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  1. #1051
    Il Puppies
    Data Registrazione
    16-01-08
    Località
    Perugia
    Messaggi
    320

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Gioco quasi sempre in mid usando karthus come main, e non posso che quotare chi dice che morde in mid è na gran rottura di balle...lo scudo rigenera troppo velocemente e, o pensi a segare i minion o a tirargli giu lo scudo.
    Visto che è duro come un sasso io morde lo lascio stare e mi concentro sui minion al 100%, provare ad abbassargli lo scudo è mana sprecato, l'unica counter per reggere la linea è avere le ondate di minion più numerose delle sue, il problema però che nonostante clarity e pozze alla fine in base devo tornarci per forza.
    A quel punto si deve x forza chiamare qualcuno e fare un 2 vs 1 per farlo stare buonino.

  2. #1052
    L'Onesto L'avatar di Elain
    Data Registrazione
    19-11-04
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    1,349

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Citazione Originariamente Scritto da Shalby Visualizza Messaggio
    Anche la mia era una constatazione, dettata dal fatto che sento spesso gente discutere su questo o quell'eroe, basandosi su quella fesseria di articolo con i tier.
    "Ma sblocco questo o quello?"
    "No, quello è un tier 3! Sei pazzo? L'altro è un tier 2 e va bene; anche perchè c'è poca differenza coi tier 1... "

    A parte che il tipo, nel suo articolo, specifica che le sue scelte possono non essere condivisibili, perchè ci ha messo dentro anche i suoi gusti personali. Ma oltre a questo, se un eroe ti piace usalo, che c'è di male (che poi è quello che fai tu, visto che lo giochi ). Anche perchè, a meno della finale nei campionati del mondo, le differenze non si notano.

    E comunque, detto fra noi, le conclusioni che tira quell'articolo sono tutte da dimostrare.
    Già solo il fatto che si giudichino gli eroi, senza uno straccio di considerazione sulle sinergie con gli altri champion e sulle rispettive build in relazione agli item presenti nel gioco, è da epic fail...
    Credo che vada considerata come una sua personale classifica, più che una guida. Poi che lui sia un "pro" è un altro discorso.

  3. #1053
    Lo Zio
    Data Registrazione
    20-07-04
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    fontenuova
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    2,140

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    in ogni caso, anche se è personale, ti accorgi che effettivamente come considerazioni nn sono sbagliate, per esempio io amo malhazar lo uso spesso, ma mi accorgo anche che in team play fa poco rispetto a un taric o un kassadin ad esempio, o magari una janna o un annie..
    cio nn toglie che lo uso lo stesso e quando siamo in un gruppo di amici tutti questi problemi nn li riscontro

  4. #1054

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Che bello giocare a lol con accesa la televisione sul Grande Fratello.
    E le ho vinte pure tutte!

  5. #1055
    Moderatore behemoth L'avatar di Kaladan
    Data Registrazione
    09-07-02
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    10,255

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Citazione Originariamente Scritto da Shalby Visualizza Messaggio
    Che bello giocare a lol con accesa la televisione sul Grande Fratello.
    E le ho vinte pure tutte!



    PS: che bello, qualche sera fa il server è crashato nel bel mezzo di un match e ieri è arrivata a tutti una mail di scuse con un bonus di 300IP cadauno

  6. #1056

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Citazione Originariamente Scritto da Kaladan Visualizza Messaggio

    Me lo sono visto perchè una mia amica è entrata nella casa!


    PS: che bello, qualche sera fa il server è crashato nel bel mezzo di un match e ieri è arrivata a tutti una mail di scuse con un bonus di 300IP cadauno
    Che culo...

  7. #1057
    Moderatore behemoth L'avatar di Kaladan
    Data Registrazione
    09-07-02
    Messaggi
    10,255

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Imminente Patch:

    PVP.net and League of Legends will be updated during scheduled maintenance on 10/19/2010 from 1:30AM PDT (GMT -7) until 11AM

    The Harrowing
    • Limited edition Holiday Runes
    • Some sinfully sweet editions of your favorite in-game consumables
    • Frighteningly festive costumes for your minions
    • A sinister overhaul of Summoner's Rift featuring a more nocturnal motif
    • A terrifying new login to get you in the mood
    • Limited edition champion skins for a few League favorites who're really in the spirit this Harrowing!

    New Skins in the Store
    • Spellthief Lux
    • Sorceress Lux
    • Zombie Ryze
    • Kitty Cat Katarina
    • Pumkinhead Fiddlesticks
    • Nosferatu Vladimir
    • Lollipoppy
    • Mundo Mundo

    PVP.net v1.21.16
    • The Store and the Journal of Justice will now glow when there is new content available
    • Fixed a bug where Ranked Games were showing up as Normal Games in the Match History
    • Fixed a bug with the Ticker where new messages would not show up properly on login
    • Fixed a bug with the Ticker where it would show up when no message was posted
    • Fixed a bug where PVP.net would sometimes be delayed in restoring after a game was finished
    • Fixed a bug where users could not remove a private chat once it had been opened
    • Fixed a network issue that was causing some performance related issues in PVP.net
    • Fixed a bug at the End of Game screen that was causing odd player list orders when someone would leave the room

    League of Legends v1.0.0.103
    Lux, the Lady of Luminosity
    • Light Binding: Fires a ball of light towards a target location, binding the units hit. The units take magic damage. Can hit up to two targets with the second target receiving a reduced effect.
    • Prismatic Barrier: Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
    • Lucent Singularity: Creates a zone that slows enemy units (zone lasts 5 seconds). Can be detonated to deal magic damage to enemies in the area.
    • Finales Funkln (Ultimate): After a short delay, Lux fires a beam of light in front of her dealing damage to all enemy units in the area.
    • Illumination (Passive): Lux's damaging spells illuminate the target for 6 seconds. Lux's next attack ignites the debuff, dealing magic damage to the target.

    Anivia
    • Health per level increased to 70 from 65
    • Base damage increased to 48 from 45

    Amumu
    • Bandage Toss cooldown reduced to 16/14/12/10/8 from 18/16/14/12/10
    • Curse of the Sad Mummy duration reduced to 2 from 2.5

    Blitzcrank
    • Mana per Level increased to 40 from 36
    • Static Field cooldown reduced to 30 from 40
    • Static Field no longer targets stealthed units
    • Overdrive
      • Cooldown reduced to 15 from 20
      • Mana cost reduced to 75 from 90
      • Now reduces movement speed by 75 instead of 25% , which also fixes an edge case bug
    • Mana Barrier no longer uses (or refunds) Blitzcrank's mana when it is activated

    Cho'Gath
    • Rupture cooldown reduced to 9 from 10
    • Rupture mana cost changed to 90 at all levels from 80/90/100/110/120
    • Vorpal Spikes is now classified as an area of effect spell for the sake of items like Rylai's Scepter or Hextech Revolver

    Corki
    • Gatling Gun mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120
    • Phosphorous Bomb mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130

    Evelynn
    • Determined Killer (passive) tooltip clarified to explain it does not work on neutral minions.
    • Shadow Walk
    • Fixed a bug with Shadow Walk where you could stun towers
    • Fixed a bug with Shadow Walk where autoattacking would break stealth even if the attack was canceled
    • Ravage no longer has back facing requirement in order to gain the extra effect
    • Malice and Spite lifegain changed to a flat 350/500/650 upon kill or assist
    • Malice and Spite's active now has a 90 second cooldown and refreshes whenever an enemy champion dies
    • Stats
      • Base health increased to 500 from 475
      • Health per level increased from 86 to 76
      • Mana regen per level increased to 0.4 from 0.25
      • Base mana regen increased to 5 from 3.85.
    • Additional note: these changes do not represent the final remake on Evelynn. These are simple usability fixes for her current design.

    Ezreal
    • Essence Flux ability power ratio increased to .7 from .6
    • Trueshot Barrage abiilty power ratio increased to .8 from .7

    Fiddlesticks
    • Drain cooldown reduced to 10 from 12
    • Drain mana Cost reduced to 80/95/110/125/140 from 80/100/120/140/160
    • Dark Wind cooldown reduced to 14 from 15

    Galio
    • Righteous Gust mana cost increased to 80/85/90/95/100 from 70/75/80/85/90
    • Resolute Smite mana cost increased to 70/75/80/85/90 from 60/65/70/75/80
    • Idol of Durand mana cost increased to 100/150/200 from 100/145/190
    • Idol of Durand duration reduced to 2 from 2.5

    Garen
    • Judgment can no longer damage invisible minions or objects like wards

    Gragas
    • Barrel Roll cooldown reduced to 11/10/9/8/7 from 12/11/10/9/8
    • Barrel Roll now slows attack speed by 20/25/30/35/40%
    • Drunken Rage cooldown reduced to 25 from 30
    • Body Slam cooldown increased to 7 from 6
    • Explosive Cask no longer slows attack speeds

    Jax
    • Equipment Mastery tooltip updated to show health gained from each source dynamically
    • Leap Strike
      • Cast time reduced by 20%
      • Travel speed increased by 20%
      • Ability power ratio reduced to 0.7 from 0.8
    • Empower
      • Now only deals damage to a single target rather than to an area of effect
      • Now resets Jax’s autoattack timer when cast
      • Damage increased to 75/110/145/180/215 from 40/60/80/100/120
      • Ability power and damage ratios increased to 0.4 from 0.2
      • Mana cost reduced to 20 from 35
      • Cooldown increased to 9/8/7/6/5 from 5/5/5/5/5
      • Tooltip corrected to accurately state it deals magic damage
      • Fixed bugs where Empower incorrectly did less damage when used at the same time as Leap Strike or each 3rd Relentless Assault strike.
    • Counter Strike damage increased to 80/110/140/170/200 from 80/100/120/140/160
    • Relentless Assault
      • New Active: Grants 20/35/50 + Jax's dodge percent in bonus magic resistance for 5/6.5/8 seconds upon activation. Costs 80 mana. Cooldown of 60/60/60 seconds.
      • Buff icon now dynamically shows the number of Relentless Assault stacks which Jax is benefitting from
      • Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault
    • Recommended items updated

    Karthus
    • Lay Waste mana cost reduced to 20/26/32/38/44 from 20/28/36/44/52
    • Wall of Pain cooldown reduced to 18 from 22
    • Death Defied now allows all spells to be free to cast while defying death
    • Fixed several usability bugs with Death Defied

    Kassadin
    • Nether Blade cooldown reduced to 12 from 15

    Katarina
    • Death Lotus now fires blades at three targets at all levels

    Kog'Maw
    • Fixed several bugs with Icathian Surprise to be more consistent

    Malphite
    • Seismic Shard cooldown reduced to 8 from 10
    • Unstoppable Force cooldown reduced to 130/115/100 from 140/125/110
    • Fixed a bug with Ground Slam causing it to look like it had shorter range than it actually did

    Malzahar
    • Nether Grasp range reduced to 700 from 750
    • Call of the Void mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130
    • Null Zone mana cost changed to 90/100/110/120/130 from 80/95/110/125/140

    Miss Fortune
    • Bullet Time range reduced to 1400 from 1500
    • Bullet Time scaling reduced to 40% of damage per shot from 45%
    • Strut maximum movement speed bonus reduced to 70 from 80
    • Double Up bounce range reduced to 500 from 575

    Morgana
    • Dark Binding hitbox size reduced
    • Black Shield ability power ratio reduced to .8 from 1
    • Soul Shackles ability power ratio reduced to .9 from 1
    • Soul Shackles damage reduced to 175/250/325 from 175/250/350

    Nasus
    • Siphoning Strike now resets autoattacks

    Nidalee
    • Base damage increased to 53 from 50

    Poppy
    • Devastating Blow now resets autoattacks

    Rammus
    • Movement speed increased to 310 from 305
    • Base Mana regen increased to 4.5 from 3.75
    • Powerball cooldown reduced to 10 from 11
    • Defensive Ball Curl cooldown reduced to 14 from 15
    • Defensive Ball Curl now scales on 10% of Rammus's total armor
    • Puncturing Taunt mana cost reduced to 50/60/70/80/90 from 50/65/80/95/110
    • Fixed several bugs with Puncturing Taunt to make it more responsive

    Shaco
    • Jack in the Box cast range reduced to 400 from 500
    • Jack in the Box can no longer be cast inside walls

    Singed
    • Stats
      • Magic resistance reduced to 30 from 35
      • Base health increased to 448 from 429
      • Health per level increased to 82 from 78
    • Mega Adhesive mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120
    • Fling cooldown reduced to 10 from 11.5
    • Insanity Potion cooldown reduced to 100 from 120
    • Insanity Potion no longer has a cast time or animation

    Sion
    • Death's Caress no longer has a cast animation
    • Death's Caress shield reduced to 110/160/210/260/310 from 120/170/220/270/320

    Sivir
    • On the Hunt attack speed bonus increased to 30/60/90% from 25/45/65%
    • On the Hunt now provides 1/3 of the attack speed bonus to allies
    • Spell Shield mana return increased to 150 from 125
    • Spell Shield cooldown reduced to 22/19/16/13/10 from 28/24/20/16/12

    Swain
    • Decrepify
      • Ability power ratio increased to 0.9 from 0.75
      • Fixed a bug where Decrepify would slow through Highlander or Ragnarok
      • Fixed a bug where the damage portion sometimes would not stop after leaving the area
    • Nevermore ability power ratio increased to 0.7 from 0.5
    • Torment damage increased to 75/115/155/195/235 from 72/110/148/186/224
    • Torment ability power ratio increased to 0.8 from 0.6
    • Carrion Renewal regen increased to 300% from 250%

    Taric
    • Imbue mana cost increased to 80/95/110/125/140 from 70/85/100/115/130
    • Imbue heal reduced to 60/100/140/180/220 from 70/110/150/190/230

    Teemo
    • Stats
      • Base movespeed increased to 305 from 300
      • Base damage reduced to 47.5 from 51.3
      • Damage per level reduced to 3.0 from 3.3
    • Camouflage
      • Fade time reduced to 2.0 seconds from 3.0
      • Being invulnerable will now prevent Teemo from Camouflaging. Specifically, Zhonya's Ring and Guardian Angel's effects will block Camouflage while they are active.
      • Recalling and Teleporting will now prevent Teemo from Camouflaging
    • Blinding Dart
      • Duration reduced to 1.5/1.75/2/2.25/2.5 from 1.5/2.0/2.5/3.0/3.5
      • Cooldown reduced to 8 seconds from 10
      • Blinding Dart will now cancel autoattacks in progress when the blind is applied
    • Move Quick's tooltip will now update to display the effects of cooldown reduction
    • Toxic Shot per tick damage reduced to 6/12/18/24/30 from 8/14/21/28/35
    • Toxic Shot on-hit damage increased to 9/18/27/36/45 from 8/14/21/28/35
    • Noxious Trap
      • Teemo now gains a "stored mushroom" charge every 30/26/22 seconds. Maximum three charges
      • Each cast requires and consumes a charge
      • Time to gain a charge is reduced by cooldown reduction effects
      • Time to gain next charge does not progress while you are at maximum charges
      • Teemo always has two charges stored upon reviving at base
      • Cooldown on placing a trap reduced to 1 second from 20
      • Damage changed to 250/475/700 from 350/500/650
    • Recommended items updated

    Tryndamere
    • Bloodlust cooldown reduced to 12/11/10/9/8 from 14/13/12/11/10
    • Bloodlust damage per stack increased to 5 from 3
    • Spinning Slash cooldown reduced to 8 from 9
    • Spinning Slash area of effect increased to 225 from 185

    Twisted Fate
    • Pick a Card Blue Card damage/mana return increased to 40/60/80/100/120 from 30/45/60/75/90

    Twitch
    • Debilitating Poison now has a range indicator
    • Expunge now has a range indicator
    • Deadly Venom duration reduced to 6 from 8

    Urgot
    • Removed "Recommended" tag
    • Heat Seeking Missiles can no longer hit invisible minions or objects like wards
    • Corrosive Charge no longer will lock onto invisible minions or objects like wards

    Zilean
    • Chronoshift now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed.

    Items
    • Guardian Angel now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed.
    • Last Whisper unique armor penetration now functions with abilities (but still not against turrets)
    • Soul Shroud has a new recipe: Kindlegem + Ruby Crystal + Mana Manipulator + 485 gold. Stats remain unchanged.
    • Kindlegem recipe price lowered to 375 from 425
    • Shurelya's Reverie recipe price increased to 550 from 500, total price unchanged from the previous patch
    • Malady (remake)
      • Recipe changed to: Dagger + Dagger + Amplifying Tome + 550 gold = 1825 total cost
      • Base stats changed to +50% attack speed, +25 ability power
      • Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6.
      • Magic resistance reduction stacks up to 4 times.
    • Warmog's Armor
      • Combine cost reduced to 980 from 1100
      • Base stats increased to 920 health from 770 health
      • Bonuses now cap at 450 health and 15 hp/5
      • Unique Passive changed to: Permanently gain 4.5 health and .15 health regen per 5 sec per minion kill. Champion kills and assists grant 45 health and 1.5 health Regen per 5 sec. Bonuses cap at +450 health, and +15 health Regen per 5.
    • Atma's Impaler unique passive tooltip clarified to state that it adds to your bonus attack damage
    • Rod of Ages base stats increased to 450 health, 525 mana and 60 ability power from 360 health, 425 mana and 50 ability power
    • Rod of Ages bonus cap reduced to 180 health, 200 mana and 20 ability power, from 270 health, 300 mana and 30 ability power
    • Fixed a bug that allowed Quicksilver Sash to be affected by cooldown reduction
    • Quicksilver Sash cooldown reduced to 105 seconds from 120 seconds

    Runes
    • Lesser Mark, Mark, and Greater Mark of Desolation armor penetration reduced by 15%
    • Lesser Mark, Mark, and Greater Mark of Strength damage increased by 200%
    • Lesser Mark, Mark, and Greater Mark of Might damage per level increased by 35%
    • Lesser Glyph, Glyph, and Greater Glyph of Strength damage increased by 200%
    • Lesser Glyph, Glyph, and Greater Glyph of Might damage per level increased by 35%
    • Lesser Seal, Seal, and Greater Seal of Strength damage increased by 200%
    • Lesser Seal, Seal, and Greater Seal of Might damage increased by 35%
    • Lesser Quintessence, Quintessence, and Greater Quintessence of Desolation armor penetration reduced by 15%

    General
    • Zooming in will now match its previous functionality where scrolling results in zooming in instead of zooming out
    • Summoner Flash no longer breaks stealth
    • Updated selection radii for a number of champions

    Skins
    • Pentakill Mordekaiser's size has been increased
    http://www.leagueoflegends.com/board...d.php?t=298128





    Zilean
    • Chronoshift now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed.

    Items
    • Guardian Angel now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed.

    non ho capito sta storia della Guardian Angel:
    quando si attiva, a cooldown terminato, rimuove i buff?? Quindi se si attiva mentre sto attaccando/scappando con una delle skill citate rimango fregato?

    Ottimo "buff" della Last Whisper e pessimo nerf delle Armor Penetration Runes.
    Ultima modifica di Kaladan; 19-10-10 alle 13:06:43

  8. #1058
    Il Puppies
    Data Registrazione
    05-02-09
    Messaggi
    441

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    hanno detto ke vogliono fare un remake di evelynn!!!! in effetti ne aveva bisogno, però nn oso immaginare ke ne faranno ç_ç

  9. #1059
    Lo Zio
    Data Registrazione
    20-07-04
    Località
    fontenuova
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    2,140

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    che palle , nn so se gioire o no per il change della cura di taric, costa di piu ma almeno a livelli piu alti cura di piu... mah preferivo come prima

    zilean nn lo ho capita sinceramente me la potete spiegare

    mi pare sia stato nerfato anche il rog of ages o sbaglio?

  10. #1060
    L'Onesto L'avatar di Lyzen
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    17-08-05
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    Imperium
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    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Hanno straritoccato il mio jax.....

  11. #1061
    Moderatore behemoth L'avatar di Kaladan
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    09-07-02
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    10,255

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Citazione Originariamente Scritto da DarkVinz Visualizza Messaggio
    hanno detto ke vogliono fare un remake di evelynn!!!! in effetti ne aveva bisogno, però nn oso immaginare ke ne faranno ç_ç
    hmm..credo l'abbiano già fatto:
    Evelynn
    • Determined Killer (passive) tooltip clarified to explain it does not work on neutral minions.
    • Shadow Walk
    • Fixed a bug with Shadow Walk where you could stun towers
    • Fixed a bug with Shadow Walk where autoattacking would break stealth even if the attack was canceled
    • Ravage no longer has back facing requirement in order to gain the extra effect
    • Malice and Spite lifegain changed to a flat 350/500/650 upon kill or assist
    • Malice and Spite's active now has a 90 second cooldown and refreshes whenever an enemy champion dies
    • Stats
      • Base health increased to 500 from 475
      • Health per level increased from 86 to 76
      • Mana regen per level increased to 0.4 from 0.25
      • Base mana regen increased to 5 from 3.85.
    • Additional note: these changes do not represent the final remake on Evelynn. These are simple usability fixes for her current design.
    Citazione Originariamente Scritto da sawn Visualizza Messaggio
    zilean nn lo ho capita sinceramente me la potete spiegare
    Credo di aver fatto una semi-gaffe non conoscendo il pg.
    Durante la pausa pranzo mi sono informato meglio.
    Han fatto in modo che chi viene "affetto" dalla final di Zilean (quella che ti fa resuscitare in caso di morte, per intenderci) perde determinati "buff positivi": ad esempio se Garen è inseguito e sta scappando mendiante il Juggernaut, nel momento in cui Zilean gli casta la final al demaciano viene "interrotta" la skill.

    Di conseguenza, in realtà, si tratta di un nerf verso il team che ha Zilean come compagno

  12. #1062
    Antares
    ospite

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Non li toglie quando castato ma quando si attiva quindi, da quello che ho capito io, i buff vengono rimossi quando si muore(si attiva quando si torna in vita altrimenti è un buff che non fa assolutamente nulla)

  13. #1063
    Lo Zio
    Data Registrazione
    20-07-04
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    fontenuova
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    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    quindi praticamente toglie i buff positivi che ha acquisito prima di morire , il personaggio targettatto dall ultima

  14. #1064
    Antares
    ospite

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    questo è quello che ho capito io

  15. #1065
    Moderatore behemoth L'avatar di Kaladan
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    09-07-02
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    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    @Anta: ti riferisci alla ulti di Zilean oppure alla Guardian Angel?

  16. #1066
    Antares
    ospite

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    entrambe?

  17. #1067
    Il Puppies
    Data Registrazione
    05-02-09
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    441

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Citazione Originariamente Scritto da Kaladan Visualizza Messaggio
    hmm..credo l'abbiano già fatto

    dice anche che ulteriori modifiche verranno fatte in seguito^^ speriamo bene

  18. #1068
    Moderatore BI BI DA L'avatar di Jaqen
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    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    E' come dice Anta.

    I buff vengono rimossi all'attivazione di Guardian Angel/Chronoshift, non dalla loro semplice presenza

  19. #1069
    Moderatore behemoth L'avatar di Kaladan
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    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Il mio dubbio era solo il concetto dell'attivazione nel caso della guardian angel:

    per dirla papele papele, non capivo se con attivazione si intendesse "il resuscitare" dopo la morte oppure la "ricomparsa" dell'aura protettiva al termine del cooldown

  20. #1070

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Evelyn buff + new Malady recipe = Masturbation

    Hem... se dico che cerco 4 sfigati x un team serio di ranked 5vs5 si fa vivo qualcuno? O anche 2 sfigati x un 3vs3 (per serio dico un 2-3 partitelle ogni 1-2 giorni )

    Abbè in caso addate su msn o in game, ma meglio la prima sennò poi non so chi siete in game
    Ultima modifica di Fiammifero; 19-10-10 alle 18:54:20

  21. #1071
    Ragnarokker
    ospite

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    la nuova malady sembra fatta per twisted fate

  22. #1072

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Citazione Originariamente Scritto da sawn Visualizza Messaggio
    mi pare sia stato nerfato anche il rog of ages o sbaglio?
    No, le stat ora sono uguali solo che il bonus iniziale è più alto e il bonus che acquisisci nel tempo è più basso. Alla fine ottieni gli stessi bonus in meno tempo partendo con un bonus di partenza più alto quindi è stato migliorato. Meno male, di solito è il terzo item che prendo

  23. #1073
    Il Somax
    ospite

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Swain è diventato una maledetta macchina da rape con l'ultima patch
    Non che mi dispiaccia, però... a tutto c'è un limite!

  24. #1074
    Antares
    ospite

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    Il nuovo Jax imho funziona, una partita non basta ma l'impressione è ottima.

  25. #1075
    Ragnarokker
    ospite

    Predefinito Riferimento: [League of Legends] [DOTA-clone] Topic Ufficiale

    il 90% di attackspeed dell on the hunt a sivir fa brutto, sto pensando di limitarmi giusto allo stark per l'attack speed
    la build di ieri philo+mercury+stark+blood+warmog+blood2 era appagante

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