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Discussione: [MOD SP] : Excommunicated !!!!

  1. #1
    heXen
    ospite

    Predefinito [MOD SP] : Excommunicated !!!!

    molto atipico, ma che Carisma

    link Ufficiale:
    http://www.tyrot.com/excmod.htm

    dove ho preso la notizia:
    http://doom3.filefront.com/news/New_Mod_ Excommunicated;16310


    Or EXC in short. Surprisingly, it will be worked out for both DOOM 3 and Unreal Tournament 2004, yet I don't which version will done first. The team has had touble choosing between both games, DOOM 3 exposing an attractive tech while UT2k4 having a superior level editor. On top of that, they like both games equally!

    The mod site is up, fully functional and apparently the team is already assembled


    Our game play will be pure FPS action with little adventure elements, dispersing around coherent narration in a fictional medieval setting. We are receiving professional input from feature film script writer and our research team has already explored myriad possibilities in weapon design to achieve the "scientifically correct" artillery and munitions proto-types, including vivid and pictorial inspirations from Leonardo Da Vinci. However, we will carry out our best efforts to deliver fun, brutal and unique weapons to play with, since this is not a "realism" mod. We just want be coherent in our fictional domain, which is for the most part based on Medieval-European vista.

    For the music, our design philosophy applies also to achieve excellence and uniqueness. Stimulating and sentimental music, which is not afraid of being emotional.. Style-wise, a cross-mix of non-classical tunes, influenced by modern rock sounds & blending, in other words, not just soundtrack....such a music which is embedded in the narration and game-play experience.


    Several concept arts have been uploaded on the site. Check them out below!

    condiamo il tutto con qualche immagine









  2. #2
    Moderatore semipiallato L'avatar di clark kent
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    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    spero mettano armi in tema...

  3. #3
    heXen
    ospite

    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    heeeeee!!!

    vorrei anche vedere, un'ambientazione Medievale con fucile a poma e lanciamissili ? non credo siano così pazzi

  4. #4
    Moderatore semipiallato L'avatar di clark kent
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    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    una lanterna al posto della torcia...basta che si possa tirare in testa agli zombie
    bhe che armi puoi mettere?baletre e poi?fionde...non implementeranno mica le spade...
    magari tireranno fuori qualcosa di fantasioso

  5. #5
    heXen
    ospite

    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    la lanterna basta che si può tirare sulla zucca degli Zombi va bene si

    poi penso che ci potrebbe stare quanche gingillo Medievaltecnologico come una pistola primitiva, con qualche balestrone cavalleresco e perchè no anche magari qualche rudimentale granata con la polvere da sparo

  6. #6
    Moderatore semipiallato L'avatar di clark kent
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    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    basta che non mettano il balestrone a ripetizione (tipo chaingun) alla Van Helsing...
    effettivamente la polvere da sparo c'era...

  7. #7
    heXen
    ospite

    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    beh, mi sembra difficile simulare una Chaingun con qualcosa dell'epoca , magari un bel balestrone con doppio colpo massiccio per simulare i fucile a canne mozze, oppure un unico colpo grosso per simulare il fucile a pompa

  8. #8
    Moderatore semipiallato L'avatar di clark kent
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    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    Painkiller la sa lunga in materia
    speriamo abbiano fantasia

  9. #9
    heXen
    ospite

    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    ecco, tipo Painkiller ma , il paletto mooolto più grosso

    speriamo davvero che facciano armi intonate con l'ambiente

  10. #10
    Moderatore semipiallato L'avatar di clark kent
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    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    Quote:
    ecco, tipo Painkiller ma , il paletto mooolto più grosso

    vuoi un tronco di pino?
    una catapulta ci vuole!!!
    allora ci vuole il video introduttivo col personaggio che entra col tronco sulla spalla come Schwarzenegger in Commando!!

    /OT sto incominciando a spammare

  11. #11
    heXen
    ospite

    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    no grosso come un tronco di pino no
    ma abbastanza da somigliare ad un grosso paletto(tipo il doppio di quello di Painkiler si )

  12. #12
    heXen
    ospite

    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    aggiornamenti per questo teribbbbbile mod
    attenti a non finire sotto tortura

    vi ricordo il link ufficiale:
    Excommunicated mod






  13. #13
    heXen
    ospite

    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    News segnalate da Nosf3ratu!!!



    25.05.2005Here is our first weapon "Triplegonne" we told ya. Although excommunicated is a medieval mod and has true historical base, weapons will be unique and our storyline justifies it. This freedom simply leads us to push limits on weapon concepts. How does it work? - Basically double handed. More information will be given in cutscenes.
    Lya uploaded few images for "different" levels. Different levels?? Well, story will take you some "different" places. Not only true medieval Europe will unleash its horror but also some "other" places. Our another concept artist Darkness Falls is also busy with these "different" levels. His artwork will reach daylight soon aswell...

    sito ufficiale:
    http://www.tyrot.com/excmod.htm#

    immagine:


  14. #14
    heXen
    ospite

    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    altre news per questo interessante mod!!

    il logo:


    After the Triplegonne, the Excommunicated team introduces us an other weapon: the Phoenix which apparently is kinda deadly:


    Quote:
    ---------------------------------------- ----------------------------------------
    "Phoenix" - unique and powerful weapon for your brutal needs! Phoenix is single handed and uses specific ammo. You have to wait just a little bit longer for seeing it in action. It does kill with attitude.


    ecco la nuova arma:


    minacciosa vero?




  15. #15
    heXen
    ospite

    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    Da un pò non aggiorno questo mod, non ci sono news per il 2006 ma qualcosa avevo dimenticato di inserirla, lo faccio ora:










  16. #16
    heXen
    ospite

    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    Comunicato dello sviluppatore:

    Dear Exc modders

    I was away ..but for a purpose. I was dealing with many commercial engine developers for a decent engine. It was hard and long period. For months I tried to license very well known commercial engines I was even about to purchase it then some other factors prevented me for doing it.

    The potential of EXC MOD was simply stealing my dreams, with our great team, we could accomplish it but i really wanted to take the risk and establish a game company. Since my ultimatte aim was always a game company.

    And...I have finally licensed a game engine. It is in beta right now, but full of potential, and we will get the commercial version when it is available. We are gonna heavily modify it but as a lightwaver I should say This engine is a miracle in terms of workflow.

    Yes! we are establishing a game company, Yes! we will make Excommunicated as a GAME and YES we will NEED YOUR HELP even your PRO Help!. IvedaGames will start as an independent developer. Because I have a modder spirit this is the best way to go.

    We will announce 3 games from IvedaGames very soon. Be sure that Excommunicated will be one of them.
    (website is under very heavy construction but for your bookmarks http://www.ivedagames.com)

    Of course I will not leave Doom3's awesome community behind. For almost two years in Doom3's mod community i have found BEST friends of my entire life, First in Dark Mod, then Phobos Mod and here in EXC mod. I have really tasted essence of great friendship and lifelong inspiration resources. Everyone of them helped me to refined what I want in this life. So I will try to my best to help them in my every spare time.

    Before welcoming you all to IvedaGames' forums in couple of days, i wanted to add this link.
    This song will be the intro music of Excommunicated, i composed it when i started to work on Excommunicated but couldnt complete it. I dont see any problem sharing with you..since we all need updates.

    http://www.ivedagames.com/EXC_intromusic _alpha.mp3

    very BEST....see you at IvedaGames!



    SITO



    Edit: Vi ricordo ceh sono pronte al download due musiche della Total Conversion

    Indirizzo

  17. #17
    heXen
    ospite

    Predefinito Re: Nuovo Mod: Excommunicated !!!!

    Volevo controllare novità su questo mod oggi ma il sito non va



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