonno L'avatar di blood_tornado
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    Citazione Originariamente Scritto da DagonCultist Visualizza Messaggio
    Raga chi si fà un game oggi???
    ci sto. però questa sera che sto pome sono alla partita

    none can stand before...football

  9. #3909
    Banned L'avatar di ch3ck
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    Citazione Originariamente Scritto da Dam Visualizza Messaggio
    tu chi eri tra quelli?
    ceyrr - discepoli del leone

    ho notato che l'unico aggro era l'sm avversario
    non ho ancora rivisto il replay quindi non so se parlassero o meno


    dagon ti ho aggiunto su msn, per giocare ci sono verso sera credo

    Spoiler:
    Ultima modifica di ch3ck; 19-10-08 alle 12:42:59

  10. #3910
    Suprema Borga Imperiale L'avatar di DagonCultist
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    Citazione Originariamente Scritto da blood_tornado Visualizza Messaggio
    ci sto. però questa sera che sto pome sono alla partita

    none can stand before...football
    Okeiz! a stasera allora!


    mm, come ci becchiamo in game?

  11. #3911
    Il Nonno L'avatar di blood_tornado
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    a parte che non ti ho addato su msn...
    comunque poi la sera ho ripiegato su tf2

    il mio contatto è [email protected]

  12. #3912
    BenG_P87
    ospite

    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale


  13. #3913
    Il Nonno L'avatar di blood_tornado
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    ebben si, è uscita la patch. link per il download diretto:

    http://64.147.167.66/relic/dow1/patc...1.10_Patch.exe

    lodate l'imperatore (o chi per esso )

    istruzioni per l'installazione:
    1-rimettere l'.exe originale, perchè col nocd non si avvia l'installazione
    2-disinstallare tutti i mod e rimuovere eventuali cartelle superstiti

    già installata e provata: purtroppo cè ancora il cd check. però la lista dei fix è lunghissima, quindi fa ben sperare...

    fix:
    Spoiler:

    Fixes

    - Fixed Sisters of Battle Holy Icon resource bug.
    - Fixed Dark Eldar Observer Soul Powers bug.
    - Fixed Eldar Harlequin's Dance of Death ability that reset the player's resources.
    - The Illusory Monolith will no longer become real if there are Flayed Ones inside.

    - Addressed an issue with trainers working in multiplayer games.
    - The automatch matching range has been changed. Players will now only match up if they are within 200 points of each other.
    - Observers can no longer use Dark Eldar soul powers.
    - Harlequin dance of death no longer drains the player's resources.
    - The Deceiver's illusionary monolith will now always despawn correctly when the ability duration is complete.
    - Fixed Sisters of Battle holy icon resource exploit.
    - Dias of Destruction Dark Scythe ability will no longer be fired multiple times in a single use of the ability.
    - Sisters of Battle Mine Fields no longer leave their flame effect if they are destroyed before being fully constructed.
    - The Daemon Prince healing in combat modifier will no longer apply repeatedly as the player issues attack orders against enemy heroes.
    - Sisters of Battle Thermal Plasma Generator armor type changed to building medium.
    - Furious Charge will now properly affect Cultist Aspiring Champions.
    - Warp Spiders will now properly prioritize infantry targets over vehicles when automatically attacking.
    - Seraphim Veteran Superiors will now benefit from Zealot Charge.
    - After Martyr's Gift is researched Celestian Veteran Superiors, Imagifiers, and Seraphim Veteran Superiors will now properly provide a faith bonus on death.
    - Dark Reaper Exarchs now benefit from optics upgrades.
    - Tau Listening Post Rail Guns now improve the weapons DPS against all target types.
    - Tau Broadside Battlesuits will now animate properly.
    - The Hellion Squad Succubus's melee weapon will now properly increase in damage when Power Blades is researched.
    - The Tower of Carnage add-on will now give the same resource bonus as the other races listening post add-ons.
    - Torture Amp hotkey changed to M.
    - Righteous Fever on Repentia squads will no longer turn off when the squad "leader" dies.
    - Missionary Lay of Hands hotkey changed to Y.
    - Battle Sister squads with heavy bolters using an attack move command will now properly attack at their max range of 40 meters.
    - Smite can now target commander units.
    - Entangle will no longer be unavailable on Guardian squads when a Farseer is attached.
    - Tankbusta rockets can no longer attack ground.
    - Tactical Missile Launchers can no longer attack ground.
    - The Celestian Veteran Superior now benefits from Blessed Armor research.
    - Skyray Gunships now have a fire on the move penalty.
    - Archon special attacks now do damage at the appropriate time during the animation.
    - IG Heavily Fortified Listening post upgrade now properly increases the damage of the listening post.
    - The Tortured Slave's thrown death animation no longer repeats.
    - The Penitent Engine's Flamers fire on the move penalty has been increased to be in line with other walkers.
    - The Daemon Prince now has additional audio lines.
    - The Helm of Alpharius Wargear now properly grants detection to the Daemon Prince in campaign.
    - The Warbanner wargear will now properly affect the daemon prince.
    - Honor Guard Grey Knights no longer take up population cap.
    - Honor Guard Possessed Marines and Horrors no longer take up population cap.
    - Hellion, Scourge and Warp Beast honor guard units are no longer able to board transports.
    - Honor Guard Harlequins no longer use squad cap.
    - The Eldar AI will no longer build a Support Portal before the requirements are met.
    - The Raven's Short Circuit can now target vehicle high.
    - Immortals reassembly radius reduced to 20.
    - Fixed a bug where multiple faith abilities used in quick succession would cause the player to only pay for one of them.
    - Targeting Optics now properly increases the sight and weapon range of the Firewarrior squad leader.
    - Targeting optics now properly increases the sight range of the Stealth Suit squad leader.
    - The Honor Guard Kasrkin Sergeant now affected by Kasarkin Armor research.
    - Abilities that disable combat on vehicles will now properly disable special attacks as well.
    - The Ork forces in the campaign will now always use the proper colour scheme.
    - Hellion Honor Guard jump ability will now properly recharge.
    - Tau Commander Marker Drone wargear now properly increase the Tau Commander's damage.
    - Space Marine Storm Bolter accuracy on the move penalty reduced to be in line with other units.
    - Grey Knights now take up only slot in a transport.
    - Space Marine research, Wargear: Power Fists can now be researched in the single player campaign.
    - Honor Guard Cultist Squads now benefit from Unholy Sight research.
    - Guardian Plasma Grenades will now damage Monster armor types.
    - Techpriests now start on stand ground stance.
    - Imperial Guard wargear now properly applies bonuses.
    - Honor Guard Heavy Weapons Teams no longer use population cap.
    - Macharian Cross now properly boosts the speed of all Command Squad members.
    - The Hammerhead holographic clone armor type changed to vehicle medium.
    - Honor Guard Broadside Battlesuits no longer use population cap.
    - The Tortured Slave's morale will now properly recover when it reaches its maximum.
    - Honor Guard Reaver Jetbikes can now decapture points.
    - Sluggaboyz ranged_attack_range affecting their AI behavior adjusted.
    - Ogryns, Ogryn Bone'eads, Kasrkin Sergeants, the General, all Psykers and Priests now do morale damage.
    - Guardsmen Sergeants morale damage increased.
    - Hellhound's Let It Burn ability now does morale damage.
    - Added death explosions to Imperial Guard vehicles.
    - The Broadside Railgun now has a piercing value against infantry low.
    - Corrected tooltips on the Tau Commander stating that he didn't have a melee attack.
    - The Shas'Vre Fusion Blaster damage against infantry heavy high increased to match the other damage values.
    - Drone Squad unburrowing now does morale damage.
    - Kroot Shaper now has Feral Leap like other Kroot infantry.
    - Fixed a bug with Tau's Iridium Armor wargear not working properly.
    - Tau vehicles now have death explosions.
    - Barracuda's Missile Pods now fire simultaneously.
    - Barracuda's Ion Cannon morale damage increased slightly.
    - Crisis Suit Missile Pods can no longer attack ground.
    - The Krootox now uses their own sound set instead of the Carnivores'.
    - Fixed a bug with Or'es'Ka's Multi-Tracker not working properly.
    - Enabled the Snare Trap's sounds.
    - Fixed an incorrect fire on the move penalty on Haemonculus' Destructor and Splinter Cannons.
    - Soul essence spawned by the Slave Chambers with Torture Pit Add-on can no longer spawn in inaccessible locations.
    - Dark Eldar generators death explosions now have proper morale and damage values.
    - Tahril no longer takes up population cap.
    - Adjusted the min damage value of the Ravager's right side Disintegrator.
    - Fixed the Tortured Slave's death and get up animations.
    - Archon Tahril now benefits from the Poisoned Blades upgrade.
    - Fixed a bug with the Trophy Rack wargear not affecting Tahril's melee weapons.
    - Psyocculum now increases the range of Veteran Superior's pistols to match the ranges of her squad members' weapons.
    - Adjusted the damage of the twin Penitent Engine melee weapon to match the main melee weapon.
    - Added morale and physical damage to Sisters of Battle generator death explosions.
    - Added Lightning Fighters to the tooltip list of units affected by the Reinforced Hull Plating wargear.
    - Fixed a bug with the Sisters of Battle Emperor's Blessing wargear that was causing infinite health degeneration.
    - Added a death explosion to the Excorcist.
    - Added hotkeys for the different Field Logistics upgrades and Mechanized Production Efficiency. >> Add the actual hotkeys.
    - Enabled the Living Saint's sync kills.
    - Fixed Ecclesiarchal Servitor's get up animation.
    - Fixed Death-Cult Assasin's get up animation.
    - Fixed Missionary's get up animation.

    Chaos

    - Reduced the maximium heavy weapons capacity of cultists to 2.
    - Chaos Heavy Weapons research now increases Cultist max heavy weapons by 2.
    - Hell Talon damage against vehicles and buildings reduced by 10%.

    Dark Eldar

    - Haemonculus Lab requisition cost increased to 200 requisition/50 power.
    - Reaver Jetbike build time increased to 2seconds.
    - Hall of Blood cost reduced to 225 requisition.
    - Gruesome Display addon now grants a small detection radius to the Slave Chamber.
    - Cruicible of Malediction duration reduced to 6 seconds.
    - Scourages minimum broken time reduced to 5 seconds.
    - Raiders damage against vehicles increased by 10%.

    Eldar

    - Call to War research time reduced to 45 seconds.
    - Webway Gates now require the Webway Assembly.
    - Ranger damage reduced by 10%.
    - Farseer cost reduced to 220 requisition/80 power.

    IG

    - Hellhound fire on the move penalty increased to 0.4.
    - IG Listening Post addon cost increased to 100 requisition/60 power.
    - Kasrkin Grenade cooldown increased to 60 seconds.

    Necrons

    - Necron global power upgrade cost reduced to 350 power.
    - Necron global power upgrade 2 cost reduced to 550 power.

    Orks

    - Stormboy squad cost increased to 180 requisition.
    - Grot infiltration cost increased to 50 requisition/20 power.
    - Big Mek teleport cooldown time increased by 10 seconds.
    - Nob squad building damage reduced by 10%.
    - Trukk buildtime increased by 5 seconds.

    Sisters of Battle

    - Inferno Pistol research cost increased to 50 requisition/30 power.
    - Cannoness faith generation rate increased.

    Space Marines

    - Smite cooldown increased by 15 seconds.

    Tau

    - Firewarrior commander damage decreased by 10%.
    - Kroot shaper buildtime reduced to 20 seconds.
    - Vespid jump starts half charged.
    - Barracuda damage decreased by 10%.
    - EMP grenade duration time reduced by 5 seconds.
    Ultima modifica di blood_tornado; 21-10-08 alle 22:40:31

  14. #3914
    Banned L'avatar di ch3ck
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale


  15. #3915
    Il Nonno L'avatar di blood_tornado
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    "oste, vino...brindiamo alla taurom...alla patch di ss!"

  16. #3916
    BenG_P87
    ospite

    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    SS patch 1.10
    Versione ITa
    Versione ENg

  17. #3917
    Suprema Borga Imperiale L'avatar di NeoSquall
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    Glory To The Relic Imperium - The Arrival Of The Soulstorm Patch

    A story by Atritas.

    It was a grim time indeed on the planet of Dawn of War: Soulstorm. The Tyranid Hive Fleet Bugs was in progress of defiling and reaping the planet of all biomass that it still possesed, led not by one, not by two, but by four Hive Tyrants by the names of DE Eldar Observer Soul Powers Bug, Eldar Harlequin's Dance of Death Resource-Resetting Bug, Illusory Necron Monolith Becoming Real Bug and the most fearsome of them all, towering above all the others, bloodthristy, ruthless and to this day unbeatable - The Sob Holy Icon Resource Bug. Hordes and swarms of lesser Tyranids of the Bug Hive Fleet surrounded them in what seemed an endless tide of adversaries.

    Against them, day upon day upon bloody day, fought the Imperial Guard PDF of the planet. It was composed of many regiments, but indeed each of them was weary after the battles of years past, most notably in the defence of planet Dawn of War: Dark Crusade from the nigh-indestructible Necrons. Most notable and most numerous were the 1st and 2nd regiments of the RelicForums Guard, battle-hardened and stalwart warriors they were, as well as the Dowsanc Raiders, many of which were mighty Kasrkin instead of lowly Guardsmen. The PDF fought bravely against superior numbers for five months of carnage against the Tyranid invasion, but although deeply entrenched they had to periodically pull back because of the sheer numbers and ferocity of their adversaries. Finally voices of revolt began to rise among the PDF, echoing through their ranks. The men were too tired, their situation too hopeless and despite the efforts of near-legendary Commisars like Weavern, Slow_Runner, Starblade and Grabnutz the urge to withdraw to the Ragequit Starport and leave the planet was stronger with every day. Individual squads left their regiments and headed for the starport, which combined with the never-ceasing attacks of the Tyranids thinned the forces of the DoW:SS PDF significantly week by week.

    Finally, after five months of bloodshed, the Command Squad of the RelicForums Guard orded their men to retreat to the starport, all other regiments followed. With renewed strenght the men marched to the solitary starport, reaching it in only a few days. Their pace was understandable - without their entrenched guns that made the Tyranids go back for at least a few hours daily, the aliens were in hot pursuit, determined to claim this planet and consume it once and for all. The Imperial Guard fortunately reached the starport with about one day to spare, and so the great exodus was about to begin.

    And then the unthinkable, the unimaginable happened.

    As they reached the starport they saw a Space Marine Battle Barge hovering above it. From the heavens, drop-pod after drop-pod, in a rain of steel which lasted for quite a few minutes, descended the warriors of the Relic Patch Legion. Clad in armor of orange, yellow and black, the forces of the Space Marines momentarily filled the entire starport with their military might. It seemed like half the Imperial army was there: Dreadnoughts, Predators, Land Raiders (indeed, there were four of them), swarms of Landspeeders, what seemed like hundreds of Space Marines, dozens of Terminators, even the mighty Grey Knights, every Space Marine army unit that the men knew (and some at which they stared at in awe at the first time) stood before them.

    Four figures stood before the Relic Legion - a Librarian by the name of Fennec, a Chaplain known as Thunder, a Canoness of the Sisters of Battle named Buggo -many of the Imperial Guard knew that name, mentioning it gave comfort to the men, she was the figure of an ever-loving, ever-caring mother and helped them during the battle of Dark Crusade - and finally, dwarfing every other Marine in the Legion, stood the powerful Force Commander known to all only as The Patch. He resembled a Primarch, an aura of soft, warm light surrounded him, his face seemed almost gentle when he looked upon the worn out soldiers of the DoW:SS PDF despite the many battles he undoubtedly fought.

    - People of the Imperium! - he shouted, and his deep voice echoed amongst the ranks of the Imperial Guard, silencing them immediately. - I know that you have fought bravely for the last months, ever-faithful to your God-Emperor and never giving up ground without making the filth of the Bug Hive Fleet pay for it dearly. I want you to know now that we are finally here, the Relic Patch Legion is here to deliver His wrath unto our enemy and eradicate the alien scum on this planet once and for all time!

    He raised his arm, in which he held a Deamonhammer, forged of gold and adamantium, sparkling with power and energy.

    - Behold the Hammer of Bugfixing, Guardsmen! With it, with the power of our Legion and thanks to your sacrifice, Soulstorm Planetary Defence Force, we can finally cleanse this planet of the Tyranids, purge the alien infestation and kill the Bug Hive Fleet here and now! Come, men! The time of your vengeance is at hand!

    And with a single command: "Charge!" from the lips of The Patch, the Relic Patch Legion has begun the counter-attack. The PDF followed, inspired by this fearless leader enormously. It didn't take long for them to meet their adversaries, lead by the four Hive Tyrants in the front guard. The warriors didn't need a signal to attack, The Patch charged towards the foe and so did everyone else, his authority was that strong. The four Relic heroes and the fearsome Tyrants clashed in battle, as did the lesser aliens and men.

    A chaotic, heated battle ensued. The alien scum was numerous and powerful, but the Space Marines would not falter in the face of even such enemies. On the contrary, they fought more fiercely and bravely than ever before, finally finding a worthy adversary.

    The leaders of the Relic Patch Legion fought with a courage and cold resolve impressive even by Space Marine standards. The Tyrants that earlier annihilated entire squads of Guardsmen in seconds now struggled to land a blow on the skilled and powerful heroes of the Imperium of Man, while not able to dodge or endure their blows themselves. The mighty Bugs started to fall one by one. First the Canoness Buggo put an end to the Eldar Harlequin's Dance of Death Resource-Resetting Bug, the beasts carcass was quickly consumed by purifying flame of her Brazier of Holy Fire. Immediately after that fell the Illusory Necron Monolith Becoming Real by the hand of the Librarian Fennec, a powerful psionic wave dismembered it and a hundred lesser Tyranids around him. A few moments later Thunder the Chaplain put an end to the DE Eldar Observer Soul Powers Bug with a swift strike through it's hideous face, almost completely ripping it off with his Crozius Arcanum.

    The last to fall was of course the Sob Holy Icon Resource Bug. The Patch itself fought with it. Each blow on either side was brutal, merciless and lightning-fast. It seemed for a moment that the alien and the Force Commander will fight for eternity until The Patch finally delivered a powerful upwards strike right into the beast's, how should it be described, nether regions. The Tyrant flew up into the air and then with a powerful slam returned to the ground on it's back. The Patch without hestitation jumped up high and with one final strike of the Hammer of Bugfixing ended the vile creatures' life.

    The battle between the leaders decided the war between the armies. As soon as the Space Marines and Guardsmen saw the leaders of their foes die, they started to fight with an almost impossible fierceness, while the alien swarm started to fall into a state of disarray and panic. It was a glorious massacre, a symphony of death and destruction of the Tyranid horde, truly a manifest of His righteous wrath! The time of revenge came at last for the soldiers of the Soulstorm PDF, the emotions they felt as the Tyranids were annihilated by hundreds and thousands can only be described as joy and relief.

    The battle lasted long into the night. At the dawn of the next day it was all over, the Bug Hive Fleet has been beaten both on the planet's surface and in the space around it. The men of the RelicForums Guard could finally rest, for the Patch has come.
    appena arriva il pc nuovo reinstallo tutto

  18. #3918
    Suprema Borga Imperiale L'avatar di Obi-Fran Kenobi
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    Alleluja.
    Chi è il pazzo che ha scritto quel wall of text? Vorrei sapere chi l'ha letto tutto

    Che balle, ora tocca aspettare una nuova no-cd e le nuove versioni dei mod. Sì, non sono mai contento, va bene?

  19. #3919
    Shogun Assoluto L'avatar di Dam
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    ecco, infatti, stavo per dire la stessa cosa: finalmente la patch, ma adesso ci mancano no-cd e AI mod, altrimenti ce ne facciamo di poco (tira via il no-cd, ho il disco originale, ma è tedioso portarselo dietro per le lan... ma l'AI Skirmish è indispensabile. anche perchè su di esso si basano anche gl ialtri mod dell'ordo malleus e dei tiranidi, per dirne due)
    certo, questi li faranno velocemente, il grosso è stato fatto, per loro ci vorrà poco, credo

  20. #3920
    Banned L'avatar di ch3ck
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    Citazione Originariamente Scritto da NeoSquall Visualizza Messaggio


  21. #3921
    Suprema Borga Imperiale L'avatar di NeoSquall
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    io l'ho letto ed è un flawless victory degno di /tg/

  22. #3922
    Banned L'avatar di ch3ck
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    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    ho smadonnato duro ma mica mi metto a fare la cronistoria...

  23. #3923
    Banned L'avatar di ch3ck
    Data Registrazione
    02-10-08
    Messaggi
    782

    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    per chi non vuole rovinare il cd

    cliiiiiiick ooooon meeeeeeeee...
    click on me
    mount me uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuup
    mount on me
    iiiiiii wiiill gooooooooooooooo

    turu tu tuttu tuttu
    tuturu turu
    turu tu tuttu tuttu
    tuturu turu...
    Ultima modifica di ch3ck; 22-10-08 alle 12:43:32

  24. #3924
    Il Nonno L'avatar di blood_tornado
    Data Registrazione
    31-01-02
    Località
    tra Lecco e Como
    Messaggi
    6,988

    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    e bravo check...aspettando il nocd...

  25. #3925
    Lo Zio L'avatar di Wiston
    Data Registrazione
    31-10-01
    Località
    A casa mia
    Messaggi
    1,832

    Predefinito Re: [ Warhammer 40K: Dawn of War ] Topic Ufficiale

    Ma la patch non si scarica allo stesso modo andando nella lobby online come tutte le altre??

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