ma ma
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Happy Tree Friends: False Alarm su XBLA la prossima settimana
pubblicato: martedì 17 giugno 2008 da David in: Brevi Xbox 360 Action Puzzle
La prossima settimana Sega rilascierà su Xbox Live Arcade il gioco Happy Tree Friends: False Alarm, ispirato all’omonima serie TV.
Happy Tree Friends: False Alarm è un action-puzzle che non mancherà di sfoggiare il classico spirito della serie, pieno di scene al limite dell’assurdo e tonnellate di violenza gratuita in contrasto con il design pacioccoso e bambinesco degli animaletti protagonisti.
Happy Tree Friends: False Alarm non offrirà nessuna modalità multiplayer, e prima o poi dovrebbe arrivare anche su PC. Nessuna informazione sul prezzo.
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lo neeedo pesante! io amo happy tree friends
mi dovrò fare la sign con scritto il trash regna?![]()
cmq il giochillo lo provo assolutamente
se è soddisfacente (con la i?) la metà di quanto lo era quello dove si facevano fuori i teletubbies allora lo compro
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1942 joint strike 1942 Coming in Two Weeks
Capcom's classic arcade shooter 1942: Joint Strike hits the Playstation Network and Xbox Live Arcade in just two weeks, the company announced today.
PS3 owners get the game on July 24, while Xbox 360 owners get it on July 23.
The new 1942: Joint Strike will include 2-player online cooperative play, updated graphics and music by Backbone Entertainment and a new score by Norihiko Hibino, a composer best known for his work on the Metal Gear Series.1942: Joint Strike takes inspiration and influence from the ‘80s 194X series of World War II-themed vertical arcade shooters. The art, sound and gameplay of the new game take cues from the original 194X games, but will stand out as its own unique entry. Gameplay will resemble the classic 2D style that gamers expect, but the game utilizes a fully 3D engine. Set in a World War II-themed locale, stages, vehicles and weapons have the look and feel of WWII with some stylistic differences.galleryPost('1942js', 3, '');
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xbox Live Arcade XBLA This Week: Schizoid And Golf : Tee It Up!
This is a very special week for Xbox Live Arcade, as it heralds the release of the first XBLA game created using Microsoft's XNA Game Studio. Torpex Games' Schizoid (800 MS points) might look simplistic, but the game mechanics are far from it. One player controls a red ship, the other (or the computer) a blue. You have to ram enemies of the same color as your ship to clear them, while hitting enemies of a different color kills you. More than 120 levels plus online multiplayer for you and a friend should equal a great number of insults shouted over headsets in the coming weeks.
Also on XBLA this week we have Golf: Tee It Up!(800 MS points), Housemarque and Activision's answer to Hot Shots Golf, with customizable golfers, online tourneys for 2-4 players, and two full golf courses, a number I am almost certain will grow with downloadable content down the line.
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noi vogliamo SSf2hd e castlecrashers.
Ho provato il trial di Schizoid e non è niente male, anche se ho paura che alla lunga stufi.
schizoid mi ha incuriosito...
lo ho trovato particolarmente facile pero...
non vorrei comperarlo e finirlo in una sera...
ma il protagonista di schizoid è Peter North?
schizoid è carino ma da soli mi sa di difficilerrimo
il golf simpatico, carino l'effetto speciale rallenta tempo, ma mi sa che li lascerò dov'è
---kotatku---------------
XBLA This Week: Go! Go! Break Steady and 1942: Joint Strike
This week on XBox Live Arcade, we welcome Go! Go! Break Steady (800 Microsoft Points), a beat-matching rhythm title with match-three puzzle gameplay. It's the debut title from Vancouver-based Little Boy Games, and apparently players pick a character and solve puzzles to dance to the beat of 20 different songs.
We've also got the Capcom-published, Backbone Entertainment-developed and arcade-inspired 1942: Joint Strike (800 Microsoft Points), a top-down vertical shooter set in a "parallel" WWII era, featuring updated 3D graphics and stylized aircraft.
Both titles hit on Wednesday morning — incidentally, PlayStation Network gets 1942 on Thursday.
"Go! Go! Break Steady" and “1942: Joint Strike” launch on Xbox LIVE Arcade this Wednesday, July 23, 2008 at 9:00 a.m. GMT (2:00 a.m. PDT).
"Go! Go! Break Steady" features an original style combining rhythmic beat-matching with match-3 style puzzle game play. Choose your character and then make them dance to the beat while solving increasingly challenging puzzles. This addictive game features a unique visual style, multiplayer versus and cooperative local and multiplayer action via Xbox LIVE, and 20 different songs in a variety of genres for your character to break dance to.
Developed by Little Boy Games, Inc. and published by Microsoft, "Go! Go! Break Steady" will be available worldwide for 800 Microsoft Points and is rated E for Everyone by the ESRB.
“1942: Joint Strike” imagines a parallel world reminiscent of our own WWII era, where pilots take to the skies with stylized aircraft carriers and devastating weaponry! Inspired by the popular 80's arcade series, “1942: Joint Strike” combines classic top-down vertical shooting with updated 3D HD graphics. Take on massive waves of incoming enemies while dodging explosions and missiles! Face off with huge enemy bosses in death-defying dogfights. Recruit a wing man locally or online to pull off new “Joint Strike” attacks, combining the powers of both aircraft in one explosive barrage. With new weapons and power-ups in your arsenal, prepare to rejoin the battle!
Developed by Backbone Entertainment and published by Capcom, “1942: Joint Strike” will be available worldwide for 800 Microsoft Points and is rated E10+ for Everyone 10+ by the ESRB.
For more details on "Go! Go! Break Steady," please visit http://www.xbox.com/en-US/games/g/go...de/default.htm. For more details on “1942: Joint Strike,” please visit http://www.xbox.com/en-US/games/1/19...de/default.htm.
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--kotaku----------
PowerUp Forever: PowerUp Forever is a game coming to Xbox Live and PSN that combines the frantic shooter gameplay of Geometry Wars with the growth mechanic of flOw to create a game that could literally have you powering up forever. You pilot a small ship that must destroy certain enemies to unleash a boss. Defeating the boss makes your ship grow, enemies scaling as you progress. Large structures eventually become smaller enemies for you to take on, and this continues forever until you lose all of your life. It's a throwback to the games of yesteryear that wouldn't actually end until the machine exploded. Definitely a purchase for me.
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questo mi attira
-------kotaku------
e308, Galaga Legions, xbox live arcade, xbla, pac-man championship edition
Galaga Legions Hands On Impressions: Heavenly Galaga Hell
Microsoft and Namco Bandai are hoping that the future-retro success of the critically acclaimed Pac-Man Championship Edition can be repeated in another arcade classic, Galaga. The 27-year old vertical shooter is getting a proper update in Galaga Legions, a spectacular laser light show that blends "bullet hell" style gameplay with classic Galaga design.
It's pretty simple stuff on the surface. Move your ship anywhere on the screen with the left analog stick. With the right stick, you can place your ship's two satellite guns. These two guns can be dropped anywhere on the fly, with a quick tap in the direction you want the guns to autofire.
Your ship will autofire by default too, but you can choose to call your own shots with the right trigger. The point? Higher scoring bonuses. The whole mechanic makes a lot of sense and you'll need equal parts strategy, quick reflexes and pattern recognition to make it through all five areas.
Like the original Galaga, Legions throws wave after wave of enemy at the player. The formations are more varied in the XBLA update — those series of blue lines you see in the pictures draw on screen prior to each wave — and enemies can come from any direction at very high speeds. You'll have to quickly plan where your ship and your satellite guns should be to survive the crush of Galagas.
And like the original, you'll be able to add extra fighters to your assault team. This time, instead of the Galagas capturing your ship, you'll capture theirs. In some formations, a special freighter-style ship will appear. Shoot it, and the remaining Galagas will be absorbed and added to your forces. This addition of a few dozen fighters on your side of the screen adds a heaping help of chaos, but seeing the swarm of space bugs go after their former allies is awesome stuff.
Like Pac-Man Championship Edition, Galaga Legions looks to have copious replayability. It's not just a lovely looking freakshow, it's fun to play and a great example of how to update an old franchise.
galleryPost('GalagalegionsE308', 3, '');
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bello power'up forever![]()
lo voglio, ma voglio anzi esigo anzi bramo Castle Crashers e SF2HD.
Ma prima CC.
Nuovo video di Castle Crashers
http://gamersyde.com/stream_8111_en.html
E'troppo bello sto gioco.....![]()
molto carino, un pò sempliciotto, ma i cannoni giganti nun se posson vede!
Non so se è già stato postato da qualche altra parte:
http://www.xbox.com/en-US/community/...ummerofarcade/
Un mio amico mi ha appena chiamato dicendomi d'aver provato Geometry Wars 2 e sostiene che fa cahare, nulla a che vedere col primo, l'han peggiorato parecchio. Boh, stasera lo provo comunque e se effettivamente non fosse bello fanno 800 MsPoints risparmiati![]()
geometry 2 mi sa che lo piglio stasera![]()
geometry 2 bello.
solo che la demo non si capisce.