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kathode: It does self-shadowing, as well. The whole nine yards and then some. it's really quite incredible. I imagine we'll be putting out screens probably with our e3 stuff.
Emil: Yeah, I mean, the shadows look as good or better than any of the stuff you've seen in Thief: Deadly Shadows, Riddick, or Splinter Cell.
kathode: We're still working on optimizations for them and things like that. They'll take all the processing power you can throw at them, but I'm sure we'll work out some options so people with less than cutting edge systems will be able to enjoy them as well.