mmm ma dici solo esteticamente? io intendevo più un parere tecnico/meccanico
io non ho capito ancora se mi piace, ma onestamente ci stavo facendo un pensierino, cambio macchina ed il budget è più o meno quello della delta (intorno ai 30 K€)
allora non è altro che una Bravo carrozzata da Delta. comunque per quel prezzo honda civic, BMW serie 1, Audi A3 tanto per dirne 3
mio fratello ha la serie1, nettamente meglio in tutto rispetto alla delta![]()
a me non dispiace la Leon anche, magari cupra F4
in realtà io prenderei (ma mancano i soldi ovviamente) una a5, a4, 320d, 350z, tt, giusto per indicare cose diverse sotto la soglia dell'impossibile da aquistare
bo sono indeciso, mio padre consiglia solo monovolume o crossover tipo la qasqai (o come si scrive)
mmm meccanicamente la bravo com'è?
frenzy
wooooooooooooot?
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Space Invaders, Taito thanks day, only in japan, culture, original..., arcade, top
Japan Continues to Go Space Invader Crazy With Free Games, Kit Kat Bars
During one of our jaunts to a Japanese arcade earlier this month, I noticed quite a bit of promotion around Space Invaders’ 30th Anniversary.
The first thing Tristan and I spotted when we hit up an arcade in Kagoshima was this cool button pressing “game.” The free kiosk had you tap a big yellow button as quickly as you could for a set time, tracking each of your taps. Once you finished, it displayed the total number of button pushes recorded at that station. The one we messed with was nearing 4 million when we saw it.
We also saw these fliers up for something called Taito Thanks Day, which featured big Space Invaders and a toothy green critter.
Finally, making our way through the sea of UFO Catchers and such found at most Japanese arcades, I spotted these special anniversary Kit Kat bars. The wrappers features little white Space Invaders. I’d like to think that the candy was somehow different as well, but I really, REALLY suck at these type of games and decided to give up after spending six bucks or so trying to win a friggin candy bar.
Despite all of the hoopla surrounding the game’s anniversary, the one thing I didn’t notice was the actual game, like anywhere. Seriously, couldn’t Taito splurge a little and send out some of the original cabinets to arcades to help push the promotion?
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Jenga Donkey Kong Collector's Edition, top, original, retro, culture..., impressions, hands-on, gallery
Hands on With Jenga Donkey Kong Collector's Edition
Among the game related things that found their way to my door step while I was gone was the new Donkey-Kong-themed edition of Jenga.
Jenga Donkey Kong Collector’s Edition is essentially the wood stacking game painted black with a new set of rules. The version comes with a pile of rectangular blocks painted black with red girders painted on two sides of each block. There are also three holes drilled into each rectangle. The game also comes with four plastic Mario pieces, a plastic piece featuring Donkey Kong and Pauline and a little cardboard spinner.
You can play the game with normal Jenga rules, pulling out a piece of wood to replace at the top of the stack until someone knocks it over, or with the new DK rules. The Donkey Kong rules add enough of a twist to the classic game to make it bit more fun and of course, what with the neato pixel graphics, quite a bit more nostalgic.
The new rules have you place a peg-backed Mario piece into a hole of one of the bottom Jenga pieces. Once everyone has placed their Marios you take turns flicking the spinner. The spinner tells you how many girders to move as you make your way up and around the Jenga tower. It also tells you how many girders you have to slide out of the stack and place back on top. Removing and replacing the pieces is just like classic Jenga, except you have to remove and replace the Donkey Kong piece as well, making sure he and Pauline are always at the highest point of the tower. The spinner tells you to move zero to three spaces and to remove zero to three pieces.
To win you have to either move your Mario to the top of the tower, or be the highest Mario on the tower when someone else knocks the tower down. Fairly simple, but quite a bit of fun.
We played the game two or three times last night and really enjoyed it. The only problem we had with the game is that the plastic pieces were a bit wonky. The pegs on the backs of the Mario sometimes didn’t slide into the Jenga holes, which makes the game near impossible to play until you’ve worn the game in. Also the spinner didn’t really spin, but again that got better with use.
I’m a big fan of classic video games and I happen to love Jenga, so this would be a must by for me. With the holidays nearing I’d say it probably should make some wish lists if you’re a fan of either the video or table top game.![]()
kotaku599:http://kotaku.com/5069278/hands-on-w...ectors-edition
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wooooooooooooooooot 2?
and last
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Activison's Ex is Now Playboy's Miss November (And She Prefers Rock Band!)
It’s easy to empathize, because we’ve all been there, or close. You have your 9 to 5 job, it’s a good gig, the work’s interesting. Then an amazing once-in-a-lifetime opportunity comes along and you have to sneak out to chase it. Grace Kim, as Activision’s PR lead for Guitar Hero, was in that spot a year ago in October 2007.
“I was giving so many excuses,” Grace said, “I even went to CVS and bought crutches, and pretended I had a fractured ankle. At this point, Activision was getting annoyed. They were really heavily promoting Guitar Hero: Aerosmith, and Guitar Hero for the DS. My boss was getting really upset.”
Finally, on the fifth straight day away from the office, she couldn’t think up any more alibis. So she quit, but she couldn’t tell Activision why.
She was in front of a camera, taking off all of her clothes for Playboy, becoming Miss November, 2008.
“It was difficult for me to come home from the shoot and then write a bunch of press releases for Guitar Hero,” she said. “I couldn’t tell them I was going to be in Playboy. At that point, I didn’t want anybody to know at the time. I hadn’t told anybody, not my parents or my friends or anyone.”
Before you think, “Oh, what a burden,” consider that becoming a Playmate is a yearlong process, from test Polaroid to final publication, fraught with acceptance, rejection, uncertainty — and nondisclosure — in between. The waiting is the world’s worst job interview, for either gender. Before you imagine, “What a problem, having the opposite sex want me,” think of what it would mean, to reveal yourself as a potential Playboy centerfold in the context of an everyday professional workplace.
Especially — look to your left, look to your right — among a bunch of gamers.
“I love the gaming industry, I really do,” Grace said. ”It’s so cool, and everyone is so passionate, and you get to test out the prototypes but, then, the guys, if they find out a co-worker’s gonna be in Playboy ... you know, they’re gonna act a little bit weird.”
So Grace, 29, is mindful today of what she left for what she achieved. As Miss November this coming month, her pictorial is the fusion of both — a game-themed centerfold in the men’s magazine whose women have set the standard for desirability for more than 60 years.
“It just, coincidentally ... it happened — at the same time,” Grace said, “and I did feel a little bit guilty. Out of 100 applicants [for the Activision job] there were so many who were better for the job than I was, with years and years of gaming experience, and I was really lucky to get the job.”
But to hear the full retelling, her short time with Activision sounds much like a quick and torrid affair, one she loves and regrets, ended by a choice only the heart could make and suffer.
In more ways than obvious.
“I was,” said Miss November, “secretly playing a lot of Rock Band.”
In fact, the guitar Grace posed with in her Playboy pictorial — by now on newsstands and Playboy.com (NSFW), is her own Fender Stratocaster made by Harmonix exclusively for the original Rock Band. She bought it more than a year ago and brought it to her shoot. And on her data sheet, she lists her six favorite video games. Rock Band is there. Guitar Hero is not.
‘When you’re working for something you like, it can somewhat kill your passion for it,” Grace said. “Especially when you’re doing PR. When I was doing PR for Activision and Guitar Hero, it kind of stunted my playing, because I was working on it all day.”
Playboy says the timing of Grace’s pictorial was not deliberate— Rock Band 2 for PS3 came out last Sunday, Guitar Hero: World Tour is out this coming Sunday. Although she lists five other titles on her data sheet, Grace doesn’t really consider herself a gamer, as nearly all of her effort and interest goes into a single genre. “Maybe Call of Duty 4,” was the last non-rhythm game she played, “but that was a looooong time ago, maybe like six months. Then it was just playing with five other people online, and I just got slaughtered. I wish I was a better gamer. [2008 Cybergirl of the Year] Jo Garcia is a much, much better gamer.”
So her flirtation with games really began with Guitar Hero II in 2006. She’s 29, older than the stereotype one imagines of a Playmate, out clubbing from 9 pm to sun-up Thursday to Sunday. Grace, as a fashion publicist after graduating UCLA, found herself much more at home playing this guitar game against her friends. Her nonstop rocking out — admittedly not that great, but still — eventually led her to Activision.
“I had heard of an opening to work directly with the head director of Guitar Hero, so I applied, and I didn’t think I’d get the job because there were so many applicants,” Grace said. “I mean, a lot of other people are obsessed with gaming, and I only had fashion industry experience, but I also had a lot of PR experience. I was really blessed that they brought me on board. I think they appreciated my passion.”
She was “fully in charge of the Guitar Hero account,” but it only lasted for about two months. Living in L.A., her girlfriends wanted to go to the Playboy Mansion for the Halloween party in 2007. Grace sent in pictures of herself to get in the door. “The next day I heard back from them, asking if I wanted to be a Playmate.”
Bailing on work was easy enough for a one-day Polaroid test shoot in mid-October, Grace said. Three uncertain weeks followed, and then Grace got a phone call asking her to do a full pictorial After five days spending 10 to 12 hours on the set, Grace realized she had to leave Activision.
“Activision was getting annoyed, and I wanted to keep my job [at first],” Grace said. “But my boss wasn’t happy and I wasn’t happy, and being a Playmate is a job. I really wanted to explore that area, and see where this path would take me. And, working so much for Activision kind of killed my love a little for Guitar Hero.”
But it would be almost a year before she would become a full-fledged, published Playmate. In a behind-the-scenes video for Playboy, Grace says she had to pretend like she knew how she was playing a guitar. So, yes, she’s among those who thought Guitar Hero would teach her how to play for real. “Right after I started playing Guitar Hero, I went and purchased a used Gibson Junior, flaming red, gorgeous, ready to rock out, and I just failed miserably. Someone tried to teach me, and I was thinking I could just push these buttons and become a rock goddess for real. Now it’s something I just pop up on my wall as a piece of art.”
Her main axe now is a Starpex Obsidian that Peak Products gave her on the day she viewed her published pictorial. (She reviewed it on her Myspace blog.) Grace plays with it (although probably not like this) in two bands, one’s all-girls, and the other is a boys-allowed troupe, because “none of my girlfriends ever want to play the drums.”
She owns four consoles, a Playstation 3, Playstation 2, Xbox 360 and Xbox. But — and Sony fanboys, go get a glass of ice cold water for this next paragraph — she only plays on the PS3.
“Really, the PS3 or the 360? It’s like comparing a Lamborghini to a Pinto,” Grace said. She started playing on the PS3 when a now-ex boyfriend loaned one to her, and bought her own when Sony cut the price to $399.
Why is he an ex? Predictably, some guys can get insecure when their girlfriend is posing nude. “It’s kind of harder to date when you’re a Playmate,” she says. Most guys immediately consider her well out of their league. But don’t give up hope. She confesses having a thing for shaved heads (are you paying attention Fahey?)
“It’s just a strange fetish,” Grace said, “I have one and it happens to be shaved heads. I like the feel of it, when it feels like peach fuzz. I think every guy looks better with a shaved head. It’s cleaner and gives them a harder look —”
And on that note:
Hey, someone had to appear topless in this post.
Update: Grace ventured into our comments (Oh God) and has some answers for all you career counselors who think she made a mistake. Plus she wants to clear up that she left Activision on good terms. And the PS3/360 analogy. But sorry dudes, she's not giving out her PSN ID. You can read all about it on her blog.
Further update: Playboy's put out a video of Grace cavorting with the DESTROYING A Starpex Obsidian. See it here.
Photos courtesy PLAYBOY Magazine © 2008 by Playboy.
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no scusate ma questo è troppo
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Hollywood, dragonball, news
First Dragonball Movie Review: "Not A Disaster"
Hollywood is bringing manga/anime Dragonball to the silver screen. Early peeks haven't exactly been promising, leading a general feeling that the rot has already set in. Website Ain't It Cool News was a sent a review from a reader who claims to have seen 95-100 minutes of the film, minus the credits, missing the score and lacking finished special effects. According to the reader, "Overall, I would give the movie a 6.5/10 simply because i was expecting disaster but it turned out better... I am glad it aint the disaster I thought it would be." The reader even went on to call the movie "solid." Not sure if this is a plant or not, but hit the jump for a breakdown of the movie's positives and negatives. There are spoilers.
PositivesThere's more in the link below. If you're interested.
• Action - I wasn't expecting the action scenes to be as awesome as they were. Simply put the best thing about this movie. The last action scene of Goku vs. Picollo are simply amazing... This fight scene was around 13-15 minutes long. There are other small action scenes that are fun and entertaining with slo mo but nowhere as good as the picollo vs. goku scene.
• James Marsters as Picollo was awesome. He was perfect as picollo... Oh and Picollo transforms into a light greenish color picollo towards the end of the movie.
• Justin Chatwin as Goku. This guy surprised me a lot. I really didn't like him when they casted him as goku but he did a damn good job in the acting department and he nailed the KAMEHAMEHA line.
Negatives
• Story - Dragonball fans will be dissapointed with some of the changes they have made with stories and characters etc... High school setting for the first 22-23 minutes was so not needed but ah well typical hollywood garbage of adding bullshit like that.
• Chow Yun Fat as Master Roshi - I was dissapointed with this. I wanted the fucking perverted roshi who fucking grabs breasts and asses like in the anime but alas all of that is fucking gone. Also he acted like Mr. Kesuke Miyagi. You know what I mean. The lines he spoke were fine but I felt he was uncomfortable in the movie. Very dissapointed.
• Shenron the dragon - Ah another huge dissapointment... FUCK FUCK FUCK you fox. So ya they get all the dragonballs and the dragon appears but the dragon is hiding behind fucking clouds and you only see his shadow. The voice of the dragon was provided by none other than Christopher Sabat who provided the voice for the dragon in the american version of the anime. When the dragon spoke it was chilling but damnit it was hiding behind clouds. One can hope they will fix this but chances of that are very slim.
Presenting AICN's First Review Of DRAGONBALL... [Ain't It Cool News] [Pic]
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quindi alla tipa potrebbero piaciere i pelati alla pott![]()
Master Roshi?????????
andro ma dobbiamo fidarci a far venire Doom al raduno? non era lui che giocava a questo gioco?
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Crime, culture, maplestory, nexon, korea, mmo, japan
Japanese Woman Jailed For Virtual 'Murder'
And you thought MapleStory was all fun and games. A Japanese woman has found herself in jail, potentially facing charges of illegally accessing a computer and manipulating data, after deleting the character of her in-game 'husband' who divorced her rather suddenly. "I was suddenly divorced, without a word of warning. That made me so angry!" she is quoted as saying:
The woman, a piano teacher, is in jail in Sapporo waiting to learn if she faces charges of illegally accessing a computer and manipulating data.I love the fact the BBC is describing this as murder (though I imagine it would be quite upsetting to log in and discover your character had gone 'poof'); for those of you considering virtual revenge, tread carefully.
She was arrested on Wednesday and taken 620 miles (1,000 km) from her home in southern Miyazaki to Sapporo - where her "husband", a 33-year-old office worker lives.
If charged with the offences, and convicted, she faces up to five years in prison and a fine of up to $5,000 ....
A Sapporo police official, according to the Associated Press news agency, said the woman had used the man's ID and password to log in to the game last May to carry out the virtual murder.
Woman in jail over virtual murder [BBC, thanks rumi!]
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