Gil-galad, Re degli Elfi ha scritto lun, 20 giugno 2005 alle 15:01
Beh a me interessava soprattutto il pve in solitaria, per cui nature swiftness mi faceva piuttosto gola visto che è l'unica maniera per poter avere una cura istantanea. Poi enhancement devo dire che a parte un paio di cose non mi convinceva, ma se dite che è la migliore per pve che ne pensate di questa?:
Elemental Combat Talents (0 points)
# None
Enhancement Talents (30 points)
# Shield Specialization - 5/5 points
Increases your chance to block attacks with a shield by 5%.
# Thundering Strikes - 5/5 points
Improves your chance to get a critical strike with your weapon attacks by 5%.
# Improved Lightning Shield - 3/3 points
Increases the damage done by your Lightning Shield orbs by 15%.
# Improved Ghost Wolf - 2/2 points
Reduces the cast time of your Ghost Wolf spell by 2 second.
# Anticipation - 5/5 points
Increases your defense skill by 10.
# Improved Rockbiter Weapon - 2/2 points
Increases the Attack Power bonus of your Rockbiter Weapon by 10%.
# Parry - 1/1 point
Gives a chance to parry melee attacks.
# Improved Windfury Weapon - 2/2 points
Increases the Attack Power bonus of your Windfury Weapon effect by ?.
# Toughness - 5/5 points
Increases your armor value from items by 10%.
Restoration Talents (21 points)
# Tidal Focus - 5/5 points
Reduces the Mana cost of your healing spells by 5%.
# Totemic Focus - 5/5 points
Reduces the Mana cost of your totems by 10%.
# Improved Lesser Healing Wave - 4/5 points
Gives you a 60% chance to avoid interruption caused by damage while casting Lesser Healing Wave.
# Combat Endurance - 1/1 point
Allows 10% of your Health regeneration to work while in combat.
# Tidal Mastery - 5/5 points
Increases the critical effect chance of your healing and Nature damage spells by 5%.
# Nature's Swiftness - 1/1 point
When activated, your next Nature spell with a casting time less than 10 seconds becomes an instant cast spell.