{-=ITA*Banana=-}
// -------------------------------------
// -------------------------------------
// CONSOLE_VARIABLES
// -------------------------------------
// -------------------------------------
mat_dxlevel 81
cl_smoothtime 0.1
r_sse 1
r_sse2 0
r_mmx 1
r_3dnow 1
Echo " SEZIONE 1 "
//_set cl_
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "0"
cl_autohelp "0"
cl_radartype "0"
cl_radaralpha "200"
cl_locationalpha "150"
cl_crosshaircolor "1"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairscale "2100"
cl_crosshairalpha "9999"
cl_crosshairusealpha "1"
cl_spec_mode "1"
cl_righthand "1"
cl_team "default"
cl_class "default"
cl_observercrosshair "1"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
cl_idealpitchscale "0.8"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/Spray_bullseye.vtf "
cl_timeout "30"
cl_showpluginmessages "0"
cl_phys_props_enable 0
cl_phys_props_max 0
cl_ragdoll_physics_enable 0
cl_show_splashes 0
cl_showfps 1
Echo " SEZIONE 2 "
// _Set m_
m_pitch "-0.022"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
m_filter "1"
Echo " SEZIONE 3 "
// _Set r_
r_avglight 0
r_decal_cullsize 1
r_decals 50
r_dispfullradius 2
r_drawdetailprops 0
r_dynamic 0
r_eyes 0
r_lightaverage 0
r_lightinterp 0
r_lod -1
r_propsmaxdist 100
r_RainSplashPercentage 0
r_RainSimulate 0
r_renderoverlayfragment 0
r_rootlod 2
r_shadowmaxrendered -1
r_shadowrendertotexture 0
r_shadows 0
r_teeth 0
r_worldlightmin 1
r_worldlights 1
Echo " SEZIONE 4 "
// MAT
mat_bloom 0
mat_bumpmap 0
mat_clipz 0
mat_fastnobump 1
mat_fastspecular 0
mat_mipmaptextures 1
mat_picmip 2
mat_specular 0
mat_trilinear 0
mp_decals 50
muzzleflash_light 0
Echo " SEZIONE 5 "
// _Set sv_
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
//sv_skyname "sky_dust"
sv_backspeed "0.6"
sv_forcepreload "1"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "0"
sv_logfile "0"
sv_logsdir "logs"
sv_unlockedchapters "1"
Echo " SEZIONE 6 "
// _Set fps_
fps_max 41
// _Set ai_
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
Echo " SEZIONE 7 "
// _Set c_
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
Echo " SEZIONE 8 "
// _Set texture_
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_f raction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
Echo " SEZIONE 9 "
// _Set cam_
//cam_command "0"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
Echo " SEZIONE 10 "
// _Set cc_
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
Echo " SEZIONE 11 "
// _Set dsp_
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
dsp_enhance_stereo 1
dsp_volume "1.0"
dsp_slow_cpu "0"
Echo " SEZIONE 12 "
// _Set snd_
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
snd_mixahead "0.1"
snd_musicvolume "0.000000"
snd_pitchquality "0"
snd_digital_surround "0"
Echo " SEZIONE 13 "
// _Set voice_
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "0.510000"
Echo " SEZIONE 14 "
// _Set vprof_
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
Echo " SEZIONE 15 "
// _Set budget_
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
Echo " SEZIONE 16 "
// _Set net_
net_graph 3
net_graphpos 1
net_graphsolid 1
net_scale 5
Echo " SEZIONE 17 "
// _set rates_
cl_allowdownload "1"
cl_allowupload "1"
cl_interp 0.1
cl_interpolate 1
cl_lagcomp_errorcheck 1
cl_cmdrate 101
cl_updaterate 101
cl_rate 25000
cl_smooth 0
rate 25000
Echo " SEZIONE 18 "
// _Set Others
muzzleflash_light "1"
spec_scoreboard "0"
closecaption "0"
crosshair "1"
lookspring "0"
lookstrafe "0"
joystick "0"
voice_modenable "1"
hud_fastswitch "1"
scene_showfaceto "0"
npc_height_adjust "1"
scene_showlook "0"
scene_showmoveto "0"
func_break_max_pieces "15"
suitvolume "0.25"
adsp_debug "0"
// volume "0.25"
mp_decals "200.000000"
skill "1"
con_enable "1"
password ""
bgmvolume "1"
Echo " SEZIONE 19 "
// _Set Audio_
soundscape_fadetime 9999
soundscape_flush
Echo " Caricamento Autoexec.CFG effettuato --- Pronto a Giocare."