Doom 3 Mod Last Man Standing Coop Version 4.0 Update!
As always there are a lot of exciting things going on at Last Man Standing Co-op! The dev team is moving forward to the 4.0 release and they have a lot of neat goodies for you. Hobbes has been really working hard and doing a great job on bug fixing and adding new features. Also he made LMS 4.0 compatible with the Doom 3 patch 1.3.1! There are way too many fixes and features to list in this news post but here are some of my favorites:
Ragdoll fixes. Now zombies ragdoll instead of disintegrating;
The in game scoreboard now shows the high scores so that players know how many points they need to reach the top 10 list;
A new scoring system has been added where the score for killing a monster is multiplied by the skill level to give those players playing on high skill levels more points;
Boss health is displayed.
There are many more great updates to add but I want to save some room to talk about all of the great maps that are going to be included in 4.0. There is a lot of contribution from the community and combined there will over twenty new maps! The_Master has been working on optimizing many custom maps for coop such as reise reise, executive quarters, UAC: Lost Facility, Labyrinth, and Zombie Shuffle. If any mappers are interested in having their maps in LMS 4.0 please contact us! The_Master also tweaked prog_sewer and made it lag free! Check out the map that features the first boat combat for Doom 3! Alucard has been working on creating maps for the LMS gametype that feature heavy combat and intense gameplay. He has around seven maps that he is planning to contribute. I'm currently working on fixing up some of the LMS maps that didn't make it into 3.0 because of needing optimizing. Such maps include personal favorites such as Doomship and Loading Dock from the Beta 0.1 release.
In another news we now have a myspace page! Check it out atPlatinumArts.Netin regards to a new exciting project in the works! I want to give a huge thanks to the community for their great turnout for our LMS 4.0 wishlist. The overwhelming response certainly told us that there were a lot of people looking forward to a 4.0 release and that is all we needed to push forward. Thanks for all of your support and input! Take care and see you on the servers!