Ma infatti...mannaggia a loro! Noi ci scanniamo per giorni cercando un motivo valido per questa console e loro negano tutto!! Ahahahah...peccato
Ma infatti...mannaggia a loro! Noi ci scanniamo per giorni cercando un motivo valido per questa console e loro negano tutto!! Ahahahah...peccato
Le cose che trapelano da Valve non sono mai da considerarsi come banalità.
Più probabilmente, l'idea e forse il prototipo di una gabe-console esiste davvero o comunque è allo studio da tempo, ma hanno usato il solito trucchetto del gossip per studiare la reazione dei giocatori alla notizia, l'appetibilità ecc...
Insomma, ci siamo cascati di nuovo e ancora una volta abbiamo lavorato gratis per le indagini di mercato.
Amen.
consolari! azzi vostri
pensavate che ormai il rumor fosse morto e sepolto??? vi sbagliate, proprio oggi c'è un job posting fresco fresco....
http://www.valvesoftware.com/jobs/job_postings.html
si ricominciaElectronics Engineer
For years, Valve has been all about writing software that provides great gameplay experiences. Now we’re developing hardware to enhance those experiences, and you can be a key part of making that happen. Join our highly motivated team that’s doing hardware design, prototyping, testing, and production across a wide range of platforms. We’re not talking about me-too mice and gamepads here – help us invent whole new gaming experiences.
Duties:
Work with the hardware team to conceive, design, evaluate, and produce new types of input, output, and platform hardware
Requirements:
Hands on prototyping experience
Lab and measurement skills
System level design experience
Knowledge of embedded systems/microcontrollers
Experience with high speed serial interfaces
Experience with schematic entry
Experience with circuit simulation
Four years relevant experience
Recommended:
Board layout (analog and high speed digital)
Hardware Definition Languages (HDL) for FPGA and chip design
Power supply management
Thermal management
Design for test
Low frequency analog
RF and antennas
Signal integrity analysis
DSP
ARM / X86 system design
Manufacturing pilot runs
Failure analysis
FCC/CE/UL certification
olè
però qui mi pare si riferisca più a periferiche di input che ad una piattaforma vera e propria
La richiesta di lavoro dice: new types of input, output, and platform Hardware.
Avesse scritto: ...for platform hardware ti darei ragione, ma qui usa persino una virgola per evidenziare la piattaforma hardware come elemento da sviluppare.
Cazzo, la sintassi gente.
bè se proprio vogliamo fare i pignoli io ho scritto che si riferisce "più a periferiche di input che ad una piattaforma vera e propria", che non vuol dire "parla solo di periferiche ed esclude le piattaforme"La richiesta di lavoro dice: new types of input, output, and platform Hardware.
Avesse scritto: ...for platform hardware ti darei ragione, ma qui usa persino una virgola per evidenziare la piattaforma hardware come elemento da sviluppare.
Cazzo, la sintassi gente.
"Cazzo, la sintassi gente." (cit.)
questa mi sa un po' di trollata, ma non si sa mai
Ah beh, era impossibile ipotizzare che la valve stia lavorando per la prossima generazione di console.
In a very un-Valve-like move, the Seattle-based Half-Life 2 creator has revealed all of its plans for its mysterious new hardware project.
But the rumours were wrong. Valve is not making a games console or under-the-TV PC box. It is, in fact, developing some sort of wearable computer.
Writing on the Valve blog, tech developer Michael Abrash, the developer has revealed that Valve has allowed him to pursue a project that was turned down by Microsoft back in 1994 when he was employed by the Xbox and Windows platform holder.
After a stint at id working with John Carmack (and a brief return to Microsoft) he eventually ended up at Valve where, amongst other things, he has been working on a wearable computing project.
“By ‘wearable computing’ I mean mobile computing where both computer-generated graphics and the real world are seamlessly overlaid in your view; there is no separate display that you hold in your hands (think Terminator vision),” he wrote.
“The underlying trend as we’ve gone from desktops through laptops and notebooks to tablets is one of having computing available in more places, more of the time. The logical endpoint is computing everywhere, all the time – that is, wearable computing – and I have no doubt that 20 years from now that will be standard, probably through glasses or contacts, but for all I know through some kind of more direct neural connection.
“And I’m pretty confident that platform shift will happen a lot sooner than 20 years – almost certainly within 10, but quite likely as little as 3-5, because the key areas – input, processing/power/size, and output – that need to evolve to enable wearable computing are shaping up nicely, although there’s a lot still to be figured out.”
Abrash stresses that this is not confirmation of an imminent product reveal – at the moment the project exists purely in the R&D stage.
altri rumors:
Apple and Valve may be partnering with each other on a revolutionary video game console.
An unconfirmed report surfaced yesterday saying that Apple CEO Tim Cook was spotted at Valve’s headquarters in Bellevue, Washington. Whenever Cook is spotted out and about, people take notice. The CEO of the world’s most valuable company doesn’t personally visit other tech companies to simply have a chat.
Many speculated as to why Cook would be visiting Valve, maker of popular game series like Half-Life, Team Fortress and Portal. Valve also boasts an incredibly robust online PC gaming platform called Steam that operates similarly to Apple’s App Store.
We’ve gotten word that Cook was indeed at Valve yesterday, and what’s more, Apple is planning a full-on assault to take over the living room. This assault won’t just be limited to the long-rumored Apple HDTV set, but will also include a revolutionary home console as well.
According to sources to Cult of Mac, Apple is working on a television set with an iTunes-integrated touch screen remote and Siri-like voice command technology. The TV set will be coming before the end of 2012. Rumors and patents have said as much for the past year, so that’s nothing new. But that’s not all we’ve heard.
Our sources also say that Apple’s television set will come with an Apple-branded, Kinect-like video game console. The interface will rely heavily on motion and touch controls.
If true, this wouldn’t be Cupertino’s first foray into the console market.
Back in 1995, Apple collaborated with Bandai to product a Mac OS running home console called the Bandai Pippin back in 1995. Things were pretty disjointed at Apple back then, and the company was trying to regain its image under the leadership of Michael Spindler. Apple licensed the Pippin platform to Bandai for a console, but the market was already dominated by the PlayStation and Sega. The Pippin was priced too high to compete and Bandai ended up selling less than 50,000 units before shelving the project.
Back to Valve. The gaming company makes Steam, a PC game distribution network with 30 million active users on both the PC and Mac. Steam is to gaming as iTunes is to music. Recent rumors have suggested that Valve is working on its own console dubbed the “Steam Box.” Instead of another Xbox or PlayStation, the hardware would serve as more of a standard that Valve would license to partners, much like the way Google handles Android in the smartphone space.
Recent Valve job listings also indicate that the company is working on a mysterious hardware project. The Steam Box is rumored to feature biometrics technology in the form of a bracelet or wearable device for recognizing players.
Last year Valve CEO Gabe Newell seemed concerned with Apple’s ‘walled garden’ approach and the possibility of its entrance into the TV market. ”On the platform side, it’s sort of ominous that the world seems to be moving away from open platforms,” Newell told The Seattle Times. ”They build a shiny sparkling thing that attracts users and then they control people’s access to those things.”
If there’s anyone that’s good at manufacturing and distributing hardware, it’s Apple. We don’t know the exact details of why Tim Cook met with Valve recently, but the two companies are obviously talking to one another. Based on what we’ve heard, it’s possible that Apple could be considering Valve as a partner for its entrance into living room gaming.
Che ci sia qualcosa che stanno producendo mi sembra sia ormai chiaro.
Ritengo però che per quanto grande sia Valve, non sia ancora sufficientemente immensa per prendersi a carico il peso di un investimento economico, distributivo e di progettazione come quello di una nuova console next gen.
Probabilmente questo spiega le visite di apple come un possibile partner. Certamente però, se entrerà apple come gigante partner della cosa, non ci si potrà aspettare una console economica da subito. Probabilmente sarà tecnologicamente competitiva con la prossima gen, sicuramente sarà lanciata in grande stile, forse avrà pure qualcosa di rivoluzionario, ma qualcosa mi dice che non sarà economica.
però sarà megicol.
e il pad avrà un solo pulsante.
se davvero iTV comprenderà anche una parte gaming io mi aspetto qualcosa che vada a competere con Wii piuttosto che con PS e Xbox
Gabe Newell in persona ha confermato entro la fine del 2013 l’uscita di Steam Box, ovvero una sottospecie di console ibrida ad un pc, che collegata ad un televisore ci permetterà di giocare ai giochi acquistati dall’ormai celebre negozio online di Valve.
“Sicuramente il nostro hardware avrà un ambiente molto controllato. Chi vuole più flessibilità può sempre comprarsi un computer normale e più versatile. Chi invece vuole un prodotto completo e ‘chiavi in mano’ potrà dirigersi verso questa tipologia di dispositivi per i propri salotti. Il lato positivo dei computer è che ogni persona può provare diverse soluzioni e gli utenti possono trovare quella più congeniale alle proprie esigenze”
unisco i topic
steam box + big picture = console/pc war vinta per sempre
sul serio, non avete idea.